Mario Zechner
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0b8b3c20bd
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[ue] Fix UE project name
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2024-04-03 16:13:06 +02:00 |
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Mario Zechner
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06005bf0de
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[ue] rename spine-ue4 to spine-ue
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2024-04-03 16:11:59 +02:00 |
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Mario Zechner
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08a46ff1e8
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[ue] Rewire examples to use file names for atlas and skeleton files with differnt suffixes.
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2024-04-03 16:05:56 +02:00 |
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Mario Zechner
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39b6a50311
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[cpp] Fix constants of InheritTimeline
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2024-04-03 15:53:06 +02:00 |
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Mario Zechner
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73a6a946f0
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[ue] Port core changes.
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2024-04-03 15:27:06 +02:00 |
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Mario Zechner
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26d403c9b7
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[sfml] Update to 2.6.1 on macOS, require VS 2022 on Windows, update README.md for Windows
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2024-04-03 14:37:01 +02:00 |
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Mario Zechner
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78fc6daaf0
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[c] Update to C99, it's 2024.
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2024-04-03 14:36:24 +02:00 |
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badlogic
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8af890901f
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[sfml] Update to SFML 2.6.1 64-bit on Windows
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2024-04-03 14:27:33 +02:00 |
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Davide Tantillo
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08121daf5e
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[ts] Updated sack examples animation name
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2024-04-03 13:58:28 +02:00 |
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Mario Zechner
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7446227041
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Updated sack project in all runtime examples using it.
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2024-04-03 13:50:49 +02:00 |
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Nathan Sweet
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74b40e3b6b
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Updated sack example project.
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2024-04-02 17:36:00 -04:00 |
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Harald Csaszar
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a62ce5dc0e
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[unity] Fixed SpineSkin Attribute ignoring includeNone=true. Changes existing Inspector GUI behaviour. Closes #2494.
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2024-04-02 19:00:04 +02:00 |
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Mario Zechner
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32952de12d
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[cpp] Fixed parsing, physics, re-exported all assets and copied to runtime examples.
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2024-04-02 17:51:14 +02:00 |
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Harald Csaszar
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1e7350ac7d
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[csharp] Port of commit 508e501: Don't wrap angles for transform constraint absolute local.
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2024-04-02 16:17:35 +02:00 |
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Davide Tantillo
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8b5c66b8f8
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[ts] Port of commit 508e501: Don't wrap angles for transform constraint absolute local.
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2024-04-02 09:33:02 +02:00 |
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Nathan Sweet
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508e501fdc
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[libgdx] Don't wrap angles for transform constraint absolute local.
EsotericSoftware/spine-editor#729
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2024-04-01 20:08:46 -04:00 |
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Mario Zechner
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2dc7335b4e
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[cpp] Fix SkeletinBinary, fix memory leaks
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2024-04-01 13:29:26 +02:00 |
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Harald Csaszar
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ff4cfbaa05
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[monogame] Adjusted monogame examples to 4.2 physics, added new example screens.
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2024-03-29 17:08:35 +01:00 |
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Harald Csaszar
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36a1a1742b
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[csharp] Port of commit e78095e: Gravity takes yDown in consideration.
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2024-03-29 16:54:46 +01:00 |
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Harald Csaszar
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79db4fc912
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[unity] Updated Physics Constraints example scene.
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2024-03-28 18:19:51 +01:00 |
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Harald Csaszar
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ce0669a77c
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[unity] Updated/added physics example skeletons celestial-circus, snowglobe and cloud-pot.
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2024-03-28 17:31:28 +01:00 |
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Harald Csaszar
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20031fe6bc
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[examples] Updated celestial-circus and snowglobe example Spine project files to latest state.
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2024-03-28 17:31:28 +01:00 |
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Davide Tantillo
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03d78d4381
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[ts] Port of commits c83a867, f4f22cd, 1a83e96 (inherit timeline and minor fixes).
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2024-03-28 17:17:50 +01:00 |
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Davide Tantillo
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107f5ca5e6
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[ts] Port of commit 88b009c: AnimationState, improved triggering complete event.
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2024-03-28 17:14:39 +01:00 |
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Harald Csaszar
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ccc2b5e644
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[csharp] Fixed ShearYTimeline.Apply using bone.shearX instead of shearY.
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2024-03-28 17:02:17 +01:00 |
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Nathan Sweet
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1a83e967b3
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[libgdx] Fixed ShearYTimeline typo.
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2024-03-28 11:56:28 -04:00 |
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Harald Csaszar
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ad2b70c871
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[monogame] Minor formatting.
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2024-03-28 13:22:41 +01:00 |
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Harald Csaszar
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53401b4abd
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Merge branch '4.2-beta' of https://github.com/EsotericSoftware/spine-runtimes into 4.2-beta
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2024-03-28 12:56:44 +01:00 |
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Harald Csaszar
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37014e958c
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[monogame] Adjusted existing monogame code and examples to 4.2 physics.
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2024-03-28 12:56:19 +01:00 |
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Mario Zechner
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96c8bcf07f
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[cpp] Json parser fixes
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2024-03-28 12:42:04 +01:00 |
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Harald Csaszar
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5631eb9750
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[csharp] Fixed Bone.yDown being ignored on 4.2 branch. See #1386 (regression).
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2024-03-28 12:32:03 +01:00 |
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Mario Zechner
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c71c48d303
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[cpp] inhert timeline parsing in SkeletonJson
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2024-03-28 12:16:28 +01:00 |
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Mario Zechner
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8210d25e2e
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[cpp] Inherit timeline, latest ports from reference implementation, excluding loaders
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2024-03-28 12:09:20 +01:00 |
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Nathan Sweet
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ce9bcd711d
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Applied --clean-examples to Celestial Circus example project.
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2024-03-27 16:38:06 -04:00 |
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Nathan Sweet
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72ad822e88
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Updated Celestial Circus example project.
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2024-03-27 16:34:19 -04:00 |
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Harald Csaszar
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04667ae67c
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[unity] Fixed URP Skeleton Lit shader secondary lights not displayed in build. Closes #2493.
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2024-03-27 19:15:22 +01:00 |
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Harald Csaszar
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e630d1bda7
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[csharp] Port of commit f4f22cd. Added bone transform inheritance timeline. Renamed TransformMode to Inherit.
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2024-03-27 17:28:29 +01:00 |
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Davide Tantillo
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e78095e5c6
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[ts] Gravity takes yDown in consideration.
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2024-03-26 11:13:52 +01:00 |
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Davide Tantillo
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0ac67cfbee
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[ts][pixi] Added PMA support.
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2024-03-26 10:40:26 +01:00 |
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Nathan Sweet
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f4f22cd5a9
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[libgdx] Added bone transform inheritance timeline.
* Renamed TransformMode to Inherit.
* Inherit has setup pose and skeleton instance values.
* Skip 2-bone IK for non-normal inheritance.
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2024-03-23 11:14:44 -04:00 |
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Nathan Sweet
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c83a867868
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[libgdx] Fixed physics time step in binary data.
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2024-03-23 11:14:44 -04:00 |
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Davide Tantillo
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0bd4a1af07
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[ts][pixi] Started physics example porting
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2024-03-21 18:21:29 +01:00 |
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Harald Csaszar
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dce854e785
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[csharp] Fixed a porting error of leftover break. See commit 8dd7016.
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2024-03-21 18:06:30 +01:00 |
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Harald Csaszar
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d4242a8257
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[csharp] Port of commit 88b009c: AnimationState, improved triggering complete event.
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2024-03-20 17:39:37 +01:00 |
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Nathan Sweet
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88b009cd1f
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[libgdx] AnimationState, improved triggering complete event.
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2024-03-20 10:46:44 -04:00 |
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Harald Csaszar
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94d8a3a387
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[unity] SkeletonGraphic: avoid unnecessary redundant mesh update at color change (necessary after commit c36f847). See #2049.
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2024-03-19 17:46:28 +01:00 |
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Harald Csaszar
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94eb64ae94
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[unity] Minor formatting change.
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2024-03-19 17:08:35 +01:00 |
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Harald Csaszar
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2d405d9119
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[unity] Minor: increased package version after merge.
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2024-03-19 16:39:24 +01:00 |
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Mario Zechner
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f1052e2906
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Merge branch '4.1' into 4.2-beta
# Conflicts:
# spine-flutter/CHANGELOG.md
# spine-flutter/example/pubspec.lock
# spine-flutter/pubspec.yaml
# spine-unity/Assets/Spine/package.json
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2024-03-19 16:28:30 +01:00 |
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Harald Csaszar
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c36f847319
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[unity] SkeletonGraphic: re-joined Rebuild and MeshUpdate to fix IndexOutOfRangeException. Closes #2487.
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2024-03-19 16:14:22 +01:00 |
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