Harald Csaszar
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5a32e002b8
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[unity] Fixed URP lit shaders ignoring straight alpha settings during fallback to unlit. Affected SkeletonRenderTexture. Closes #2044.
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2022-03-15 19:17:51 +01:00 |
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Harald Csaszar
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8a30203ab9
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[unity] Fixed incorrect normal orientation for lighting in URP 2D shaders. Closes #2023. Fixed compile error of URP/2D/Spine/Sprite shader on Unity 2021.2. Closes #2022.
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2022-01-18 19:03:12 +01:00 |
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Harald Csaszar
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dfa52de90d
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[unity] Fixed URP shader compile error at Unity 2021.2 (with URP 12.0 and newer). Closes #1912. Added commented-out include references to spine-core include files using package name, to be used when spine-unity is used via UPM package.
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2021-10-29 16:16:12 +02:00 |
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Harald Csaszar
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5052b727de
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[unity] Removed unnecessary URP shader variants that lead to very high compile time. Closes #1974.
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2021-10-29 13:20:45 +02:00 |
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Harald Csaszar
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43e8000c80
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[unity] Fixed URP Sprite shader ignoring Fixed normal in some settings. Closes #1967. Fixed a warning.
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2021-10-12 12:48:49 +02:00 |
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Harald Csaszar
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02f87a0f9f
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[unity] All lit shaders now provide an additional parameter Light Affects Additive which defaults to false. This re-introduces flexibility taken away in commit aa46f411. See #1301.
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2021-04-07 19:54:08 +02:00 |
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Harald Csaszar
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aa46f411ab
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[unity] Made all shaders (including URP and LWRP shaders) compatible with Linear Color Space. Closes #1301.
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2021-03-31 20:44:45 +02:00 |
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Harald Csaszar
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d50cdef325
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[unity] Corrected and unified Additive Slot behaviour of commit c5c7174 for URP and LWRP shaders (2D and 3D). Now only active for PMA blending and correctly performing alpha clip. See #1850.
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2021-03-04 17:47:48 +01:00 |
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Harald Csaszar
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c5c71747c3
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[unity] Fixed single pass additive slot blend mode for all URP and LWRP shaders (2D and 3D). Closes #1850.
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2021-03-03 20:18:35 +01:00 |
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Harald Csaszar
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16b95b971b
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[unity] Now all URP and LWRP shaders support SRP batching. Closes #1813.
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2020-12-02 20:23:31 +01:00 |
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Harald Csaszar
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cf7035e112
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[unity] Fixed URP 2D Sprite shader not respecting straight alpha blend modes. Closes #1755.
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2020-09-03 17:36:55 +02:00 |
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Harald Csaszar
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c6fb1795cf
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[unity] Fixed ZWrite NormalMap issue with Unity 2019.4.3f1 URP 7.4.1. Closes #1720.
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2020-07-14 18:09:22 +02:00 |
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Harald Csaszar
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3a1dcd651a
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[unity] Fixed shader compile error with Unity 2019.4 and Urp 7.4.1. Closes #1700. Shader cleanup, removal of unused instancing vars and separate alpha texture variable.
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2020-06-17 21:33:37 +02:00 |
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Harald Csaszar
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a659b70f18
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[unity] Fixed Universal Render Pipeline/2D/Spine/Sprite negative scaleX losing normal-map functionality. Closes #1591.
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2020-01-09 18:31:39 +01:00 |
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Harald Csaszar
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c1fd32abfd
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[unity] Fixed Universal Render Pipeline/2D/Spine/Sprite normals being incorrect in transparent areas. Closes #1588.
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2020-01-02 18:39:55 +01:00 |
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Harald Csaszar
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d4b29c34c7
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[unity] Added support for Universal Render Pipeline (URP), including 2D Renderer (2D Lights) of Unity 2019.3 through an additional UPM package. Closes #1413.
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2019-12-20 10:07:20 +01:00 |
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