Nathan Sweet
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ad71a986ad
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[libgdx] PhysicsConstraint clean up.
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2024-03-03 20:29:11 -04:00 |
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Nathan Sweet
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30d92e1a14
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[libgdx] Reference scale javadocs.
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2024-03-03 13:44:10 -04:00 |
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Nathan Sweet
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1dbbfda2c8
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[libgdx] Added skeleton reference scale.
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2024-03-03 13:30:56 -04:00 |
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Mario Zechner
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4fb96bb24f
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[godot] Make repository url configurable in setup.sh, see #2463
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2024-02-27 12:18:54 +01:00 |
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Mario Zechner
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8e1d3ca898
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[godot] Make repository url configurable in setup.sh, see #2463
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2024-02-27 10:14:50 +01:00 |
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Harald Csaszar
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f906fb0733
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Merge branch '4.1' into 4.2-beta
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2024-02-26 18:53:59 +01:00 |
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Harald Csaszar
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804605972b
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[unity] Hiding properties of SkeletonSubmeshGraphic in Inspector since they are controlled by parent SkeletonGraphic.
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2024-02-26 18:42:33 +01:00 |
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Harald Csaszar
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54fac9d8d0
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[unity] Cosmetic: fixed code formatting of previous commit.
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2024-02-26 16:51:05 +01:00 |
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Harald Csaszar
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580a91d8ee
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[unity] Minor code adjustments following PR. (see #2461).
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2024-02-26 16:46:05 +01:00 |
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Harald Csaszar
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5281177b57
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Merge pull request #2461 from sandolkakos/4.1_fix-ondemand-exceptions
Fix some On-demand exceptions + add logic to keep original TextureImporter settings
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2024-02-26 15:58:44 +01:00 |
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Nathan Sweet
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12d99456fc
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[libgdx] JsonRollback note to use the editor.
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2024-02-22 11:26:18 -04:00 |
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Marllon Vilano
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acd994d00a
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Add logic to disable TextureImporter overrides for every platform and enable them again after persisting the new texture size
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2024-02-19 21:13:28 -03:00 |
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Marllon Vilano
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12e424bee1
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Fix for ArgumentException: Texture2D.SetPixels: texture uses an unsupported format
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2024-02-19 21:09:01 -03:00 |
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Marllon Vilano
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0a3b5dbb31
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Fix for IndexOutOfRangeException: Index was outside the bounds of the array
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2024-02-19 13:42:33 -03:00 |
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Marllon Vilano
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41e493b7c3
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Fix for NullReferenceException: Object reference not set to an instance of an object
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2024-02-19 13:39:04 -03:00 |
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Marllon Vilano
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75a1003b8c
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Fix for IndexOutOfRangeException: Index was outside the bounds of the array
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2024-02-19 13:34:59 -03:00 |
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Harald Csaszar
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a9e665068e
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[unity] PhysicsConstraints: Fixed compile error of previous commit on Unity 2017. See commit 54735c7.
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2024-02-15 14:00:43 +01:00 |
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Harald Csaszar
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54735c789b
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[unity] PhysicsConstraints: Added Spine Preferences settings Physics Inheritance - Default Position and Default Rotation. See related commit 506c2dd.
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2024-02-15 13:49:01 +01:00 |
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Harald Csaszar
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506c2dd33a
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[unity] PhysicsConstraints: Changed boolean ApplyTranslation/RotationToPhysics properties to float and Vector2 scale properties for more flexibility. See commit 9602a71.
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2024-02-14 17:27:35 +01:00 |
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Harald Csaszar
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c64096ccad
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Merge branch '4.1' into 4.2-beta
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2024-02-07 21:04:30 +01:00 |
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Harald Csaszar
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a8f400b9bf
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[unity] Fixed incomplete bugfix commit b3aa3e0 regarding GetRepackedSkin issue with 270 degree rotation polygon packing and non-square atlas. See #2445.
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2024-02-07 20:59:11 +01:00 |
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Harald Csaszar
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c46ae017fd
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[unity] PhysicsConstraints: Made applyRotationToPhysics and applyTranslationToPhysics protected, added getter/setter automatically resetting last position (see commit 4266c72).
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2024-02-06 16:20:54 +01:00 |
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Harald Csaszar
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2a42f1a160
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[unity] PhysicsConstraints: Made physicsMovementRelativeTo protected, added getter/setter automatically resetting last position (see commit 4266c72).
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2024-02-05 20:12:21 +01:00 |
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Harald Csaszar
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b850ff7715
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[unity] Fixed compile error on Unity 2017.1 introduced by preceding commit 4266c72.
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2024-02-05 17:49:03 +01:00 |
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Harald Csaszar
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ad825305f0
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[unity] PhysicsConstraints: Added inspector properties for Movement relative to, see previous commit 4266c72.
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2024-02-05 17:35:02 +01:00 |
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Harald Csaszar
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4266c727cb
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[unity] PhysicsConstraints: Added Movement relative to Transform property for relative instead of world-space movement.
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2024-02-05 17:00:07 +01:00 |
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Harald Csaszar
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6812160239
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[unity] Fixed Skeleton Tint Black shaders where Black color ignored transparent vertex alpha. Closes #2457.
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2024-01-31 21:57:05 +01:00 |
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Harald Csaszar
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06a15e865a
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[unity] Added Physics Constraints example scene.
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2024-01-26 19:40:57 +01:00 |
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Harald Csaszar
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b5f6e8066f
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[unity] PhysicsConstraints: Fixed a potential bug with last position and rotation being reset too early in Initialize().
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2024-01-26 18:04:42 +01:00 |
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Harald Csaszar
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e65f3f61a5
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[unity] PhysicsConstraints: Added Inspector properties to enable or disable applying Transform translation or rotation.
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2024-01-24 17:52:16 +01:00 |
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Harald Csaszar
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540319e1d4
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Merge branch '4.1' into 4.2-beta
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2024-01-24 17:18:11 +01:00 |
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Harald Csaszar
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42635d2a8f
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[unity] Editor icons not loaded from UPM package on Unity 2022.1. Closes #2455.
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2024-01-24 17:11:44 +01:00 |
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Harald Csaszar
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030b2854f5
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[unity] Fixed SpineBuildPreprocessor pre-build order on Unity 2021.2 and newer (using BuildPlayerProcessor). See #1890.
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2024-01-24 12:53:12 +01:00 |
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Mario Zechner
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922ac2bec9
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[cpp] Port physics translation and rotation methods.
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2024-01-24 12:16:05 +01:00 |
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Mario Zechner
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73cb252bef
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[ts] Port physics translation and rotation methods.
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2024-01-24 12:10:24 +01:00 |
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Harald Csaszar
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468656ba0e
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[csharp] Port of commit 11b339b. Added slot path nonsessential data.
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2024-01-22 18:43:18 +01:00 |
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Harald Csaszar
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9602a715d9
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[unity] Automatically applying Transform rotation changes to skeleton physics constraints at skeleton components. See commit 05e37fc.
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2024-01-22 18:25:44 +01:00 |
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Harald Csaszar
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05e37fc738
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[csharp] Port of commit e177661. Improved physic constraint rotate().
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2024-01-22 17:59:33 +01:00 |
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Harald Csaszar
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900e92ba46
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[unity] Physics Transform position changes: Fixed Z instead of Y axis affecting vertical translation (see commit 09e1436).
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2024-01-22 17:55:45 +01:00 |
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Nathan Sweet
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11b339bd67
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Added slot path nonsessential data.
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2024-01-22 12:32:01 -04:00 |
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Nathan Sweet
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e17766127d
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[libgdx] Improved physic constraint rotate().
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2024-01-22 12:31:21 -04:00 |
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Kaisei
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2c6d10bef8
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Fix skeleton.getY() and skeleton.getScaleY() (#2454)
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2024-01-22 15:14:26 +01:00 |
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Harald Csaszar
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09e1436504
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[unity] Automatically applying Transform position changes to skeleton physics constraints at skeleton components. See commit b5d1aea.
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2024-01-19 17:25:55 +01:00 |
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Luke Ingram
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d583fe5c58
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[ts] Update simple input example to showcase keyboard input.
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2024-01-19 11:41:22 -04:00 |
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Harald Csaszar
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b5d1aea3c5
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[csharp] Port of commit 2563c7c. Added physics methods to apply translation and rotation forces.
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2024-01-18 18:41:14 +01:00 |
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Nathan Sweet
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2563c7cbce
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[libgdx] Added physics methods to apply translation and rotation forces.
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2024-01-18 13:17:59 -04:00 |
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Nathan Sweet
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ec1d6028c0
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[libgdx] Added skeleton.update(delta) to examples, even when physics is not used.
Missed one.
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2024-01-18 10:32:37 -04:00 |
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Nathan Sweet
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55550c3490
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[libgdx] Added skeleton.update(delta) to examples, even when physics is not used.
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2024-01-18 09:57:20 -04:00 |
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Mario Zechner
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d03f535ed8
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[cpp] Formatting
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2024-01-16 12:42:22 +01:00 |
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Mario Zechner
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62080c6c8b
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[ts] Release 4.2.35
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2024-01-16 12:41:30 +01:00 |
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