179 Commits

Author SHA1 Message Date
Harald Csaszar
f61278ac17 [unity] AnimationReferenceAsset Inspector: Fixed red error popup color showing when no parent SkeletonAnimation component found. See #2453. 2026-03-18 16:41:27 +01:00
Harald Csaszar
f7ed100aa8 [csharp][unity] Port of commit cf45806: Added DrawOrderFolderTimeline. Updated example skeleton exports to 4.3.44-beta. 2026-03-16 17:41:19 +01:00
Harald Csaszar
66e4b27670 [unity] Increased package version for previous commit. 2026-03-11 22:24:03 +01:00
Harald Csaszar
f27c4635c0 [csharp] Port of commits d5535aa and 03fabb3: Fixed path constraint in binary exports. Read number of bones for weighted vertices to avoid over allocation. Updated sample skeletons to 4.3.40-beta. 2026-03-10 16:52:16 +01:00
Harald Csaszar
73a50ef12d [csharp][unity] Port of commit 3789ec0: Make sequence rendering thread-safe. See #2989. 2026-03-10 15:40:24 +01:00
Harald Csaszar
0991deb9dd [unity] Refactored GetRemappedClone methods. See CHANGELOG.md. Be sure to re-import spine-unity samples. Closes #2072.
`attachment.GetRemappedClone(params)` -> `attachment.Copy(); attachment.SetRegion(params).`
`ToAtlasRegionPMAClone` -> `ToAtlasRegionWithNewPMATexture`
`ToRegionAttachmentPMAClone` -> `ToRegionAttachmentWithNewPMATexture`
2026-03-06 18:22:52 +01:00
Harald Csaszar
d43c9fc966 [unity] SkeletonDataAsset now only provides a single button to create AnimationReferenceAssets, as nested assets. See #1940. 2026-03-06 11:38:11 +01:00
Harald Csaszar
f62cb8b540 [unity] Fixed "Create Hinge Chain" undo. Closes #1905. 2026-03-03 10:52:50 +01:00
Harald Csaszar
779a1df9f9 [unity] AnimationReferenceAsset: Added animation selector drop-down popup next to object assignment field. Closes #2453. 2026-02-27 18:01:14 +01:00
Harald Csaszar
b1cdc2db29 [unity] Fixed SkeletonUtilityBone follow-hierarchy producing wrong result with TransformConstraints. Closes #3035. 2026-02-26 12:33:28 +01:00
Harald Csaszar
945be36fea [unity] Fixed BlendModeMaterials ApplyMaterials ignoring sequence if Region already assigned. Closes #3033. 2026-02-25 15:10:20 +01:00
Harald Csaszar
45f0e32262 [unity] Fixed remaining obsolete method calls in Editor project part. Uses new API to apply regions as texture sprite slices. 2026-02-19 21:55:36 +01:00
Harald Csaszar
f1b4d9b770 [unity] Added DestroyGeneratedAssets method to RepackAttachmentsOutput struct for ease of use. Updated examples to use new idiom. See #1945. 2026-02-13 15:56:14 +01:00
Harald Csaszar
5beb3c9352 [unity] Added new GetRepackedSkin and GetRepackedAttachments variants which maintain blend modes. Closes #1945. 2026-02-12 19:51:39 +01:00
Harald Csaszar
fef6658917 [unity] Every Spine URP shader now has an Outline option to switch to the respective Outline shader variant. Closes #1824. 2026-02-05 20:25:23 +01:00
Harald Csaszar
0b6dda9072 [unity] Fixed skeleton baker animation event int and float params not supported at the same time. Closes #3022. 2026-02-05 11:07:11 +01:00
Harald Csaszar
cd22906a5b [unity] Added support for blend modes at Spine Visual Element (UI Toolkit). Closes #3019. See #1943. 2026-01-30 12:27:24 +01:00
Harald Csaszar
663df0ec03 [unity] Fixed SpineVisualElement not rendering back-faces by providing a Flip Back Faces property (UI Elements). Closes #3016. 2026-01-27 12:41:26 +01:00
Harald Csaszar
3ba6e0f789 [unity] Fixed RenderExistingMesh resetting material mapping if MeshFilter added after Awake. Closes #3014. 2026-01-26 18:30:43 +01:00
Harald Csaszar
1af080578d [unity] Fixed deprecation warnings on Unity 6000.3. Closes #3013. 2026-01-23 21:38:05 +01:00
Harald Csaszar
35f0b1c26e [unity] Added automatic load balancing for threading system for improved performance. Closes #3012. 2026-01-19 21:45:20 +01:00
Harald Csaszar
690b4bac40 [unity] SkeletonRenderSeparator now respects Mask Interaction mode of parent SkeletonRenderer. Closes #1870. 2026-01-08 15:16:48 +01:00
Harald Csaszar
b07297d743 [unity] Fixed SkeletonRenderer Mask Interaction not being persisted on 4.3 branch. Closes #3004. 2026-01-08 13:04:25 +01:00
Harald Csaszar
5ab48156b4 [unity] Fixed broken Skeleton baking on 4.3 branch. Closes #3001. 2026-01-07 18:00:01 +01:00
Harald Csaszar
37ab2b8186 [unity] Fixed SkeletonGraphic Cull transparent mesh on additive submesh renderers. Closes #2994. 2025-12-10 18:39:56 +01:00
Harald Csaszar
6f54ee042d [unity] Fix SkeletonSubmeshGraphic issue with multiple IMaterialModifier components. Closes #2966. 2025-12-04 20:03:48 +01:00
Harald Csaszar
27f5750445 [unity] Fixed UnscaledTime setting being ignored with threaded animation enabled. Closes #2987. 2025-11-28 17:19:00 +01:00
Harald Csaszar
e56e8cf734 [unity] Disabled thread profiling by default, the define can be enabled via Spine Preferences. See #2981. 2025-11-26 18:57:41 +01:00
Harald Csaszar
c7c95588f8 [unity] Added SPINE_DISABLE_THREADING define to disable threaded animation and mesh generation entirely. Set via 'Scripting Define Symbols'. 2025-11-17 21:31:12 +01:00
Harald Csaszar
c4aebc14ab [csharp][unity] Performed some exposed list optimizations by using added method EnsureSize which does not zero excess entries. Closes #2436. 2025-11-17 19:51:10 +01:00
Harald Csaszar
c830f12423 [unity] Fixed 'RenderTexture FadeOut Transparency' example scene. 2025-11-17 19:36:16 +01:00
Harald Csaszar
a2b83f338d [unity] Fixed SkeletonGraphic exception on some Unity versions when blend modes used. Closes #2971. 2025-11-07 14:18:06 +01:00
Harald Csaszar
9cccd52c2e [unity] Fixed SkeletonAnimation isUpdatedExternally accidentally being persisted. Closes #2965. 2025-11-03 16:30:48 +01:00
Harald Csaszar
f6445e69dd [unity] Fixed a bug with threaded updates handling null SkeletonDataAssets when updated on main thread. 2025-10-27 12:45:51 +01:00
Harald Csaszar
4a5cf750f5 [unity] Moved SkeletonGraphic setting detection methods to public SkeletonGraphicUtility class. 2025-10-20 21:54:12 +02:00
Harald Csaszar
59c90592c3 [unity] Fixed unnecessary high number of prefab reverts. Closes #2953. See #1273. 2025-10-17 17:08:12 +02:00
Harald Csaszar
2bbec26160 [unity] Fixed SkeletonGraphic detect settings button not working with multi-select. Closes #2951. 2025-10-17 11:02:15 +02:00
Harald Csaszar
4fc7a003c3 [unity] Excluding modal dialogs when running editor in batch mode. 2025-10-09 13:47:58 +02:00
Harald Csaszar
32dfaf1c0f [unity] Major Breaking Change: Split skeleton components into renderer and animation components. Added threading system. See 4.3-split-component-upgrade-guide.md for migration. 2025-10-08 22:21:55 +02:00
Harald Csaszar
9507491927 [unity] Fixed PMA workflow preset warning dialog only occurring on newly added atlas, not dependent ones where texture is reimported. See #2940. 2025-10-01 11:30:58 +02:00
Harald Csaszar
9605df9737 [unity] PMA workflow preset warning dialog only occurring once each import run, excluded Spine Examples assets. See #2940. 2025-09-30 14:49:57 +02:00
Harald Csaszar
c4a3239e51 [unity] Fixed PMA workflow preset related warnings only occurring on first import. Closes #2940. 2025-09-29 17:22:01 +02:00
Harald Csaszar
201063bbf4 [unity] Added a workflow mismatch dialog showing whenever problematic PMA settings are detected at an atlas. 2025-09-26 14:31:38 +02:00
Harald Csaszar
2dc94a282c [unity] Fixed more example scenes to straight alpha textures. See #2928. 2025-09-22 18:20:04 +02:00
Harald Csaszar
e04f55bdb5 [unity] Fixed "Apply Additive Material" incorrectly set based on atlas workflow, added Spine Preferences setting instead. Closes #2908. 2025-09-18 14:29:36 +02:00
Harald Csaszar
d543b22f92 [unity] Increased package versions. See #2928. 2025-09-17 15:23:28 +02:00
Harald Csaszar
8bcadb454e [unity] Moved Spine Examples to main spine-unity package, now installed via Package Manager Samples tab. Closes #2926. 2025-09-16 11:50:02 +02:00
Harald Csaszar
92db076394 [unity] Fixed render separator broken with slot alpha 0. Slot alpha 0 now skips attachments at multiple submeshes as well. Closes #2920. 2025-09-02 13:25:40 +02:00
Harald Csaszar
0786af7586 [unity] minor: increased package version for last commit. 2025-08-07 15:09:01 +02:00
Harald Csaszar
6b978fcdf4 [unity] Disabled raptor project's problematic inheric scale at jaw bone. Increased package version numbers. 2025-06-24 18:01:26 +02:00