46 Commits

Author SHA1 Message Date
Davide Tantillo
f5f1f1d297 Spine events data stores track and animation when triggered. 2025-12-15 16:12:26 +01:00
Davide Tantillo
57363110c3 Add is animation playing condition. 2025-12-15 12:17:18 +01:00
Davide Tantillo
e06739647e set/add animation enables skeleton playing state. 2025-12-11 11:29:02 +01:00
Davide Tantillo
829c3c3e6a Do not reuse the same command if position or color change. 2025-12-10 17:10:45 +01:00
Davide Tantillo
4e2d01d67a Reuse previous render command, if game object not updated. 2025-12-09 17:09:16 +01:00
Davide Tantillo
7c053efdc5 Add basic ACE to plugin. C3 Color is used for rendering. 2025-12-01 12:54:08 +01:00
Davide Tantillo
51ad987724 Dispose drag handles listener on dispose. 2025-11-26 16:25:50 +01:00
Davide Tantillo
e98c376963 Improved drag handles code and remove dependency from mouse object. 2025-11-26 16:23:49 +01:00
Davide Tantillo
a641916750 Removed skeleton from C3Renderer because it prevents GameObject to change skeleton. 2025-11-26 12:38:18 +01:00
Davide Tantillo
af27cfaddf Add bounds reminder. 2025-11-25 10:33:12 +01:00
Davide Tantillo
683574fb41 Refactored rendering and matrix into specific class defined in c3 lib. 2025-11-24 17:20:49 +01:00
Davide Tantillo
86a0950a5f Fixed colors non premultiplied also in the editor. 2025-11-23 15:07:56 +01:00
Davide Tantillo
c43d5154da Fixed colors non premultiplied. 2025-11-23 12:14:27 +01:00
Davide Tantillo
6a819315e0 First skeleton update only after scaleX/Y is set. 2025-11-21 15:49:13 +01:00
Davide Tantillo
649209459f Cache system to reuse same SkeletonData, TextureAtlas, and C3Texture. 2025-11-21 15:29:07 +01:00
Davide Tantillo
5773af096d Show bounds in runtime when skeleton is in debug mode. 2025-11-20 12:49:03 +01:00
Davide Tantillo
4225edeede Ensure array size passed to draw mesh. 2025-11-19 17:57:35 +01:00
Davide Tantillo
a6519f3017 Fix updateHandles getting mouse unsafely. 2025-11-17 15:30:07 +01:00
Davide Tantillo
9d7172602f Code restructure. Add many actions and conditions. 2025-11-14 12:34:37 +01:00
Davide Tantillo
ff2ee5397b Add expression current-animation. 2025-11-07 10:57:14 +01:00
Davide Tantillo
6af077c0a6 Add expression current-skin. 2025-11-07 10:50:16 +01:00
Davide Tantillo
0c189465c7 Add expressions to get bone-x, bone-y- bone-rotation. 2025-11-06 12:39:31 +01:00
Davide Tantillo
c626d59b0e Fix MathUtils import. 2025-11-06 12:10:05 +01:00
Davide Tantillo
c47b829019 Add set-track-alpha and set-track-mix-blend. 2025-11-06 12:00:38 +01:00
Davide Tantillo
8ed7554f14 Add set-skeleton-color. 2025-11-06 11:46:08 +01:00
Davide Tantillo
34e56af5c5 Add set-slot-color and reset-slot-colors. 2025-11-06 11:42:15 +01:00
Davide Tantillo
2918788364 Add set-physics-mode. 2025-11-06 11:07:22 +01:00
Davide Tantillo
3075b5b9b6 Add set-animation-mix. 2025-11-06 10:57:58 +01:00
Davide Tantillo
e90d5d5d82 Add set-animation-time. 2025-11-06 10:48:25 +01:00
Davide Tantillo
10edf10dce Add set-animation-speed. 2025-11-06 10:40:10 +01:00
Davide Tantillo
2fa8601e05 Add create/add/set-custom-skin. 2025-11-06 10:20:50 +01:00
Davide Tantillo
dbf1453e10 Add set attachment action and slot attachment expression. 2025-11-05 15:33:17 +01:00
Davide Tantillo
be761e2792 Add set empty animation. 2025-11-05 12:40:20 +01:00
Davide Tantillo
57c2fa1cfd Add play, stop, isPlaying. 2025-11-05 12:31:06 +01:00
Davide Tantillo
ff8024ed83 Improved OnAnimationEvent. 2025-11-04 17:21:54 +01:00
Davide Tantillo
2e37fb3855 Add flip x action and condition. 2025-11-04 16:53:51 +01:00
Davide Tantillo
abbd63013b Small type fixes. 2025-11-03 15:16:29 +01:00
Davide Tantillo
281d36e634 Pull addAnimation from #2949. 2025-11-03 15:16:29 +01:00
Davide Tantillo
19396f435c Pull some improvements from #2949, style fixes, name changes to remove template plugin names. 2025-11-03 15:16:29 +01:00
Davide Tantillo
4b80ec9a81 Removed padUint16ArrayForWebGPU since the bug has been fixed from Scirra. 2025-11-03 15:16:29 +01:00
Davide Tantillo
28555dbfd2 Updated c3 to r455 that introduces updateRender. 2025-11-03 15:16:29 +01:00
Davide Tantillo
75f30e297d Add pma, wraps and filter management. 2025-11-03 15:16:29 +01:00
Davide Tantillo
235a96ca5c Add padding for indices to fix temporarily C3 bug. 2025-11-03 15:16:29 +01:00
Davide Tantillo
46920ff54f Improved reset bounds management. 2025-11-03 15:16:29 +01:00
Davide Tantillo
da12c23c73 Bounds added as properties. Works also in runtime. 2025-11-03 15:16:29 +01:00
Davide Tantillo
93c56d08d0 c3 backup 2025-11-03 15:16:29 +01:00