Mario Zechner
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e4469dc77b
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[godot] Fix compilation with emscripten.
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2024-10-17 09:00:18 +02:00 |
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Mario Zechner
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687a6959bb
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[godot] Fix static initializers for GDExtension initialization order, fix remaining FIXMEs, except SpineSprite rendering.
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2024-10-08 17:08:43 +02:00 |
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Mario Zechner
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6dbed6044f
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[godot] Fix importers for extension settings
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2024-10-08 15:49:23 +02:00 |
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Mario Zechner
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e9b43f9c73
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[godot] More GDExtension work. SpineAnimationTrack, animation mixes editor plugin and SpineMesh2D are non-functional due to missing APIs in godot-cpp
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2024-10-07 13:55:01 +02:00 |
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Mario Zechner
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f8a0b5b6f7
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Merge branch '4.2' into gdextension
# Conflicts:
# spine-godot/spine_godot/SpineAtlasResource.cpp
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2024-10-07 08:38:57 +02:00 |
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Mario Zechner
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d4a3444328
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[godot] Add support for load from disk for Godot 3.x and example
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2024-10-07 08:20:38 +02:00 |
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Mario Zechner
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e4999922b6
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[godot] Fix missing return statement in SpineAtlasResource::load_from_atlas_file
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2024-10-07 07:46:06 +02:00 |
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Mario Zechner
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7e6671456b
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[godot] Remove debug defines
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2024-10-02 16:24:32 +02:00 |
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Silc Lizard (Tokage) Renew
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15ecabc4a8
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[godot] Fix Skeleton/Texture loader for runtime loading (#2630)
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2024-10-02 16:12:14 +02:00 |
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Mario Zechner
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4f06406e96
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[godot] Fix spurious errors on first import of .atlas file. Closes #2385
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2024-10-02 16:01:04 +02:00 |
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Mario Zechner
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c58d4c7522
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[godot] Fix compatibility with Godot 3.6, make it default build for 3.x. Closes #2647
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2024-10-01 13:45:32 +02:00 |
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Mario Zechner
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1101e71ec3
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GDExtension support, heavy WIP
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2024-07-05 19:05:42 +02:00 |
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Mario Zechner
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f5caeacf0c
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[godot] Fix compilation errors with 3.5.3, fix const correctness.
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2023-10-06 11:15:21 +02:00 |
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Mario Zechner
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b3e8821966
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[godot] Fix const assignments in SpineAtlasResource::copy_from()
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2023-10-05 20:51:50 +02:00 |
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Mario Zechner
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b70aa0c9fb
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[godot] Closes #2387, reimport of skeleton and atlas files is reflect by referencing objects.
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2023-10-05 15:46:58 +02:00 |
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Mario Zechner
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57388824ca
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[godot] Closes #2372, fix UTF-8 texture atlas loading.
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2023-09-22 15:41:36 +02:00 |
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Mario Zechner
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4047f1ba07
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Updated license headers.
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2023-07-31 13:29:16 +02:00 |
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Mario Zechner
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983220d3bc
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[godot] Fix refactoring compilation errors.
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2023-02-17 16:50:20 +01:00 |
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Mario Zechner
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d9fff16b5f
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[godot] Closes #2243, custom resource types returned incorrect values from get_resource_type().
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2023-02-13 07:42:06 +01:00 |
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Mario Zechner
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62f0c6deca
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[godot] Fixes for latest Godot 4.0, closes #2133, fix setters.
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2022-08-06 19:26:08 +02:00 |
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Mario Zechner
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68b59271bb
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[godot] Backport to 4.1
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2022-07-18 10:27:42 +02:00 |
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