Mario Zechner
97d49b37b7
License header update
2025-05-26 13:24:06 +02:00
Mario Zechner
83ac01e76c
[c] Port: Scale physics constraint limits with skeleton scale. See #2576
2024-07-24 14:36:41 +02:00
Mario Zechner
072d5f1539
[sfml] Update sample instructions
2024-06-30 22:10:53 +02:00
Mario Zechner
e81ad9072d
[sfml] Refactor CMake build
2024-06-30 22:07:47 +02:00
Mario Zechner
70af9d8159
[sfml] Refactor CMake build
2024-06-30 21:03:37 +02:00
Mario Zechner
a911384e67
Re-export examples and copy to runtimes
2024-05-16 16:08:40 +02:00
Davide Tantillo
b3435430b8
[examples] Updated mix-and-match not inheriting rotation on feet
2024-05-03 09:24:01 +02:00
Mario Zechner
de6b411007
Formatting
2024-04-16 17:21:36 +02:00
Mario Zechner
072c2c0965
Update README.mds, preprare spine-flutter for publication
2024-04-16 15:33:55 +02:00
Mario Zechner
9fbd84344e
[c] Finished 4.2 port
2024-04-16 15:15:14 +02:00
Mario Zechner
cbf150b653
[c] More 4.2 porting, SkeletonBinary, untested, probably broken
2024-04-16 13:48:27 +02:00
Mario Zechner
2d940b4156
[c] More 4.2 porting, SkeletonJson, SFML physics examples
2024-04-16 10:50:07 +02:00
Mario Zechner
3938424f26
[c] 4.2 porting, removal of const qualifiers from fields.
2024-04-10 15:57:10 +02:00
Mario Zechner
f38f78ca66
[sfml] C example data.
2024-04-10 15:17:54 +02:00
Mario Zechner
ff9a6cde8b
[godot] Fix runtime.sh and export.sh scripts. Reexport all assets with latest editor version.
2024-04-09 11:03:10 +02:00
Mario Zechner
26d403c9b7
[sfml] Update to 2.6.1 on macOS, require VS 2022 on Windows, update README.md for Windows
2024-04-03 14:37:01 +02:00
badlogic
8af890901f
[sfml] Update to SFML 2.6.1 64-bit on Windows
2024-04-03 14:27:33 +02:00
Mario Zechner
32952de12d
[cpp] Fixed parsing, physics, re-exported all assets and copied to runtime examples.
2024-04-02 17:51:14 +02:00
Mario Zechner
dcb73ec24e
Updated example exports
2024-03-19 10:04:06 +01:00
Nathan Sweet
ecbc6329a9
Updated example exports to 4.2.32-beta.
2024-03-07 22:41:09 -04:00
Mario Zechner
c5d0b11807
Merge branch '4.1' into 4.2-beta
2023-12-11 14:29:55 +01:00
Mario Zechner
831566acf8
Fix formatting.
2023-12-11 14:29:44 +01:00
Mario Zechner
7c95f8467f
Merge branch '4.1' into 4.2-beta
...
# Conflicts:
# spine-flutter/CHANGELOG.md
# spine-flutter/lib/assets/libspine_flutter.wasm
# spine-flutter/pubspec.yaml
2023-12-11 14:13:35 +01:00
Mario Zechner
40618ccf4e
[sdl][sfml][flutter] Fix clipping, closes #2431
2023-12-11 14:07:28 +01:00
Mario Zechner
02773518b1
[ts] Fix physics!
2023-12-05 15:10:38 +01:00
Mario Zechner
2eb1033b65
Update example exports to 4.2.09-beta
2023-12-01 17:04:11 +01:00
Mario Zechner
4047f1ba07
Updated license headers.
2023-07-31 13:29:16 +02:00
Mario Zechner
669af9f6bb
Formatting.
2022-09-15 08:37:55 +02:00
Mario Zechner
531e256d6d
[c][cpp][sfml] Fixes #2154
2022-09-15 07:58:12 +02:00
Mario Zechner
514469f45b
[sfml] Force x86_64 on macOS, SFML doesn't ship ARM64 binaries yet.
2022-07-11 11:11:41 +02:00
Mario Zechner
9762da09cd
[c] Removed VertexEffect, see #2076
2022-05-30 13:57:10 +02:00
Mario Zechner
1a1b551e8b
[runtimes] Re-exported examples with 4.1.23-beta, populated runtime examples.
2022-03-25 13:40:03 +01:00
Mario Zechner
a725dcd292
[c] Fix sequences for meshes, sanitizer warnings
2022-03-22 12:51:42 +01:00
Mario Zechner
e5698e265a
Merge branch '4.0' into 4.1-beta
2022-03-01 13:57:08 +01:00
Mario Zechner
594bf66074
[sfml] Update to SFML 2.5.1
2022-03-01 13:10:44 +01:00
Mario Zechner
9319029763
[c] Sequence support in SkeletonBinary and SkeletonJson.
2022-02-10 16:00:53 +01:00
Mario Zechner
a79f3395ce
[c][cpp] Add dragon assets to SFML example.
2021-11-15 16:08:52 +01:00
Mario Zechner
e87757ef57
Update version strings to 4.1(.xx)
2021-10-14 00:47:13 +02:00
badlogic
a0f1ed1b9b
[runtimes] Fixed and updated example exports with 4.1.04-beta
...
- Fixed SkeletonBinary.ts
- Updated dragon example to use sequences
2021-10-13 17:52:34 +02:00
Nathan Sweet
96a998b82d
Spine Runtimes License Agreement update (September 24, 2021).
2021-09-24 18:18:19 -10:00
Mario Zechner
c41cc94008
[runtime] Revert changes to owl-pro.spine
...
Conversion to 4.0.31 and export breaks additive blending even more.
2021-09-14 00:44:00 +02:00
Mario Zechner
67c0d39eab
[runtimes] Fixed owl example project, export and runtime scripts
...
The owl example project was not keying the control bone, leading to incorrect additive blending. The export.sh and runtimes.sh script in example/export did not account for the folder structure change in spine-ts.
2021-09-14 00:02:04 +02:00
badlogic
e842e67d19
[c][cpp] CMake clean-up, update to C++11.
2021-07-01 11:04:12 +02:00
badlogic
87658c7d31
[c][cpp] Spotless formatter
2021-07-01 10:40:18 +02:00
Mario Zechner
de697385fc
[runtimes] Fix up README.md files using correct editor version.
2021-06-14 15:31:17 +02:00
Mario Zechner
35650a6bb2
[c] port of constraint application oder, see #1896
2021-06-07 16:57:16 +02:00
Mario Zechner
857b2b64d8
[cpp] port of constraint application oder, see #1896
2021-06-07 16:45:14 +02:00
Mario Zechner
4715608108
[c][cpp] Fix remaining 4.0 porting bugs, apply formatter.
2021-06-07 16:13:25 +02:00
Mario Zechner
a71d73928d
[c] Fix frame and curve array initialization in timelines, add debugging methods.
2021-05-31 15:58:18 +02:00
badlogic
e6a14ff532
[c] 4.0 porting, complete but with bugs.
2021-05-26 15:17:20 +02:00