Harald Csaszar
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e630d1bda7
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[csharp] Port of commit f4f22cd. Added bone transform inheritance timeline. Renamed TransformMode to Inherit.
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2024-03-27 17:28:29 +01:00 |
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Harald Csaszar
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6376daf61d
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[unity] SkeletonGraphic: Added auto-detect functionality for settings and materials. Renamed CanvasGroupTintBlack param to CanvasGroup Compatible (breaking change).
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2024-03-15 11:02:06 +01:00 |
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Harald Csaszar
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41ee663279
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[unity] Fixed SkeletonGraphic TintBlack shader with PMA Vertex Color and CanvasGroup Compatible looking incorrect. Closes #2483.
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2024-03-13 11:56:45 +01:00 |
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Harald Csaszar
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c64096ccad
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Merge branch '4.1' into 4.2-beta
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2024-02-07 21:04:30 +01:00 |
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Harald Csaszar
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a8f400b9bf
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[unity] Fixed incomplete bugfix commit b3aa3e0 regarding GetRepackedSkin issue with 270 degree rotation polygon packing and non-square atlas. See #2445.
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2024-02-07 20:59:11 +01:00 |
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Harald Csaszar
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7aeb4c3a27
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Merge branch '4.1' into 4.2-beta
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2024-01-10 17:16:26 +01:00 |
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Harald Csaszar
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b3aa3e0c48
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[unity] Fixed GetRepackedSkin issue with polygon packing and 270 degree rotation and atlas is non-square. Closes #2445.
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2024-01-10 17:08:38 +01:00 |
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Harald Csaszar
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72b2b9c26f
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[unity] Fixed GetRepackedSkin not always working with sequences. See #2268.
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2023-12-01 16:01:30 +01:00 |
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Harald Csaszar
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65d063276b
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Merge branch '4.1' into 4.2-beta
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2023-08-21 17:53:04 +02:00 |
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Harald Csaszar
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4239912146
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[unity] Added warning when 'CanvasGroup compatible' is enabled at Material and SkeletonGraphic 'PMA Vertex Colors' is incorrectly enabled as well.
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2023-08-21 17:50:47 +02:00 |
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Mario Zechner
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74b7882efa
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Merge branch '4.1' into 4.2-beta
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2023-07-31 13:29:29 +02:00 |
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Mario Zechner
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4047f1ba07
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Updated license headers.
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2023-07-31 13:29:16 +02:00 |
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Harald Csaszar
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e10b37ac59
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[unity] Fixed GetRepackedSkin not repacking sequences. Closes #2268.
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2023-03-17 15:52:47 +01:00 |
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Harald Csaszar
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01b8c06800
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[csharp] Code cleanup: replaced var with explicit type names.
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2023-01-10 13:03:56 +01:00 |
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Harald Csaszar
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8fb3876396
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[unity] Added warning message when 'CanvasGroup Compatible' is enabled at the Material but 'Canvas Group Tint Black' is disabled at SkeletonGraphic.
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2022-11-16 12:24:32 +01:00 |
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Harald Csaszar
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bb851ee489
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[unity] Fixed incorrectly repacked MeshAttachment regions when rotated 270 degrees. Closes #2181.
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2022-11-03 16:08:08 +01:00 |
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Harald Csaszar
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90c4569596
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[unity] Updated license headers which were not yet up to date.
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2022-08-18 11:58:51 +02:00 |
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Harald Csaszar
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6ef7df4be6
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[unity] Added example component SkeletonGraphicRenderTexture. Closes #2130. Added additional render callback delegates at SkeletonGraphic.
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2022-08-02 16:06:10 +02:00 |
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Harald Csaszar
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766105189f
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[unity] Fixed Sprite.ToAtlasRegion and SpriteAttacher example script ignoring pivot in 4.1. Closes #2109. Issue was introduced in commit 9ecf28b, see #1884.
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2022-07-12 14:51:59 +02:00 |
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Harald Csaszar
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688407fd57
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[unity] GetRemappedClone copying from Sprite now provides additional pmaCloneTextureFormat and pmaCloneMipmaps parameters.
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2022-04-25 16:35:23 +02:00 |
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Mario Zechner
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78e8f637bb
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Merge branch '4.0' into 4.1-beta
# Conflicts:
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
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2022-03-21 19:32:37 +01:00 |
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Harald Csaszar
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ec53964603
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[unity] Hopefully fixed some occurrances of a build crash when building many prefabs and textures. See #2047.
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2022-03-18 15:44:34 +01:00 |
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Harald Csaszar
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b2c45b7fde
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Merge branch '4.0' into 4.1-beta
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2022-03-01 12:27:56 +01:00 |
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Harald Csaszar
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b7f4bbc5e3
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[unity] Added missing added changes of previous commit 6a3fb6a.
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2022-03-01 11:32:41 +01:00 |
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Harald Csaszar
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3688bdb25e
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[unity] SkeletonRootMotion components now support rotation root motion.
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2022-02-23 20:49:15 +01:00 |
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Harald Csaszar
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1cc2a57be5
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Merge branch '4.0' into 4.1-beta
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2022-01-10 18:28:36 +01:00 |
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Harald Csaszar
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1233bce55e
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[unity] Support fix prefab override via mesh filter global settings. Closes #1938.
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2022-01-10 18:21:55 +01:00 |
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Harald Csaszar
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cd1a55b0af
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Merge branch '4.0' into 4.1-beta
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2021-12-21 13:38:47 +01:00 |
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Harald Csaszar
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7400da8896
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[unity] Fixed BoundingBoxFollowerGraphic vertices being 0.0 in some occasions, closes #1999. Problem introduced in commit 506a1ab, see issue #1990.
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2021-12-21 13:07:48 +01:00 |
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Harald Csaszar
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6bf8de327c
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Merge branch '4.0' into 4.1-beta
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2021-12-09 18:58:11 +01:00 |
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Harald Csaszar
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3025b370f5
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[Unity] Fixed MaterialChecks to correctly check for Sprite material settings. Closes pull request #2000.
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2021-12-09 18:56:26 +01:00 |
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Harald Csaszar
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9ecf28b253
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[Unity] Fixed Sprite Mesh Type 'Tight' causing issues when used to replace attachments (GetRemappedClone, ToAtlasRegion). Closes #1884. Closes pull request #1994.
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2021-12-09 18:34:24 +01:00 |
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Harald Csaszar
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7e765c1b5b
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[unity] Fixed root motion components ignoring split translate timelines. Closes #1997.
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2021-12-07 20:30:52 +01:00 |
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Harald Csaszar
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bb7804ac9e
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[unity] Fixed root motion components ignoring split translate timelines. Closes #1997.
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2021-12-07 19:16:28 +01:00 |
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Harald Csaszar
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90dd4bc8af
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[unity] SkeletonRootMotion components now respect TransformConstraint timelines. Closes #1944.
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2021-11-16 18:01:00 +01:00 |
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Harald Csaszar
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7afb7975e3
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[unity] Fixed extension method VertexAttachment.GetLocalVertices ignoring deform timelines. Closes #1990.
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2021-11-15 16:18:11 +01:00 |
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Harald Csaszar
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506a1abf53
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[unity] Fixed extension method VertexAttachment.GetLocalVertices ignoring deform timelines. Closes #1990.
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2021-11-15 16:12:11 +01:00 |
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Harald Csaszar
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df3ec19252
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[csharp][unity] Fixed formatting of previous commit 3250e74 "Port sequence attachment." See #1956.
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2021-11-03 15:38:41 +01:00 |
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Harald Csaszar
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3250e74e26
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[csharp][unity] Port sequence attachment. See #1956. Also port of other 4.1-beta branch changes compared to 4.0.
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2021-11-03 15:26:22 +01:00 |
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Nathan Sweet
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96a998b82d
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Spine Runtimes License Agreement update (September 24, 2021).
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2021-09-24 18:18:19 -10:00 |
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Harald Csaszar
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cd8064774f
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[csharp][unity] Cleanup refactoring of TranslateTimeline.Evaluate code, see previous commit 91f7969c. See #1676.
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2021-09-15 16:30:43 +02:00 |
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Harald Csaszar
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91f7969cdc
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[csharp][unity] Adjusted spine-csharp and dependent modules to being used as separate UPM packages. See #1676.
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2021-09-14 17:12:50 +02:00 |
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Mario Zechner
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d12b15ca8d
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[csharp] Format all source code using formatters/.editorconfig
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2021-08-18 18:59:53 +02:00 |
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Harald Csaszar
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87b6810675
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[unity] Fixed compile error introduced by commit 963da75 (moved Search() method between classes).
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2021-05-31 11:43:14 +02:00 |
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Harald Csaszar
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68b862c4d8
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[unity] Minor: Updated documentation and example scene scripts regarding GetRepackedSkin, GetRepackedAttachments and GetRemappedClone to describe texture cache and cleanup.
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2021-05-17 20:52:19 +02:00 |
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Harald Csaszar
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40836e1917
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[unity] Attachment.GetRemappedClone(Sprite) method now provides an additional optional parameter useOriginalRegionScale.
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2021-04-30 18:06:14 +02:00 |
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Harald Csaszar
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3f9577b5ac
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[unity] Applied similar optimizing changes to 3.8 commit 3fdbf9a0 (changing new List<> allocation to shared static instance).
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2021-04-06 21:40:22 +02:00 |
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Harald Csaszar
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bcca63f8f8
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[unity] re-applied 3.8 commit 3fdbf9a0 (after reverting merge changes).
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2021-04-06 21:36:10 +02:00 |
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Harald Csaszar
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598d257b2d
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[unity] Fixed committed conflict markers (reverted to state beforehand).
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2021-04-06 21:18:57 +02:00 |
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badlogic
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01902e2393
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Merge branch '3.8' into 4.0-beta
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2021-04-06 19:05:52 +02:00 |
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