NathanSweet
|
315319b5a7
|
Updated Unity version.
|
2014-05-17 21:53:01 +02:00 |
|
NathanSweet
|
3a2c986fd1
|
Rearranged directories so it is easier to copy Unity runtimes into your own Unity project.
|
2014-05-17 14:41:59 +02:00 |
|
Nathan Sweet
|
dab32201c9
|
Update README.md
|
2014-02-13 19:22:19 +01:00 |
|
Nathan Sweet
|
f448fdef42
|
Update README.md
|
2014-02-13 19:20:28 +01:00 |
|
Nathan Sweet
|
4e3f8ca974
|
Update README.md
|
2014-02-13 19:09:45 +01:00 |
|
Nathan Sweet
|
ae5e7d582d
|
Update README.md
|
2014-02-13 19:08:55 +01:00 |
|
John
|
df612897cd
|
Update README.md
Warning about possible artifacts when using Unity 4.3's default 2D Project import settings (new "Sprite" texture type) and recommended fix.
|
2014-01-18 20:00:36 +08:00 |
|
Fabien
|
8f24080c2d
|
fix atlas typo
|
2013-10-31 15:44:26 -04:00 |
|
John
|
2ebda47d1e
|
Update README.md
[Readme] Note about Spine-Unity when using large atlas images.
|
2013-09-22 23:35:00 +08:00 |
|
Nathan Sweet
|
ef8d840750
|
Update README.md
|
2013-08-16 11:53:39 +02:00 |
|
NathanSweet
|
288e520b25
|
Refactored spine-unity to support multiple materials.
|
2013-08-03 15:44:04 +02:00 |
|
NathanSweet
|
7a35f88966
|
Committing spine-csharp twice was a bad idea.
I have bad ideas.
|
2013-04-27 13:44:06 +02:00 |
|
NathanSweet
|
4b9b17e190
|
Skin select box and goblins example for Unity.
|
2013-04-24 18:41:57 +02:00 |
|
NathanSweet
|
ff66231378
|
Meta files for Unity 3.5.
|
2013-04-22 12:15:04 +02:00 |
|
NathanSweet
|
75552e397f
|
More text.
|
2013-04-22 12:10:59 +02:00 |
|
NathanSweet
|
a37a59ee59
|
Example project instructions.
|
2013-04-22 12:09:49 +02:00 |
|