9571 Commits

Author SHA1 Message Date
Mario Zechner
dbf0db5c10 [godot] Expose physics constraints, closes #2612 2024-10-02 16:47:53 +02:00
Mario Zechner
7897cffb3b [godot] Added example showing how to load files from disk. 2024-10-02 16:38:49 +02:00
Mario Zechner
7e6671456b [godot] Remove debug defines 2024-10-02 16:24:32 +02:00
Silc Lizard (Tokage) Renew
15ecabc4a8
[godot] Fix Skeleton/Texture loader for runtime loading (#2630) 2024-10-02 16:12:14 +02:00
Mario Zechner
4f06406e96 [godot] Fix spurious errors on first import of .atlas file. Closes #2385 2024-10-02 16:01:04 +02:00
Mario Zechner
29288ca44d [godo] Fix icons for Godot 4.x, see #2385 2024-10-02 13:37:19 +02:00
Mario Zechner
eb6a973f98 [cpp] Fix compliation on VS2017, closes #2645 2024-10-02 12:34:33 +02:00
chemodansama
7672c4a32d
Make String::startsWith and String::lastIndexOf const. (#2646)
Co-authored-by: Grigory Shabaganov <gshabaganov@halfbrick.com>
2024-10-02 12:11:59 +02:00
Mario Zechner
c07d8a3bf4 Try to fix download artifact error for Godot 3.5 builds 2024-10-02 10:09:29 +02:00
brogan
11ab0ffe53 [csharp] Fix missing include files 2024-10-02 14:53:16 +13:00
brogan
b470dd6171 [csharp] Update to TargetFrameworkVersion to v4.8 2024-10-02 14:52:59 +13:00
Harald Csaszar
448c38c968 [unity] Added basic Unity package dependencies for spine-unity package. Closes #2628. 2024-10-01 17:30:46 +02:00
Mario Zechner
1883f1e894 [godot] Use Java 17 for Android template build 2024-10-01 16:20:29 +02:00
Mario Zechner
cc982db033 Formatting 2024-10-01 16:17:20 +02:00
Mario Zechner
ce632884dc [android] Next snapshot release 2024-10-01 15:29:23 +02:00
Mario Zechner
230d2a5e60 [android] Release 4.2.7 2024-10-01 15:29:06 +02:00
Mario Zechner
7994973a22 [android] Fix Canvas.drawVertices() for Android <= 9. Closes #2638 2024-10-01 15:28:53 +02:00
Mario Zechner
fb1cd5e161 [godot] Fix version check. 2024-10-01 14:19:35 +02:00
Mario Zechner
7461b08f36 [cocos2dx] Fix name clash with SkeletonRenderer, closes #2643 2024-10-01 14:09:16 +02:00
Mario Zechner
c58d4c7522 [godot] Fix compatibility with Godot 3.6, make it default build for 3.x. Closes #2647 2024-10-01 13:45:32 +02:00
Davide Tantillo
aa932c6507 [ts] Release 4.2.61 2024-09-25 10:07:07 +02:00
Davide Tantillo
e23beb7f75 [ts][phaser] Fixed phaser peerDependency blocked to 3.60 2024-09-25 10:03:58 +02:00
Harald Csaszar
6ac6a1d8ac [unity] Fixed compile error on Unity 2017 of last commit bf8f1f6. 2024-09-23 20:50:28 +02:00
Harald Csaszar
bf8f1f69bf [unity] Skeleton Mecanim: Added new Mix Mode Match. Calculates Spine animation weights to best match provided Mecanim clip weights. 2024-09-23 20:17:21 +02:00
Harald Csaszar
ff3492d941 [unity] Fixed a potential null reference exception, potentially leading to failing drag and drop instantiation. 2024-09-20 11:32:42 +02:00
Davide Tantillo
e54f49205c [ts] Release 4.2.60 2024-09-19 11:50:40 +02:00
Mario Zechner
8dce540136 [ts] Fix TypeScript compiler version to latest 2024-09-19 11:15:48 +02:00
Davide Tantillo
7f6c672911 [ts][pixi] Add phaser as peer dependency. 2024-09-19 11:12:00 +02:00
Harald Csaszar
87e8504834 [unity] Added remark for PMA not being supported by SpineVisualElement. See #2634. 2024-09-18 16:44:01 +02:00
Mario Zechner
936529c259 [godot] Update upload action to v4. 2024-09-18 16:23:21 +02:00
Mario Zechner
0e258cd0aa [cpp] Fixes #2635 2024-09-18 14:48:17 +02:00
Mario Zechner
66a9ce0f0f [godot] Build additional web templates (nothreads, dlink), closes #2627 2024-09-18 14:13:52 +02:00
Harald Csaszar
22cc555b0d [csharp] Minor: Fixed xml documentation tags (missing closing tags and multi-line code tags). 2024-09-13 11:14:56 +02:00
Harald Csaszar
c3feed0535 [unity] Minor: whitespace fixes of previous commit 7a999ea. See #2632. 2024-09-12 16:28:04 +02:00
Harald Csaszar
7a999ea934 [unity] Fixed SPINE_TRIANGLE_CHECK define, was broken when disabled. Fixed documentation. Closes #2632. 2024-09-12 14:12:03 +02:00
Davide Tantillo
4cadd152b5 [ts] Release 4.2.59 2024-09-09 16:55:34 +02:00
Davide Tantillo
9e8b59df36 [ts][pixi] Removed bundle example in favor of updating documentation. 2024-09-09 15:16:48 +02:00
Richard Fu
167470fb16 [ts][pixi] Fix atlas src cannot be resolved for preferred texture 2024-09-09 15:16:48 +02:00
Mario Zechner
eb247bbfa2 [godot] Another attempt at fixing web template builds for Godot >= 4.3, see #2627 2024-09-09 14:22:10 +02:00
Mario Zechner
77ab726b3f [godot] Try to fix web template packing for Godot >= 4.3 2024-09-09 11:32:39 +02:00
Mario Zechner
03826796b6 [cpp] Closes #2622, fix memory leak in case of version mismatch. 2024-09-09 11:20:57 +02:00
Mario Zechner
0ffcc63b5e [flutter] Expand debug rendering example to show how to render in canvas coordinates 2024-09-09 11:20:57 +02:00
Davide Tantillo
44c7b9120a [haxe] Port of commit d769c1a: Fixed noRotationOrReflection with skeleton scale. 2024-09-09 11:16:29 +02:00
Davide Tantillo
cd69a7c78a [ts] Port of commit d769c1a: Fixed noRotationOrReflection with skeleton scale. 2024-09-09 11:09:27 +02:00
Nathan Sweet
e4f344f22b [libgdx] Update for latest libgdx, gdx-lwjgl3-glfw-awt-macos removal. 2024-09-08 21:22:13 -10:00
Harald Csaszar
fbcc080e7e [unity] Fixed clipping end attachment ignored when alpha is 0. Closes #2623. 2024-09-05 18:04:39 +02:00
Harald Csaszar
c9c6b98211 [csharp] Port of commit d769c1a: Fixed noRotationOrReflection with skeleton scale. 2024-09-02 13:54:24 +02:00
Mario Zechner
c85000b5f8 [ue] Add ResetPhysicsConstraints() to SpineSkeletonComponent and SpineWidget, closes #2615 2024-08-31 09:19:27 +02:00
Harald Csaszar
4038bc9ba1 [unity] Fixed Perforce auto check-out of unchanged files upon re-import, performing rever unchanged automatically. Closes #2618. 2024-08-30 18:18:21 +02:00
Harald Csaszar
cff6943c3a [unity] Minor: fixed formatting or last commit 54e4630. 2024-08-29 17:44:36 +02:00