9855 Commits

Author SHA1 Message Date
Mario Zechner
dbf0db5c10 [godot] Expose physics constraints, closes #2612 2024-10-02 16:47:53 +02:00
Mario Zechner
7897cffb3b [godot] Added example showing how to load files from disk. 2024-10-02 16:38:49 +02:00
Mario Zechner
7e6671456b [godot] Remove debug defines 2024-10-02 16:24:32 +02:00
Silc Lizard (Tokage) Renew
15ecabc4a8
[godot] Fix Skeleton/Texture loader for runtime loading (#2630) 2024-10-02 16:12:14 +02:00
Mario Zechner
4f06406e96 [godot] Fix spurious errors on first import of .atlas file. Closes #2385 2024-10-02 16:01:04 +02:00
Mario Zechner
29288ca44d [godo] Fix icons for Godot 4.x, see #2385 2024-10-02 13:37:19 +02:00
Mario Zechner
eb6a973f98 [cpp] Fix compliation on VS2017, closes #2645 2024-10-02 12:34:33 +02:00
chemodansama
7672c4a32d
Make String::startsWith and String::lastIndexOf const. (#2646)
Co-authored-by: Grigory Shabaganov <gshabaganov@halfbrick.com>
2024-10-02 12:11:59 +02:00
Mario Zechner
c07d8a3bf4 Try to fix download artifact error for Godot 3.5 builds 2024-10-02 10:09:29 +02:00
brogan
11ab0ffe53 [csharp] Fix missing include files 2024-10-02 14:53:16 +13:00
brogan
b470dd6171 [csharp] Update to TargetFrameworkVersion to v4.8 2024-10-02 14:52:59 +13:00
Harald Csaszar
448c38c968 [unity] Added basic Unity package dependencies for spine-unity package. Closes #2628. 2024-10-01 17:30:46 +02:00
Mario Zechner
1883f1e894 [godot] Use Java 17 for Android template build 2024-10-01 16:20:29 +02:00
Mario Zechner
cc982db033 Formatting 2024-10-01 16:17:20 +02:00
Mario Zechner
ce632884dc [android] Next snapshot release 2024-10-01 15:29:23 +02:00
Mario Zechner
230d2a5e60 [android] Release 4.2.7 2024-10-01 15:29:06 +02:00
Mario Zechner
7994973a22 [android] Fix Canvas.drawVertices() for Android <= 9. Closes #2638 2024-10-01 15:28:53 +02:00
Mario Zechner
fb1cd5e161 [godot] Fix version check. 2024-10-01 14:19:35 +02:00
Mario Zechner
7461b08f36 [cocos2dx] Fix name clash with SkeletonRenderer, closes #2643 2024-10-01 14:09:16 +02:00
Mario Zechner
c58d4c7522 [godot] Fix compatibility with Godot 3.6, make it default build for 3.x. Closes #2647 2024-10-01 13:45:32 +02:00
Davide Tantillo
6fa149756a Fix x-axis and y-axis not working in clip mode. 2024-10-01 13:01:53 +02:00
Davide Tantillo
6108d625c0 Fixed infinite requestAnimationFrame calls. 2024-09-30 12:07:36 +02:00
Davide Tantillo
95f2119e46 Fixed input remove listener. Run tsfmt. 2024-09-30 11:52:02 +02:00
Davide Tantillo
2db1873fd5 Managed lifecycle for SpineWebComponentWidget. 2024-09-30 11:36:39 +02:00
Davide Tantillo
5c42b6fa2d Manage lifecycle for Input and SpineWebComponentOverlay. Missing SpineWebComponentWidget. 2024-09-27 16:06:23 +02:00
Davide Tantillo
e26034426a Made some changes to make it work on old browsers. 2024-09-27 12:30:09 +02:00
Davide Tantillo
27edd8a284 Made span fps display configurable. 2024-09-26 17:09:15 +02:00
Davide Tantillo
a254fabaef Cleaned webcomponent example. 2024-09-26 16:09:27 +02:00
Davide Tantillo
3b4ab02d92 Fix 1 pixel misalignment in non clip mode. 2024-09-26 15:45:19 +02:00
Davide Tantillo
3d77f1c26e Removed custom LoadingSpinnerWindget class. Added a new specific method in LoadingSpinner. 2024-09-26 15:40:16 +02:00
Davide Tantillo
9399c42ec7 Removed useless changes on other classes. 2024-09-26 14:41:41 +02:00
Davide Tantillo
e9873147c2 Fix zoom bug due to screen size remaining the same at different zoom level. 2024-09-26 14:22:59 +02:00
Davide Tantillo
e8511ca8b2 Modified export script to copy chibi 2024-09-26 14:22:59 +02:00
Davide Tantillo
4536789e39 WIP - Refactor + animation and skin attribute change will reinit the widget 2024-09-26 14:22:59 +02:00
Davide Tantillo
d178f5de7c WIP - Doc before refactor 2024-09-26 14:22:59 +02:00
Davide Tantillo
b4f11c2f21 Refactor drag logic. Drag works with clip too. 2024-09-26 14:22:59 +02:00
Davide Tantillo
d2c29c5cfb Removed code duplication for clipping into div 2024-09-26 14:22:59 +02:00
Davide Tantillo
e67aa324fe Removed SpineCanvasApp dependency. 2024-09-26 14:22:59 +02:00
Davide Tantillo
847c152f2a Added clip. 2024-09-26 14:22:59 +02:00
Davide Tantillo
034c6266e8 Translate is done each frame through requestAnimationFrame. 2024-09-26 14:22:59 +02:00
Davide Tantillo
6c0b1b8c2c Fixed loading spinner example 2024-09-26 14:22:59 +02:00
Davide Tantillo
26d1ca739d Add OffScreenUpdateBehaviour 2024-09-26 14:22:59 +02:00
Davide Tantillo
bc192f4178 Renamed 2024-09-26 14:22:59 +02:00
Davide Tantillo
59a7715b2e mostly work - when overflow top/bottom...are > 0, widgets slightly jump on up and down fast scroll. 2024-09-26 14:22:59 +02:00
Davide Tantillo
96282273f8 Loading 2024-09-26 14:22:59 +02:00
Davide Tantillo
221e3f6624 web component 2024-09-26 14:22:59 +02:00
Davide Tantillo
d92046f325 Scroll should be resolved 2024-09-26 14:22:58 +02:00
Davide Tantillo
394b97b105 Zoom fix - WIP horizontal scroll bug see comment at line 495 2024-09-26 14:22:58 +02:00
Davide Tantillo
7f5b934a64 overlay fix scroll cut 2024-09-26 14:22:58 +02:00
Davide Tantillo
2da5b06c2d overlay 2024-09-26 14:22:58 +02:00