NathanSweet
01cb844993
You get a license file, you get a license file, EVERYBODY GETS A LICENSE FILE!
2015-07-30 22:47:00 +02:00
NathanSweet
f06fbb3d8d
Clarified licensing on runtimes pages.
2015-07-30 22:44:47 +02:00
NathanSweet
27270a5781
Spine Runtimes license update.
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Minor update to fix "SOFTARE" typo and clairfy how to get permission.
2015-04-24 21:33:24 +02:00
NathanSweet
f8a76c6455
Blend modes for all runtimes.
2015-04-02 14:20:20 +02:00
Nathan Sweet
64ff391358
Merge pull request #346 from nheagy/patch-1
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Fixing links to examples
2015-02-10 17:10:51 +01:00
Nate Heagy
01c767bae9
Readme fixes
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- directory has been changed from 3.0 to just 3
- the example objective-c files end in .m not .cpp
- the runtime requires CCRenderer, which I believe is only available in 3.1+
2015-01-22 19:53:59 -06:00
Nate Heagy
4cb8c2b6bb
Fixing links to examples
2015-01-21 14:22:55 -06:00
NathanSweet
abb3782e27
Fixed opacity with cascadeOpacityEnabled.
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closes #237
2014-11-19 17:49:33 +01:00
NathanSweet
ef3761158d
Renamed 3.0 to 3.
2014-10-11 17:59:16 +02:00
NathanSweet
e32e4a4f36
Updated projects for latest cocos2d-iphone.
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v2 is 2.1.0
v3 is 3.2.1
2014-10-11 17:58:37 +02:00
NathanSweet
83a5d8ac12
Removed unused local.
2014-10-11 17:57:45 +02:00
NathanSweet
b2f09b352b
Reanedm goblins-ffd example to goblins-mesh.
2014-10-05 18:53:47 +02:00
NathanSweet
f915a6c777
Fixed color blending.
2014-10-01 17:26:44 +02:00
NathanSweet
5ffee20f53
Added IK constraint files to iOS project.
2014-10-01 17:04:46 +02:00
NathanSweet
22007bd10f
Removed OSX project.
2014-10-01 17:03:58 +02:00
NathanSweet
5874b5d276
Formatting.
2014-10-01 17:03:26 +02:00
jpoag
059f1c57b7
* [spine-cocos2d-iphone] update SkeletonRenderer to latest refactor
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* [spine-cocos2dx/2] update SkeletonRenderer to latest refactor
2014-09-01 11:55:02 -04:00
jvasti
23af9ad659
Cocos2d-iphone v.3.1 support
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PolygonBatch has been removed since Cocos2d-iphone has automatic
batching. CCDrawingPrimitives calls have been changed to CCDrawNode
calls and the rendering of triangles have been ported to CCRenderer.
Xcode projects have been updated with the necessary GLKit dependancy
2014-07-28 17:49:26 +03:00
NathanSweet
e648aa66ae
Changed cocos2d-based runtimes to not apply contentScale.
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http://esotericsoftware.com/forum/viewtopic.php?f=7&t=2771
2014-06-04 01:59:00 +02:00
NathanSweet
37c27ca3f9
Don't clear VAO on each PolygonBatch flush.
2014-05-29 19:34:09 +02:00
NathanSweet
99df3bf619
Updated boundingBox.
2014-05-22 11:37:21 +02:00
NathanSweet
45a1745449
Unbind VAO.
2014-05-20 16:59:08 +02:00
NathanSweet
7b1e4412b1
Removed WIP.
2014-05-19 21:36:21 +02:00
NathanSweet
df78473cf7
Fixed spine-cocos2d for v3.0. Removed short names.
2014-05-19 16:23:20 +02:00
NathanSweet
2157915a22
Removed short names. Better project setup.
2014-05-19 16:19:48 +02:00
JOHN VU
8a0d11b44f
bind VAO 0 to clear the current vao context
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reference to post on cocos2d forums: http://forum.cocos2d-iphone.org/t/spine-runtime-for-3-0-problems/13504
2014-05-18 20:24:40 -04:00
NathanSweet
790a46868b
Disable debug lines for now.
2014-05-18 21:58:23 +02:00
NathanSweet
01c684dfd6
Docs.
2014-05-18 21:56:19 +02:00
NathanSweet
46f24bbe6a
Spine runtime for cocos2d-iphone v3.0 >>BROKEN<< WIP, not ready for use.
2014-05-18 21:53:44 +02:00
NathanSweet
d5a52177f3
Docs.
2014-05-18 18:41:45 +02:00
NathanSweet
066fa3dcae
Fixed TrackEntry leak.
2014-05-17 23:21:22 +02:00
NathanSweet
b0279701e4
Meshes, FFD and skinning for spine-cocos2d-iphone.
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Also, AnimationState listeners are done using blocks.
This is for cocos2d 2.1.0. Version 3.0 and 3.1 is coming soon.
2014-05-17 22:28:24 +02:00
NathanSweet
26e4fb0d74
License header update.
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2 -> 2.1 (clearer how permission is granted, formatting).
2014-04-23 12:04:43 +02:00
NathanSweet
9780af9524
Fixed premultiplied alpha.
2014-02-01 01:27:58 +01:00
Daniel Zhang (張道博)
690b7d1684
Adding a note about the need to also copy the appropriate licenses to the project.
2014-01-26 01:27:46 -10:00
Daniel Zhang (張道博)
40beaaf700
Add missing items from cocos2d-iphone 2.1 so that the project builds without errors.
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Added references to the project:
* CCFontDefinition.m
* CCFontDefinition.h
Added CoreText.framework to the build phase.
2014-01-26 01:27:07 -10:00
NathanSweet
661a0436bc
Documentation
2014-01-20 04:51:20 +01:00
NathanSweet
44ba6c4832
Documentation
2014-01-19 19:26:07 +01:00
NathanSweet
b0c96fd66b
Typo
2014-01-11 21:20:46 +01:00
NathanSweet
d520addb9b
Updated license to version 2.
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Version 1 of the license didn't make sense: it required a Spine license to use the Spine Runtimes at all. This means if you used the Spine Runtimes in your application, anyone who purchased a copy of your application also needed a Spine license to use the runtimes. This was not the intent!
Version 2 of the license fixes this by allowing anyone to use the Spine Runtimes but only for internal use. When you purchase Spine, the Spine license (http://esotericsoftware.com/spine/files/license.txt ) grants you the right to make and distribute derivative works of the Spine Runtimes. Now it makes sense: making and distributing applications with the Spine Runtimes requires a Spine license, but anyone can run that software without needing a Spine license.
With this fixed, I hope we never need to change the license again!
2014-01-11 21:07:28 +01:00
NathanSweet
5e2e5ed8d9
Fixed memory leaks.
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closes #148
2013-10-31 09:10:29 +01:00
NathanSweet
6862eec5af
Made 0 scale use "content scale factor". Commented drawOrder animation.
2013-10-30 14:25:16 +01:00
NathanSweet
3bf00befc0
Added podspec.
2013-10-14 21:38:00 +02:00
NathanSweet
2bff08de4b
Prefixed all spine-c structs and functions with "sp".
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Holy refuctoring! Sorry for the change, but some libraries were having naming conflicts. You can define SPINE_SHORT_NAMES before including spine-c headers if you want to use structs and functions without the "sp" prefix, as it was before.
2013-10-09 03:43:16 +02:00
NathanSweet
1d8e12442e
Don't crash if animation is not found.
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http://www.esotericsoftware.com/forum/viewtopic.php?f=7&t=1379
2013-10-08 12:06:56 +02:00
NathanSweet
9a347d5eb8
Updated license.
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Nailed it this time, quite sure!
2013-10-04 04:13:09 +02:00
NathanSweet
47ce2a40c1
Minor update to the license to include education.
2013-10-01 14:55:15 +02:00
NathanSweet
37035c4a0f
Additive blending for cocos2d and cocos2dx.
2013-09-30 00:54:21 +02:00
NathanSweet
e4358cf904
Fixed ("fixed") Android rendering, #33 .
2013-09-30 00:54:09 +02:00
NathanSweet
4852fdca14
Renamed clearAnimation to clearTracks.
2013-09-28 20:33:56 +02:00