Harald Csaszar
cd726af62b
More URLs in license files updated from http to https.
2025-08-01 17:27:53 +02:00
Mario Zechner
97d49b37b7
License header update
2025-05-26 13:24:06 +02:00
badlogic
878a658ea9
[ue] Add missing default initializer to FSpineEvent, closes #2821
2025-04-23 13:59:54 +02:00
Mario Zechner
88f69fb2a6
[godot] Fix handling of CJK in names, see #2788
2025-04-18 14:33:10 +02:00
Mario Zechner
0fd206d3ca
[ue] Closes #2557 , dereference UTrackEntry in TrackEntries
2025-04-17 14:25:41 +02:00
Mario Zechner
ed0206dde3
[ue] Closes #2728 , adhere to new API in UE 5.4+
2025-04-17 14:12:35 +02:00
Mario Zechner
ddfa736ae2
[ue] Closes #2803 , pool slate material brush names
2025-04-17 14:08:43 +02:00
Mario Zechner
d3f7483dbe
Formatting
2025-01-22 14:18:01 +01:00
badlogic
816f0d9db2
[ue] Fix compatibility with UE 4.27
2025-01-22 14:10:14 +01:00
Mario Zechner
811ec28e54
[ue] Update to UE 5.5, closes #2727
2025-01-14 14:07:35 +01:00
Mario Zechner
fa0e27b555
[ue] Do not access TrackEntry during Destroy, as it may be invalid at that point.
2024-12-06 12:17:16 +01:00
badlogic
1da920ad74
[ue] Fixes #2691
2024-11-26 17:05:58 +01:00
Mario Zechner
c85000b5f8
[ue] Add ResetPhysicsConstraints() to SpineSkeletonComponent and SpineWidget, closes #2615
2024-08-31 09:19:27 +02:00
Mario Zechner
3a1d2c7d98
[ue] Fix 06-cpp example
2024-08-29 08:54:46 +02:00
Mario Zechner
a2ecb59f1f
[ue] Fix 01-basic-animation
2024-08-29 08:38:50 +02:00
Mario Zechner
85a4f71162
[ue] Closes #2594 , add SetSlotColor to SpineWidget.
2024-08-19 10:57:24 +02:00
Mario Zechner
eb2802e366
[ue] Fix shadowed variables on Clang/GCC.
2024-08-07 14:09:31 +02:00
Mario Zechner
e9bcaa7a9b
[canvaskit] Fix JSON loading.
2024-07-09 14:22:11 +02:00
Mario Zechner
1b6ace271f
[ue] Simplify attachment atlas page texture lookup.
2024-07-02 14:23:30 +02:00
Misaki Eymard
4cdee3130b
[ue] Update README.md
...
Specified that it is compatible with UE5.4.
2024-06-12 09:53:26 +09:00
Mario Zechner
1534558e38
[ue] Closes #2537 , null renderer object if UTrackEntry is destroyed.
2024-06-04 10:40:30 +02:00
Mario Zechner
a911384e67
Re-export examples and copy to runtimes
2024-05-16 16:08:40 +02:00
Mario Zechner
6c89b10972
[ue] Closes #2480 , renderer component always updates after skeleton component
2024-05-14 11:43:44 +02:00
Mario Zechner
72abb4ead0
[ue] Closes #2521 , fix USpineSkeletonComponent::SetSlotColor
2024-05-14 11:41:05 +02:00
Mario Zechner
7798f8037a
[ue] Update example project to UE 5.4.
2024-05-10 14:12:02 +02:00
Davide Tantillo
b3435430b8
[examples] Updated mix-and-match not inheriting rotation on feet
2024-05-03 09:24:01 +02:00
Mario Zechner
39635f7566
[ue] Update skeleton time in widget on tick
2024-05-02 15:31:27 +02:00
Mario Zechner
072c2c0965
Update README.mds, preprare spine-flutter for publication
2024-04-16 15:33:55 +02:00
Mario Zechner
ff9a6cde8b
[godot] Fix runtime.sh and export.sh scripts. Reexport all assets with latest editor version.
2024-04-09 11:03:10 +02:00
Misaki Eymard
439991e3eb
4.2 physics example for the spine-godot and the spine-ue runtime ( #2497 )
...
* Add a new example level '10-physics' and assets of celestial-circus
* Fixed typos and grammatical errors in comments
* Add a new example scene to example-v4
* Add a new example scene to example-v4-charp
* Add a new example scene to example
2024-04-09 10:43:56 +02:00
Mario Zechner
120577bfe6
Formatting
2024-04-04 15:27:43 +02:00
Mario Zechner
9180b8e0d4
[ue] Fix include order.
2024-04-03 16:55:09 +02:00
Mario Zechner
2412341548
[ue] SpineUE4 -> SpineUE
2024-04-03 16:37:04 +02:00
Mario Zechner
76e33d134e
Revert "[ue] Fix UE project name"
...
This reverts commit 0b8b3c20bd21dbc76f239f3affc8fee62b7386d8.
2024-04-03 16:24:24 +02:00
Mario Zechner
0b8b3c20bd
[ue] Fix UE project name
2024-04-03 16:13:06 +02:00
Mario Zechner
06005bf0de
[ue] rename spine-ue4 to spine-ue
2024-04-03 16:11:59 +02:00