Harald Csaszar
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4749175aeb
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Merge branch '4.1' into 4.2-beta
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2023-09-21 21:37:11 +02:00 |
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Harald Csaszar
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432cb9d8e7
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[unity] Minor, added changelog entry for commit e384bb3. See #2366.
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2023-09-21 21:35:27 +02:00 |
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Harald Csaszar
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f221cf2085
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Merge branch '4.1' into 4.2-beta
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2023-09-14 18:13:13 +02:00 |
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Harald Csaszar
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b83ee23be8
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[unity] URP Shaders: Added Depth Write property to URP 3D shaders URP/Spine/Skeleton and -/Skeleton Lit.
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2023-09-14 18:10:16 +02:00 |
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Harald Csaszar
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0d1948a821
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Merge branch '4.1' into 4.2-beta
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2023-09-13 17:47:06 +02:00 |
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Harald Csaszar
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74615a5177
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[unity] Timeline extension package: Added static EditorEvent callback for editor scripts to react to animation events outside play-mode.
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2023-09-13 16:25:42 +02:00 |
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Harald Csaszar
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1dad0098d5
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Merge branch '4.1' into 4.2-beta
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2023-09-11 21:52:34 +02:00 |
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Harald Csaszar
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ed75bffc6f
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[unity] Added RenderCombinedMesh sample component for combined outlines with SkeletonRenderSeparator or multiple atlas pages.
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2023-09-11 20:31:21 +02:00 |
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Harald Csaszar
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2914b106e9
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Merge branch '4.1' into 4.2-beta
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2023-08-28 21:16:29 +02:00 |
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Harald Csaszar
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0515b398f4
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[unity] Finalizing changes after pull request #2351, commit 01273670. Finalizes support for arbitrary frame animation preview in Scene, closes #1304.
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2023-08-28 19:53:45 +02:00 |
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Mario Zechner
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38aa1b0d61
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Merge branch '4.1' into 4.2-beta
# Conflicts:
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-phaser/package.json
# spine-ts/spine-pixi/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
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2023-08-06 03:10:04 +02:00 |
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Mario Zechner
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433182ef7b
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[ue] Update example project to UE 5.2
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2023-08-03 13:18:02 +02:00 |
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Mario Zechner
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02c37fd956
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Merge branch '4.1' into 4.2-beta
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2023-08-03 13:10:37 +02:00 |
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Mario Zechner
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83fab4ad97
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[ue] USpineWidget now reports its desired size.
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2023-08-03 13:10:06 +02:00 |
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Harald Csaszar
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9b35c03e03
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Merge branch '4.1' into 4.2-beta
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2023-06-14 16:01:29 +02:00 |
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Harald Csaszar
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ad614dc5ab
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[unity] Added updateSeparatorPartScale property to SkeletonGraphic to let render separator parts follow scale.
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2023-06-14 15:56:32 +02:00 |
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Harald Csaszar
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fd30e48232
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Merge branch '4.1' into 4.2-beta
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2023-06-13 17:13:33 +02:00 |
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Harald Csaszar
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cbe0e5433a
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[unity] Added SkeletonGraphic.MeshScale property to allow access to calculated mesh scale.
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2023-06-13 17:11:33 +02:00 |
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Harald Csaszar
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67144f226e
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Merge branch '4.1' into 4.2-beta
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2023-05-31 12:18:07 +02:00 |
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Harald Csaszar
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1fa6c2edbb
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[unity] Added support for Tint Black at all Spine URP shaders (2D and 3D) and at Spine/Sprite shaders. Closes #1705.
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2023-05-31 12:05:43 +02:00 |
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Harald Csaszar
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de87de5952
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Merge branch '4.1' into 4.2-beta
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2023-05-16 14:14:06 +02:00 |
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Harald Csaszar
|
ba99ddae07
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[unity] Added Spine preferences parameter Timeline - Default Mix Duration.
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2023-05-16 13:19:17 +02:00 |
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Harald Csaszar
|
7e34a31fa1
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[unity] Changed BoneFollower methods LateUpdate and Initialize to virtual.
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2023-05-04 15:37:16 +02:00 |
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Harald Csaszar
|
74487f65a0
|
[unity] Minor: Added changelog lines of 4.1 section to 4.2 section as well.
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2023-05-03 20:36:38 +02:00 |
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Harald Csaszar
|
8ef5a6537a
|
Merge branch '4.1' into 4.2-beta
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2023-05-03 20:35:25 +02:00 |
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Harald Csaszar
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fc05ecf931
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[unity] Added support for light cookies at Universal Render Pipeline/Spine/Sprite shader. Closes #2285.
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2023-05-03 20:27:58 +02:00 |
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Harald Csaszar
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ae2f1a1dc6
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[unity] Added previously missing unlit URP 2D shader variant Universal Render Pipeline/2D/Spine/Skeleton.
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2023-05-03 17:37:13 +02:00 |
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Harald Csaszar
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6245c399fe
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[unity] Changed SpineShaderWithOutlineGUI outline methods from private to protected virtual.
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2023-04-18 11:49:19 +02:00 |
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Mario Zechner
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db6f624bc6
|
Merge branch '4.1' into 4.2-beta
# Conflicts:
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/publish.sh
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-phaser/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
|
2023-04-17 16:29:45 +02:00 |
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Mario Zechner
|
f0ad8e2024
|
[ts] 4.1.27 release.
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2023-04-17 16:26:38 +02:00 |
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Harald Csaszar
|
1e59ce9cb7
|
Changelog: added 4.1 section to 4.2-beta section as well.
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2023-03-24 15:09:26 +01:00 |
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Harald Csaszar
|
b88297306b
|
Merge branch '4.1' into 4.2-beta
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2023-03-24 15:07:43 +01:00 |
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Harald Csaszar
|
91cc6ddfaa
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[unity] SkeletonGraphic now supports automatic scaling based on RectTransform bounds. Closes #1640.
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2023-03-24 14:44:40 +01:00 |
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Harald Csaszar
|
c191282f54
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[unity] Added Spine/SkeletonGraphic Grayscale shader.
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2023-02-21 17:57:11 +01:00 |
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Mario Zechner
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fc2354dede
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Merge branch '4.1' into 4.2-beta
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2023-02-20 11:32:43 +01:00 |
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Mario Zechner
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fbb0d0d41f
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[cpp] Closes #2252, add accessors for polygons and bounding boxes to SkeletonBounds.
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2023-02-20 11:32:33 +01:00 |
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Mario Zechner
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329f5b404f
|
Merge branch '4.1' into 4.2-beta
# Conflicts:
# spine-cocos2dx/spine-cocos2dx/src/spine/SkeletonRenderer.cpp
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2023-02-17 14:28:05 +01:00 |
|
Mario Zechner
|
96c0842021
|
[cpp] Backport of some 4.2 changes to enable Flutter runtime in 4.1
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2023-02-17 14:25:41 +01:00 |
|
Mario Zechner
|
594c87c676
|
Merge branch '4.1' into 4.2-beta
# Conflicts:
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-phaser/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
|
2023-01-27 19:45:09 +01:00 |
|
Mario Zechner
|
83a8e5d66b
|
[ts][player][webgl] Closes #2227, instead of disabling culling automatically, make it configurable via PolygonBatcher.disableCulling. Off by default.
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2023-01-26 15:49:02 +01:00 |
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Harald Csaszar
|
a8e6552b81
|
[unity] OnPostProcessVertices callback now provides access to uv2 and uv3 buffers. Closes #2230.
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2023-01-25 19:25:35 +01:00 |
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Harald Csaszar
|
dc236901a6
|
Merge branch '4.1' into 4.2-beta
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2022-11-04 17:37:48 +01:00 |
|
Harald Csaszar
|
99d134e9d4
|
[unity] Lit Spine URP shaders now support Forward+ rendering path, additional lights are no longer ignored. Closes #2173.
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2022-11-04 17:34:42 +01:00 |
|
Harald Csaszar
|
48d372bef3
|
Merge branch '4.1' into 4.2-beta
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2022-10-31 10:25:02 +01:00 |
|
Harald Csaszar
|
0a6a6962c7
|
[unity] Added Spine/SkeletonGraphic Fill shader to provide functionality of Spine/Skeleton Fill shader for SkeletonGraphic.
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2022-10-31 10:21:02 +01:00 |
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Harald Csaszar
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661796d2cb
|
[unity] SkeletonRenderTexture components now support automatic down-scaling when required size on screen exceeds max render texture size.
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2022-10-28 16:09:45 +02:00 |
|
Harald Csaszar
|
dcfc2b3acb
|
Merge branch '4.1' into 4.2-beta
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2022-10-27 11:28:50 +02:00 |
|
Harald Csaszar
|
ace19d9381
|
[unity] PMA textures now have sRGB (Color Texture) disabled by default to prevent border artifacts with mipmaps. Closes #2187.
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2022-10-27 11:07:19 +02:00 |
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Mario Zechner
|
95487552dc
|
Merge branch '4.1' into 4.2-beta
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2022-10-07 12:24:17 +02:00 |
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Mario Zechner
|
ecd0aca61c
|
[c] Add spTrackEntry_resetRotationDirections(), update CHANGELOG, fix warnings.
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2022-10-06 16:59:00 +02:00 |
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