pharan
|
c5616a4b55
|
[unity] Minor cleanup.
|
2016-12-17 14:45:58 +08:00 |
|
NathanSweet
|
36000e3c55
|
Updated to v3.5 (merge dev branch).
# Conflicts:
# spine-c/src/spine/AnimationState.c
|
2016-11-15 23:10:23 +01:00 |
|
NathanSweet
|
c0fdc454a2
|
Fixed inconsistent newlines.
License header was followed by \n\n and files ended with \n. Changed to \r\n.
|
2016-10-15 23:45:16 +02:00 |
|
badlogic
|
5aa27771c3
|
[runtimes] Updated ALL sources to use latest Spine Runtimes License v2.5. Manually checked all the things...
|
2016-10-13 15:12:05 +02:00 |
|
pharan
|
cc95db8e6c
|
All scripts now in Spine.Unity and Spine.Unity.Modules namespace
|
2016-03-24 01:53:22 +08:00 |
|
NathanSweet
|
27270a5781
|
Spine Runtimes license update.
Minor update to fix "SOFTARE" typo and clairfy how to get permission.
|
2015-04-24 21:33:24 +02:00 |
|
NathanSweet
|
2902fb2ec9
|
Formatted source, committed formatter policy.
|
2014-10-05 20:29:11 +02:00 |
|
Fenrisul
|
4f636e3f56
|
Unity 4.3 compatibility pass
|
2014-09-22 09:37:48 -07:00 |
|
Fenrisul
|
bd40a5fa33
|
SkeletonUtility initial commit
|
2014-09-11 20:10:33 -07:00 |
|