Harald Csaszar
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f7ed100aa8
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[csharp][unity] Port of commit cf45806: Added DrawOrderFolderTimeline. Updated example skeleton exports to 4.3.44-beta.
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2026-03-16 17:41:19 +01:00 |
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Harald Csaszar
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f27c4635c0
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[csharp] Port of commits d5535aa and 03fabb3: Fixed path constraint in binary exports. Read number of bones for weighted vertices to avoid over allocation. Updated sample skeletons to 4.3.40-beta.
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2026-03-10 16:52:16 +01:00 |
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Harald Csaszar
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e121a11b1c
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[csharp][unity] Minor: Updated license headers to year 2026.
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2026-02-27 15:34:30 +01:00 |
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Harald Csaszar
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ab79c143c3
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[unity] Added 'Outline Shaders URP OutlinePass' example scene for Outline shader option commit fef6658, see #1824.
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2026-02-06 21:49:02 +01:00 |
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Harald Csaszar
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fef6658917
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[unity] Every Spine URP shader now has an Outline option to switch to the respective Outline shader variant. Closes #1824.
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2026-02-05 20:25:23 +01:00 |
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Harald Csaszar
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5011d97d4a
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[unity] Added package json file without unity dependency for packaging scripts.
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2026-02-02 22:47:01 +01:00 |
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Harald Csaszar
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703dd39af7
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[unity] Changed package version numbers of on-demand loading and addressables packages from preview package to normal release.
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2026-02-02 22:13:21 +01:00 |
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Harald Csaszar
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cd22906a5b
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[unity] Added support for blend modes at Spine Visual Element (UI Toolkit). Closes #3019. See #1943.
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2026-01-30 12:27:24 +01:00 |
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Harald Csaszar
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6133cabd7e
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[unity] Increased required spine-unity runtime version for last commit. See #3016.
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2026-01-27 12:43:27 +01:00 |
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Harald Csaszar
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663df0ec03
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[unity] Fixed SpineVisualElement not rendering back-faces by providing a Flip Back Faces property (UI Elements). Closes #3016.
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2026-01-27 12:41:26 +01:00 |
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Harald Csaszar
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dd6fae39db
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[unity] Fixed SpineAnimationClip Inspector slowing down Editor. Closes #3007.
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2026-01-12 17:23:14 +01:00 |
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Harald Csaszar
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cb3da8ef95
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[unity] Fixed additional URP shaders compile errors on Unity 6.3 on some configurations. See #2993.
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2025-12-09 21:52:05 +01:00 |
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Harald Csaszar
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2538c3401a
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[unity] Fixed URP shaders compile error on Unity 6.3. Closes #2993.
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2025-12-09 20:44:40 +01:00 |
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Harald Csaszar
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368f46d68e
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[unity] Added meta files for on-demand loading and addressables packages to avoid error messages on new Unity versions.
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2025-11-18 12:41:05 +01:00 |
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Harald Csaszar
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46bf57b5ff
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[unity] Added Fog material toggle to "Universal Render Pipeline/Spine/Skeleton Lit" shader defaulting to disabled. See #2959.
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2025-10-23 11:49:58 +02:00 |
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Harald Csaszar
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61c0a67893
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[unity] Fixed "Universal Render Pipeline/Spine/Skeleton Lit" shader ignoring fog. Closes #2959.
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2025-10-23 11:19:30 +02:00 |
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Harald Csaszar
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aa9114d325
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[unity] Fixed one more URP shader compile error related to depth normal pass on latest Unity 2022.3. See #2957.
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2025-10-22 21:05:26 +02:00 |
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Harald Csaszar
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d4f33e2c67
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[unity] Fixed another URP shader compile error on latest Unity 2022.3. See #2957.
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2025-10-22 20:03:48 +02:00 |
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Harald Csaszar
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3b11b831f2
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[unity] Fixed URP shader compile error in build on latest Unity 2022.3. Closes #2957.
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2025-10-21 21:07:44 +02:00 |
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Harald Csaszar
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eae2e7d5a2
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[unity] Migrated Timeline UPM package to split component architecture.
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2025-10-08 23:39:43 +02:00 |
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Harald Csaszar
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4f84ffbfff
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[unity] Adjusted Spine URP Shaders package samples to split component architecture. Fixed an editor NullReferenceException at empty animations.
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2025-10-08 23:00:51 +02:00 |
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Harald Csaszar
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32dfaf1c0f
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[unity] Major Breaking Change: Split skeleton components into renderer and animation components. Added threading system. See 4.3-split-component-upgrade-guide.md for migration.
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2025-10-08 22:21:55 +02:00 |
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Mario Zechner
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b96e7c2461
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[assets] Re-exported and distributed to runtimes
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2025-09-11 01:09:23 +02:00 |
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Harald Csaszar
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93b85a5b57
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[unity] Changed local URP shader include paths to package-relative to allow re-use outside package. Closes #2919.
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2025-09-01 19:37:44 +02:00 |
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Harald Csaszar
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32a8552387
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[unity] Update UI Toolkit package to 4.3-beta code changes.
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2025-08-21 16:29:27 +02:00 |
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Harald Csaszar
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4adbb66167
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[unity] Fixed URP shader compile error with URP 17.1. Closes #2878.
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2025-07-03 21:27:51 +02:00 |
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Harald Csaszar
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6b978fcdf4
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[unity] Disabled raptor project's problematic inheric scale at jaw bone. Increased package version numbers.
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2025-06-24 18:01:26 +02:00 |
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Harald Csaszar
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7427479312
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[unity] Fixed root motion unit test asset.
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2025-06-24 13:44:14 +02:00 |
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Harald Csaszar
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ec757bf9b7
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[csharp][unity] Port of 4.3 changes until (including) 2d9f86a (4.3.37-beta).
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2025-06-20 22:25:27 +02:00 |
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Nathan Sweet
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f4f1ea1fd9
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Ran: examples/export/runtimes.sh
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2025-06-20 15:56:02 -04:00 |
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Harald Csaszar
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1f7ee097c2
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[unity] Updated documentation text of no longer experimental packages.
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2025-04-24 10:54:20 +02:00 |
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Harald Csaszar
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4bb71296fd
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[unity] Updated readme files after promoting on-demand-loading and addressables UPM packages from experimental to regular package.
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2025-04-16 15:05:32 +02:00 |
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Harald Csaszar
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58690b0bbd
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[unity] Promoted on-demand-loading and addressables UPM packages from experimental to regular package.
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2025-04-15 16:49:16 +02:00 |
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Harald Csaszar
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17cf530aa8
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[unity] Updated example skeletons version to 4.3.14-beta.
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2025-04-10 17:27:19 +02:00 |
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Harald Csaszar
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3e779a90df
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[unity] Updated custom unittest asset.
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2025-04-09 18:36:38 +02:00 |
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Harald Csaszar
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dc21334dcd
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[unity] Updated version numbers in package.json and similar files to 4.3.
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2025-04-09 17:23:33 +02:00 |
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Harald Csaszar
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7fe96af60f
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[unity] Adjusted runtime example copy script to deleted LWRP package and added ui-toolkit package.
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2025-04-09 17:23:33 +02:00 |
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Harald Csaszar
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e4ba6e58f7
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[unity] Removed obsolete LWRP shaders package (long succeeded by URP).
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2025-04-09 17:23:33 +02:00 |
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Harald Csaszar
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8f17f545d3
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[unity] Updated example skeletons to latest 4.3-beta version.
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2025-04-09 15:52:10 +02:00 |
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Harald Csaszar
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0ab3a8251a
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[unity] Updated compatible version and example skeletons version to 4.3.
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2025-04-09 15:50:44 +02:00 |
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Nathan Sweet
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f08d58dc98
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License header update.
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2025-04-05 13:42:13 -04:00 |
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Harald Csaszar
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044bb47479
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[unity] Fixed URP Skeleton Lit shader displaying fade to white transparent slots when affected by GI. Closes #2798.
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2025-04-01 18:53:47 +02:00 |
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Harald Csaszar
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01a847b7f7
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[unity] Fixed outline shaders semi transparent gap around skeleton. All outline shaders now provide a Fill parameter. Closes #2758.
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2025-02-20 19:37:20 +01:00 |
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Harald Csaszar
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44646bedfa
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[unity] Added support for Unity 6 Adaptive Probe Volumes at URP Sprite shader. See #2750.
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2025-02-12 18:48:48 +01:00 |
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Harald Csaszar
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36bc5eb9e8
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[unity] Added support for Unity 6 Adaptive Probe Volumes at URP Skeleton Lit shader. Closes #2750.
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2025-02-12 17:49:35 +01:00 |
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Harald Csaszar
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02deca1cba
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[unity] Minor: whitespace formatting fix of last commit.
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2024-11-14 16:51:34 +01:00 |
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Harald Csaszar
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12bc8ae24d
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[unity] Fixed on-demand loading of blend mode materials. See #1890.
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2024-11-14 14:59:47 +01:00 |
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Harald Csaszar
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5bd3f3aeb9
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[unity] Added zwrite variant of URP Skeleton-OutlineOnly shader. Closes #2676.
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2024-11-11 18:46:28 +01:00 |
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Harald Csaszar
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cb98ed71bc
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[unity] Added remark for custom blend modes not being supported by SpineVisualElement.
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2024-11-08 19:12:29 +01:00 |
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Harald Csaszar
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87e8504834
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[unity] Added remark for PMA not being supported by SpineVisualElement. See #2634.
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2024-09-18 16:44:01 +02:00 |
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