9571 Commits

Author SHA1 Message Date
Nathan Sweet
ad71a986ad [libgdx] PhysicsConstraint clean up. 2024-03-03 20:29:11 -04:00
Nathan Sweet
30d92e1a14 [libgdx] Reference scale javadocs. 2024-03-03 13:44:10 -04:00
Nathan Sweet
1dbbfda2c8 [libgdx] Added skeleton reference scale. 2024-03-03 13:30:56 -04:00
Mario Zechner
4fb96bb24f [godot] Make repository url configurable in setup.sh, see #2463 2024-02-27 12:18:54 +01:00
Mario Zechner
8e1d3ca898 [godot] Make repository url configurable in setup.sh, see #2463 2024-02-27 10:14:50 +01:00
Harald Csaszar
f906fb0733 Merge branch '4.1' into 4.2-beta 2024-02-26 18:53:59 +01:00
Harald Csaszar
804605972b [unity] Hiding properties of SkeletonSubmeshGraphic in Inspector since they are controlled by parent SkeletonGraphic. 2024-02-26 18:42:33 +01:00
Harald Csaszar
54fac9d8d0 [unity] Cosmetic: fixed code formatting of previous commit. 2024-02-26 16:51:05 +01:00
Harald Csaszar
580a91d8ee [unity] Minor code adjustments following PR. (see #2461). 2024-02-26 16:46:05 +01:00
Harald Csaszar
5281177b57
Merge pull request #2461 from sandolkakos/4.1_fix-ondemand-exceptions
Fix some On-demand exceptions + add logic to keep original TextureImporter settings
2024-02-26 15:58:44 +01:00
Nathan Sweet
12d99456fc [libgdx] JsonRollback note to use the editor. 2024-02-22 11:26:18 -04:00
Marllon Vilano
acd994d00a Add logic to disable TextureImporter overrides for every platform and enable them again after persisting the new texture size 2024-02-19 21:13:28 -03:00
Marllon Vilano
12e424bee1 Fix for ArgumentException: Texture2D.SetPixels: texture uses an unsupported format 2024-02-19 21:09:01 -03:00
Marllon Vilano
0a3b5dbb31 Fix for IndexOutOfRangeException: Index was outside the bounds of the array 2024-02-19 13:42:33 -03:00
Marllon Vilano
41e493b7c3 Fix for NullReferenceException: Object reference not set to an instance of an object 2024-02-19 13:39:04 -03:00
Marllon Vilano
75a1003b8c Fix for IndexOutOfRangeException: Index was outside the bounds of the array 2024-02-19 13:34:59 -03:00
Harald Csaszar
a9e665068e [unity] PhysicsConstraints: Fixed compile error of previous commit on Unity 2017. See commit 54735c7. 2024-02-15 14:00:43 +01:00
Harald Csaszar
54735c789b [unity] PhysicsConstraints: Added Spine Preferences settings Physics Inheritance - Default Position and Default Rotation. See related commit 506c2dd. 2024-02-15 13:49:01 +01:00
Harald Csaszar
506c2dd33a [unity] PhysicsConstraints: Changed boolean ApplyTranslation/RotationToPhysics properties to float and Vector2 scale properties for more flexibility. See commit 9602a71. 2024-02-14 17:27:35 +01:00
Harald Csaszar
c64096ccad Merge branch '4.1' into 4.2-beta 2024-02-07 21:04:30 +01:00
Harald Csaszar
a8f400b9bf [unity] Fixed incomplete bugfix commit b3aa3e0 regarding GetRepackedSkin issue with 270 degree rotation polygon packing and non-square atlas. See #2445. 2024-02-07 20:59:11 +01:00
Harald Csaszar
c46ae017fd [unity] PhysicsConstraints: Made applyRotationToPhysics and applyTranslationToPhysics protected, added getter/setter automatically resetting last position (see commit 4266c72). 2024-02-06 16:20:54 +01:00
Harald Csaszar
2a42f1a160 [unity] PhysicsConstraints: Made physicsMovementRelativeTo protected, added getter/setter automatically resetting last position (see commit 4266c72). 2024-02-05 20:12:21 +01:00
Harald Csaszar
b850ff7715 [unity] Fixed compile error on Unity 2017.1 introduced by preceding commit 4266c72. 2024-02-05 17:49:03 +01:00
Harald Csaszar
ad825305f0 [unity] PhysicsConstraints: Added inspector properties for Movement relative to, see previous commit 4266c72. 2024-02-05 17:35:02 +01:00
Harald Csaszar
4266c727cb [unity] PhysicsConstraints: Added Movement relative to Transform property for relative instead of world-space movement. 2024-02-05 17:00:07 +01:00
Harald Csaszar
6812160239 [unity] Fixed Skeleton Tint Black shaders where Black color ignored transparent vertex alpha. Closes #2457. 2024-01-31 21:57:05 +01:00
Harald Csaszar
06a15e865a [unity] Added Physics Constraints example scene. 2024-01-26 19:40:57 +01:00
Harald Csaszar
b5f6e8066f [unity] PhysicsConstraints: Fixed a potential bug with last position and rotation being reset too early in Initialize(). 2024-01-26 18:04:42 +01:00
Harald Csaszar
e65f3f61a5 [unity] PhysicsConstraints: Added Inspector properties to enable or disable applying Transform translation or rotation. 2024-01-24 17:52:16 +01:00
Harald Csaszar
540319e1d4 Merge branch '4.1' into 4.2-beta 2024-01-24 17:18:11 +01:00
Harald Csaszar
42635d2a8f [unity] Editor icons not loaded from UPM package on Unity 2022.1. Closes #2455. 2024-01-24 17:11:44 +01:00
Harald Csaszar
030b2854f5 [unity] Fixed SpineBuildPreprocessor pre-build order on Unity 2021.2 and newer (using BuildPlayerProcessor). See #1890. 2024-01-24 12:53:12 +01:00
Mario Zechner
922ac2bec9 [cpp] Port physics translation and rotation methods. 2024-01-24 12:16:05 +01:00
Mario Zechner
73cb252bef [ts] Port physics translation and rotation methods. 2024-01-24 12:10:24 +01:00
Harald Csaszar
468656ba0e [csharp] Port of commit 11b339b. Added slot path nonsessential data. 2024-01-22 18:43:18 +01:00
Harald Csaszar
9602a715d9 [unity] Automatically applying Transform rotation changes to skeleton physics constraints at skeleton components. See commit 05e37fc. 2024-01-22 18:25:44 +01:00
Harald Csaszar
05e37fc738 [csharp] Port of commit e177661. Improved physic constraint rotate(). 2024-01-22 17:59:33 +01:00
Harald Csaszar
900e92ba46 [unity] Physics Transform position changes: Fixed Z instead of Y axis affecting vertical translation (see commit 09e1436). 2024-01-22 17:55:45 +01:00
Nathan Sweet
11b339bd67 Added slot path nonsessential data. 2024-01-22 12:32:01 -04:00
Nathan Sweet
e17766127d [libgdx] Improved physic constraint rotate(). 2024-01-22 12:31:21 -04:00
Kaisei
2c6d10bef8
Fix skeleton.getY() and skeleton.getScaleY() (#2454) 2024-01-22 15:14:26 +01:00
Harald Csaszar
09e1436504 [unity] Automatically applying Transform position changes to skeleton physics constraints at skeleton components. See commit b5d1aea. 2024-01-19 17:25:55 +01:00
Luke Ingram
d583fe5c58 [ts] Update simple input example to showcase keyboard input. 2024-01-19 11:41:22 -04:00
Harald Csaszar
b5d1aea3c5 [csharp] Port of commit 2563c7c. Added physics methods to apply translation and rotation forces. 2024-01-18 18:41:14 +01:00
Nathan Sweet
2563c7cbce [libgdx] Added physics methods to apply translation and rotation forces. 2024-01-18 13:17:59 -04:00
Nathan Sweet
ec1d6028c0 [libgdx] Added skeleton.update(delta) to examples, even when physics is not used.
Missed one.
2024-01-18 10:32:37 -04:00
Nathan Sweet
55550c3490 [libgdx] Added skeleton.update(delta) to examples, even when physics is not used. 2024-01-18 09:57:20 -04:00
Mario Zechner
d03f535ed8 [cpp] Formatting 2024-01-16 12:42:22 +01:00
Mario Zechner
62080c6c8b [ts] Release 4.2.35 2024-01-16 12:41:30 +01:00