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spine-runtimes/spine-starling/spine-starling-example/src/spine/examples
History
badlogic 7a803f8b1b Updated example project exports.
2018-12-03 17:12:03 +01:00
..
CoinExample.as
Updated example project exports.
2018-12-03 17:12:03 +01:00
GoblinsExample.as
[as3][starling] Fixed StarlingAtlasAttachmentLoader. Thanks @vync79. Closes #939
2017-07-17 14:18:26 +02:00
Main.as
[as3] Ported additive blending. See #1029, #1060
2018-01-23 15:45:33 +01:00
OwlExample.as
[as3] Port fix to AnimationState, see #1092
2018-03-28 14:05:06 +02:00
RaptorExample.as
[as3][starling] Added VertexEffect and implementations plus support for Starling. See #898
2017-06-27 14:25:02 +02:00
Shape.as
[as3][starling] Extended SpineboyExample to show how to use bounding box world vertices.
2018-03-14 11:59:58 +01:00
SpineboyExample.as
[as3] Ported holdPrevious in AnimationState. See #1169.
2018-09-10 16:16:25 +02:00
StretchymanExample.as
[as3] Ported stretchy IK. See #1142.
2018-08-06 16:08:47 +02:00
StretchymanStrechyIkExample.as
Updated all exports, using PMA now where possible in all examples. Did not update UE4 and Unity assets, these need to be updated manually.
2018-11-15 10:58:30 +01:00
TankExample.as
Updated examples and runtime demo code
2017-06-19 16:47:28 +02:00
TwoColorExample.as
[starling] Fixed renderer, ignores path attachments. Fixed samples, click on sprites to advance to next sample. Updated assets
2017-04-11 13:11:02 +02:00
VineExample.as
Updated examples and runtime demo code
2017-06-19 16:47:28 +02:00
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