badlogic
cf24f5d678
Merge branch '3.8' into 4.0-beta
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# Conflicts:
# spine-libgdx/spine-libgdx/pom.xml
# spine-libgdx/spine-skeletonviewer/src/com/esotericsoftware/spine/SkeletonViewer.java
# spine-ts/build/spine-all.js.map
# spine-ts/build/spine-canvas.js.map
# spine-ts/build/spine-core.js.map
# spine-ts/build/spine-player.js.map
# spine-ts/build/spine-threejs.js.map
# spine-ts/build/spine-webgl.js.map
2021-06-10 15:10:00 +02:00
badlogic
6314eaf908
[webgl] Fix worker mode, closes #1804
2021-06-10 15:05:13 +02:00
badlogic
cb179c73dc
[libgdx] Fix signing config for snapshot releases
2021-06-10 15:00:50 +02:00
badlogic
0549aaa541
[maven-release-plugin] prepare for next development iteration
2021-06-10 14:09:01 +02:00
badlogic
139e5dfefd
[maven-release-plugin] prepare release spine-libgdx-3.8.99.1
spine-libgdx-3.8.99.1
2021-06-10 14:08:55 +02:00
badlogic
3678f3800b
[libgdx] More changes to pom.xml
2021-06-10 14:08:30 +02:00
badlogic
337441127f
[libgdx] Update plugin versions
2021-06-10 14:05:25 +02:00
badlogic
7cb7a9e64b
[libgdx] Use latest libGDX release
2021-06-10 13:54:33 +02:00
badlogic
70167fdb0f
[libgdx] Preparation for 3.8.99.1 relesae
2021-06-10 13:49:50 +02:00
badlogic
f70363b1a6
[solar2d] Closes #1749 , check if removeSelf is available on draw group
2021-06-10 13:44:23 +02:00
badlogic
20873f249f
Merge branch '4.0-beta' of https://github.com/esotericsoftware/spine-runtimes into 4.0-beta
2021-06-10 13:29:25 +02:00
badlogic
8db815bd33
[corona] Renamed runtime to spine-solar2d
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Closes #1760
2021-06-10 13:29:18 +02:00
Nathan Sweet
0347c262e0
[ts, csharp] Revert RegionAttachment#UpdateOffset from csharp to ts, instead use ts code.
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#1889
2021-06-10 00:04:28 -04:00
Nathan Sweet
aa752c49d4
[ts] Fixed canvas renderer not accounting for whitespace stripping.
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closes #1889
2021-06-09 23:55:52 -04:00
Nathan Sweet
791a9e6c4a
[csharp] RegionAttachment#UpdateOffset clean up.
2021-06-09 23:55:52 -04:00
badlogic
22613ea84c
[lua] Port IK constraint changes
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See
33bce01fee
f9862b10b3
2021-06-09 15:32:21 +02:00
badlogic
c15907295b
[as3] Build artifacts
2021-06-09 15:24:10 +02:00
badlogic
9cd552dba0
[as3] Fix compilation errors, port IK constraint changes
2021-06-09 15:19:30 +02:00
badlogic
6ae45f1a5a
[ts] Port IK constraint changes
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See
33bce01fee
f9862b10b3
2021-06-09 15:07:44 +02:00
badlogic
07d3633881
[c][cpp] Port IK constraint changes
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See
33bce01fee
f9862b10b3
2021-06-09 14:44:24 +02:00
Nathan Sweet
0544e14102
[lua] 4.0 porting complete.
2021-06-08 20:25:14 -04:00
Nathan Sweet
c7ac5b21a8
[libgdx] Added version field to SkeletonViewer.
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Needed to rebuild with latest build system.
2021-06-08 16:02:56 -04:00
Mario Zechner
35650a6bb2
[c] port of constraint application oder, see #1896
2021-06-07 16:57:16 +02:00
Mario Zechner
857b2b64d8
[cpp] port of constraint application oder, see #1896
2021-06-07 16:45:14 +02:00
Mario Zechner
4715608108
[c][cpp] Fix remaining 4.0 porting bugs, apply formatter.
2021-06-07 16:13:25 +02:00
Mario Zechner
c76cdccf88
[ts] Undo fixup in TextureAtlas. The change prevented multi-page atlas parsing from working due to !""==null in JS.
2021-06-07 13:27:47 +02:00
Nathan Sweet
d856ece2f2
SkeletonJson clean up.
2021-06-06 23:18:12 -04:00
Nathan Sweet
0b26b5e74a
[lua] Many fixes, a few things still broken.
2021-06-06 23:17:26 -04:00
Nathan Sweet
6428b82e1e
[lua] 4.0 port fixes.
2021-06-05 21:55:01 -04:00
Nathan Sweet
a5be08a62a
More clean up.
2021-06-05 21:16:36 -04:00
Nathan Sweet
137c3f69ed
[lua] 4.0 port, runs but LOVE is not rendering.
2021-06-05 21:16:25 -04:00
Nathan Sweet
700d2897a8
Various clean up.
2021-06-04 22:16:54 -04:00
Nathan Sweet
3b650f8db1
[lua] Timelines 4.0 port.
2021-06-04 22:15:32 -04:00
Nathan Sweet
a8b79a66e1
[c, cpp] Renamed frameIndex parameters.
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frame: frame number, 0 to frameCount - 1.
frameIndex: index into frames[].
2021-06-04 10:50:26 -04:00
Nathan Sweet
7bc5d995a3
[c] Fixed some incorrect constants.
2021-06-04 10:40:04 -04:00
Nathan Sweet
3ecf7929bf
[ts] Use constant values instead of static fields.
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Even this ugliness is less ugly than TypeScript static field access. Smaller too.
2021-06-04 01:35:59 -04:00
Nathan Sweet
afcd899bca
[ts] Removed error checking in loaders.
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Safe to assume the data is valid. If not the ref impl can be used to check it, which has error checks.
2021-06-04 00:54:45 -04:00
Nathan Sweet
3c0a43687b
[lua] SkeletonJson 4.0 port, clean up.
2021-06-03 22:04:11 -04:00
Nathan Sweet
7df74c2fa4
Various fixes, clean up.
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* Added missing CurveTimeline#shrink calls. c and cpp got BOZO comments until the method is added.
* SkeletonJson#readCurve clean up.
* ts, use shorthand for null checks.
* csharp, don't use unnecessary hasNext local.
2021-06-03 21:42:35 -04:00
Nathan Sweet
e40bc3c151
[c] Fixed wrong curve index.
2021-06-03 21:24:36 -04:00
Nathan Sweet
11ea258d8e
[ts] Example loads both JSON and binary.
2021-06-03 18:03:32 -04:00
Nathan Sweet
7aa940a961
Fixes for reading mix X/Y.
2021-06-03 15:33:48 -04:00
Nathan Sweet
fe9baaf849
[lua] Move spine-lua source to spine-lua subfolder.
2021-06-02 14:37:57 -04:00
Mario Zechner
d285e25dcd
Merge branch '4.0-beta' of https://github.com/EsotericSoftware/spine-runtimes into 4.0-beta
2021-06-02 09:28:32 +02:00
Mario Zechner
69f0873122
[c] Timeline type and debugging prints.
2021-06-02 09:28:24 +02:00
Harald Csaszar
538245fcda
[unity] Fix for UpdateWhenInvisible issue introduced in commit 5cb54bd. Closes #1897 . See #1883 .
2021-06-01 17:23:36 +02:00
Harald Csaszar
9e9445199a
[unity] Fix for UpdateWhenInvisible issue introduced in commit 5cb54bd. Closes #1897 . See #1883 .
2021-06-01 17:16:27 +02:00
Mario Zechner
a71d73928d
[c] Fix frame and curve array initialization in timelines, add debugging methods.
2021-05-31 15:58:18 +02:00
Mario Zechner
315ad0e523
[ts] Update build artifacts.
2021-05-31 11:49:37 +02:00
Harald Csaszar
87b6810675
[unity] Fixed compile error introduced by commit 963da75 (moved Search() method between classes).
2021-05-31 11:43:14 +02:00