Harald Csaszar
e076a1c7d9
[unity] Added missing attribute drawer changes of last commits for ui-toolkit package (on spine-unity side).
2024-07-05 12:56:17 +02:00
Mario Zechner
369dfb8b83
[ts] Added SkeletonClipping.clipTrianglesUnpacked, changed NumberLikeArray, introduced IntLikeArray, made Texture more generic
...
clipTrianglesUnpacked will write only x/y vertex positions to clippedVertices and u/v to clippedUVs. This can be used for runtimes that do not use packed vertices.
2024-07-05 12:28:54 +02:00
Davide Tantillo
52cc1d44d8
[ts][pixi] Performance improvements.
2024-07-04 15:15:25 +02:00
Davide Tantillo
f93c563a3f
[ts][player] Prevent loading callback to be called indefinitely.
2024-07-04 12:24:27 +02:00
Mario Zechner
198f816cdb
[godot] remove convert.py
2024-07-03 11:20:11 +02:00
Harald Csaszar
d982710070
[unity] ui-toolkit package: Code cleanup, added documentation. See #1943 .
2024-07-03 10:33:26 +02:00
Davide Tantillo
f3b3cb429a
[ts][threejs] Allow to load pma textures. Non-pma textures are pma on upload. Fixed blending modes. Add physics example.
...
Close #2503 .
2024-07-02 18:09:40 +02:00
Harald Csaszar
06dc94ee11
[unity] Added spine-unity to package dependency of ui-toolkit package. See #1943 .
2024-07-02 17:50:37 +02:00
Harald Csaszar
273ec46636
[unity] Minor formatting and version fixes for ui-toolkit package. See #1943 .
2024-07-02 17:36:35 +02:00
Harald Csaszar
af57e96f91
[unity] Added experimental package com.esotericsoftware.spine.ui-toolkit to support UI Toolkit. See #1943 .
2024-07-02 17:24:59 +02:00
Mario Zechner
f9fb7a3b0c
[ios] Fix UIKit example.
2024-07-02 14:48:21 +02:00
Mario Zechner
1b6ace271f
[ue] Simplify attachment atlas page texture lookup.
2024-07-02 14:23:30 +02:00
Mario Zechner
119b739a6d
[flutter] Fix CHANGELOG.md
2024-07-02 14:09:17 +02:00
Mario Zechner
520dd36c71
[ios] Switch to SkeletonRenderer, update README.md
2024-07-02 14:08:32 +02:00
Mario Zechner
50f3490046
[flutter] Release 4.2.30
2024-07-02 14:08:19 +02:00
Mario Zechner
e9cd51e597
[cpp-lite][flutter] Switch to SkeletonRenderer
2024-07-02 14:08:00 +02:00
Mario Zechner
24995d28b4
[phaser] Display number of skeletons in batching test
2024-07-02 12:33:05 +02:00
Mario Zechner
bf0a33876a
Formatting
2024-07-02 12:32:59 +02:00
Mario Zechner
e9aab1c94e
[cpp] Fix rendererObject assignment in sequence loading code
2024-07-01 16:24:18 +02:00
Mario Zechner
e12b71bb1a
[sfml] Switch to SkeletonRenderer
2024-07-01 16:03:56 +02:00
Mario Zechner
d3c8ccbfc1
[sdl] Better leak detection in example
2024-07-01 15:48:34 +02:00
Mario Zechner
dcaa4f935e
[sdl] Switch to SkeletonRenderer.
2024-07-01 15:09:42 +02:00
Mario Zechner
9db5f90ccb
[glfw] Rewrite using new SkeletonRenderer and switch to spine-cpp.
2024-07-01 14:57:05 +02:00
Mario Zechner
072d5f1539
[sfml] Update sample instructions
2024-06-30 22:10:53 +02:00
Mario Zechner
e81ad9072d
[sfml] Refactor CMake build
2024-06-30 22:07:47 +02:00
badlogic
3a83495e5b
Update gitignore
2024-06-30 21:12:51 +02:00
badlogic
8cd490c398
Merge branch '4.2' of https://github.com/esotericsoftware/spine-runtimes into 4.2
2024-06-30 21:07:35 +02:00
badlogic
dbb3dfb7e7
[glfw] Fix VC compiler error
2024-06-30 21:07:30 +02:00
Mario Zechner
6a60e374f0
[c][cpp] Removed root level CMakeLists.txt
2024-06-30 21:04:45 +02:00
Mario Zechner
70af9d8159
[sfml] Refactor CMake build
2024-06-30 21:03:37 +02:00
Mario Zechner
63d829682e
[sdl] Refactor CMake build
2024-06-30 20:53:28 +02:00
Mario Zechner
75a23e8167
[cpp] Refactor CMake build
2024-06-30 20:07:29 +02:00
Mario Zechner
a5b3bc709d
[ios] Fix blending, use PMA assets in all examples. See #2555
2024-06-28 15:46:28 +02:00
Mario Zechner
7d6f0f9490
[ios] Fix blending, see #2555
2024-06-28 15:39:13 +02:00
Mario Zechner
35d76de559
[c][cpp] Fix formatting
2024-06-28 15:38:51 +02:00
Mario Zechner
a58346ff64
[ios] Add new spine-cpp-lite function.
2024-06-28 14:44:38 +02:00
Mario Zechner
e669f799a8
[flutter] Update pubspec.lock
2024-06-28 14:42:31 +02:00
Mario Zechner
82cb7f5cad
[cpp] Closes #2563 , free input and skeleton data on parsing failure.
2024-06-27 18:09:17 +02:00
Mario Zechner
578084806d
[glfw] Fix up asset paths.
2024-06-26 20:24:53 +02:00
Mario Zechner
4b5102fddf
[glfw] MVP
2024-06-26 20:17:08 +02:00
Davide Tantillo
99d6693979
[ts] Release 4.2.48
2024-06-26 15:53:48 +02:00
Davide Tantillo
99affd27c7
[ts][pixi] Fixed alpha issue for mesh not using dark tint (see #2561 ).
2024-06-26 15:47:05 +02:00
Harald Csaszar
6df18e22d3
[unity] Fixed Materials in separate directory being deleted upon reimport. Closes #2560 .
2024-06-25 19:09:59 +02:00
Harald Csaszar
24070b4768
[unity] Minor whitespace formatting fixes.
2024-06-24 17:54:02 +02:00
Davide Tantillo
ed4b9f1e45
[ts][pixi] Removed WIP note from pixi readme. Add doc link to ts readme.
2024-06-22 22:33:13 +02:00
Davide Tantillo
26f8b056bb
[ts][pixi] Fixed regression that caused multiple animatino update at window resize.
2024-06-21 13:25:04 +02:00
Davide Tantillo
3ef197b666
[ts][pixi] Upgraded pixi examples to latest pixi 7 (7.4.2).
2024-06-21 09:44:33 +02:00
Harald Csaszar
469735e96a
[unity] Fixed costly Vector3 *= operator on 2019.4- in MeshGenerator.ScaleVertexData. Closes #2558 .
2024-06-20 18:48:34 +02:00
Harald Csaszar
5d37fac0fc
[unity] Fixed Bone Name selector only displaying root bone on Unity 2023.2. Closes #2556 .
2024-06-19 18:59:19 +02:00
Mario Zechner
0337d4a029
[flutter] Release 4.2.29
2024-06-19 14:34:03 +02:00