Mario Zechner
|
0486bbda74
|
[ts][threejs] Added orbital controls to threejs example.
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2022-03-22 00:27:27 +01:00 |
|
Mario Zechner
|
d080019e7b
|
[ts] 4.1.14 release
|
2022-03-21 19:34:17 +01:00 |
|
Mario Zechner
|
78e8f637bb
|
Merge branch '4.0' into 4.1-beta
# Conflicts:
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
|
2022-03-21 19:32:37 +01:00 |
|
Mario Zechner
|
8a6d1a95e9
|
[ts] 4.0.25 release
|
2022-03-21 19:31:56 +01:00 |
|
Mario Zechner
|
5365d661b6
|
[ts][threejs] Update to latest THREE, fix shader compilation error in THREE 138.
|
2022-03-21 19:26:29 +01:00 |
|
Mario Zechner
|
c4eab4f371
|
[ts] 4.1.13 release
|
2022-03-20 17:04:35 +01:00 |
|
Mario Zechner
|
1fb3b53c5b
|
[ts][webgl] Closes #1976, PolygonBatcher disables CULL_FACE and restores the previous setting on end()
|
2022-03-20 15:06:49 +01:00 |
|
Harald Csaszar
|
ec53964603
|
[unity] Hopefully fixed some occurrances of a build crash when building many prefabs and textures. See #2047.
|
2022-03-18 15:44:34 +01:00 |
|
Harald Csaszar
|
f7aaa25ee1
|
[unity] Optimized RootMotion components behaviour when using FixedUpdate timing at SkeletonAnimation, avoiding unnecessary calls. See #2046.
|
2022-03-18 11:37:25 +01:00 |
|
Harald Csaszar
|
322d042309
|
[unity] RootMotion component: minor addition of last commit, avoiding unnecessary update.
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2022-03-17 17:50:24 +01:00 |
|
Harald Csaszar
|
69b2a5ce13
|
[unity] Fixed RootMotion components temp movement not being completely cleared when using FixedUpdate. Closes #2046.
|
2022-03-17 17:44:29 +01:00 |
|
Mario Zechner
|
aa7ad12222
|
[ts] 4.1.12 release.
|
2022-03-17 11:56:13 +01:00 |
|
Mario Zechner
|
216423231d
|
Merge branch '4.0' into 4.1-beta
# Conflicts:
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
|
2022-03-17 11:54:49 +01:00 |
|
Mario Zechner
|
b23ff3b216
|
[ts] 4.0.24 release.
|
2022-03-17 11:54:09 +01:00 |
|
Mario Zechner
|
dd7a651144
|
[ts][threejs] Allow passing material customizer to SkeletonMesh.
|
2022-03-17 11:48:32 +01:00 |
|
Mario Zechner
|
e67e970705
|
[ts] 4.1.11 release
|
2022-03-17 00:12:23 +01:00 |
|
Mario Zechner
|
8910544049
|
Merge branch '4.0' into 4.1-beta
# Conflicts:
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
|
2022-03-17 00:10:28 +01:00 |
|
Mario Zechner
|
4df4bcfb76
|
[ts] 4.0.23 release.
|
2022-03-17 00:09:41 +01:00 |
|
Mario Zechner
|
c14cef967f
|
[ts][threejs] Clipping not properly ended for all code paths.
|
2022-03-17 00:07:46 +01:00 |
|
Mario Zechner
|
e436d873fa
|
[ts][webgl] Fix drag-and-drop.js not setting animation.
|
2022-03-16 23:48:47 +01:00 |
|
Harald Csaszar
|
1361a72758
|
Merge branch '4.0' into 4.1-beta
|
2022-03-15 19:23:19 +01:00 |
|
Harald Csaszar
|
dbabe96e6c
|
[unity] Increased package.json version number of URP shaders UPM package.
|
2022-03-15 19:21:46 +01:00 |
|
Harald Csaszar
|
ac73e8dc7d
|
Merge branch '4.0' into 4.1-beta
|
2022-03-15 19:20:58 +01:00 |
|
Harald Csaszar
|
5a32e002b8
|
[unity] Fixed URP lit shaders ignoring straight alpha settings during fallback to unlit. Affected SkeletonRenderTexture. Closes #2044.
|
2022-03-15 19:17:51 +01:00 |
|
Mario Zechner
|
cdf67f0072
|
[ts][canvas] Update mouse click example to use bounding box attachments.
|
2022-03-14 13:02:56 +01:00 |
|
Mario Zechner
|
1d0fc4395c
|
[ts] Release 4.1.10
|
2022-03-14 11:36:41 +01:00 |
|
Mario Zechner
|
5a4f65b2ea
|
Merge branch '4.0' into 4.1-beta
|
2022-03-14 11:29:35 +01:00 |
|
Mario Zechner
|
6d4b8e68bc
|
[ts][canvas] Improve examples
|
2022-03-14 11:29:21 +01:00 |
|
Mario Zechner
|
3b1f7617df
|
Merge branch '4.0' into 4.1-beta
# Conflicts:
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
|
2022-03-14 11:26:35 +01:00 |
|
Mario Zechner
|
3ca76acdca
|
[ts] Release 4.0.22
|
2022-03-14 11:25:53 +01:00 |
|
Mario Zechner
|
58f0bc0d0c
|
Added promise based AssetManager.loadAll(), Skeleton.getBoundsRect() helper method.
|
2022-03-14 11:23:53 +01:00 |
|
Mario Zechner
|
17ad70740e
|
[cpp] Fix parsing of SequenceTimeline from JSON
lastDelay was never set.
|
2022-03-11 18:30:05 +01:00 |
|
Mario Zechner
|
b33e66e1d2
|
Merge branch '4.0' into 4.1-beta
|
2022-03-11 18:07:46 +01:00 |
|
Mario Zechner
|
f4a92fbfae
|
[c] Fixes #2041, adds sanitizer support via Cmake flag SPINE_SANITIZER=TRUE
|
2022-03-11 18:07:30 +01:00 |
|
Harald Csaszar
|
ed576e58e9
|
[runtimes] Minor: added changelog.md documentation line of 4.0 to 4.1.
|
2022-03-10 17:15:52 +01:00 |
|
Harald Csaszar
|
1ec9150965
|
Merge branch '4.0' into 4.1-beta
|
2022-03-10 17:14:43 +01:00 |
|
Harald Csaszar
|
9cd38191fc
|
[unity] Added example component SkeletonRenderTextureFadeout and improved example scene and documentation. See #1337.
|
2022-03-10 17:00:26 +01:00 |
|
Mario Zechner
|
0baf925392
|
[ts] 4.1.9 release.
|
2022-03-08 22:08:55 +01:00 |
|
Mario Zechner
|
e96f3a0a98
|
Merge branch '4.0' into 4.1-beta
# Conflicts:
# spine-ts/.vscode/launch.json
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
|
2022-03-08 22:06:38 +01:00 |
|
Mario Zechner
|
d485ce0696
|
[ts] 4.0.21 release.
|
2022-03-08 22:05:22 +01:00 |
|
Mario Zechner
|
6887aa617a
|
[threejs] Fix clipping not being ended, better alpha test support.
|
2022-03-08 22:03:01 +01:00 |
|
Harald Csaszar
|
935cb3b491
|
Merge branch '4.0' into 4.1-beta
|
2022-03-07 18:10:46 +01:00 |
|
Harald Csaszar
|
5ff19ea31c
|
[unity] Added meta file of add spine-csharp here.txt to prevent an error message when using Unity Package Manager and git URL.
|
2022-03-07 17:57:18 +01:00 |
|
Harald Csaszar
|
4a10e10e91
|
[unity] Corrected spine-csharp package.json file, it contained src as folders directory (where it already resides).
|
2022-03-07 17:50:18 +01:00 |
|
Harald Csaszar
|
b8da2fa27b
|
[unity] Previous commit did not compile on Unity 2017.1 and earlier, fixed. See #1337.
|
2022-03-02 22:46:03 +01:00 |
|
Harald Csaszar
|
5e8e4c21f1
|
[unity] Previous commit did not compile on Unity 2019.2 and earlier, fixed. See #1337.
|
2022-03-02 22:35:11 +01:00 |
|
Harald Csaszar
|
9acc768353
|
[unity] Added example component SkeletonRenderTexture to render to a render texture. Added fadeout example scene named 'RenderTexture FadeOut Transparency'. Closes #1337.
|
2022-03-02 22:15:13 +01:00 |
|
Harald Csaszar
|
20c421c1d4
|
[unity] Fixed changing atlas asset at SkeletonData asset not reloading automatically. Closes #2037.
|
2022-03-01 19:23:18 +01:00 |
|
badlogic
|
147342973e
|
Merge branch '4.0' into 4.1-beta
# Conflicts:
# examples/raptor/export/raptor-pma.png
# examples/raptor/export/raptor-pro.json
# examples/raptor/export/raptor-pro.skel
# examples/raptor/export/raptor.png
# spine-ue4/Content/GettingStarted/Assets/Raptor/Textures/raptor.uasset
# spine-ue4/Content/GettingStarted/Assets/Raptor/raptor.json
# spine-ue4/Content/GettingStarted/Assets/Raptor/raptor.png
# spine-ue4/Content/GettingStarted/Assets/Raptor/raptor.uasset
# spine-ue4/Content/GettingStarted/Assets/Spineboy/Textures/spineboy.uasset
# spine-ue4/Content/GettingStarted/Assets/Spineboy/spineboy.json
# spine-ue4/Content/GettingStarted/Assets/Spineboy/spineboy.png
# spine-ue4/Content/GettingStarted/Assets/Spineboy/spineboy.uasset
|
2022-03-01 17:27:24 +01:00 |
|
badlogic
|
324c0910eb
|
[ue4] Fix raptor example project not containing footstep event
|
2022-03-01 17:13:37 +01:00 |
|