Mario Zechner
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11d0a86d40
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Formatting.
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2022-11-29 09:10:34 +01:00 |
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Mario Zechner
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d525e42479
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[cpp] Reference attachments in Skin::addSkin(), closes #2203, closes #2202.
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2022-11-29 09:09:36 +01:00 |
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Mario Zechner
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3493de7fe8
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Formatting
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2022-10-28 10:40:38 +02:00 |
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Mario Zechner
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b1d5e7727d
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[cpp] Fix parsing of dark colors in skeleton binary. Closes #2170.
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2022-10-14 12:57:01 +02:00 |
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Mario Zechner
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3f5e00109c
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[cpp] Pass ids by reference, closes #2177
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2022-10-14 12:07:04 +02:00 |
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Mario Zechner
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88515ec1a9
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[c][cpp] Check if slot attachment is NULL when applying sequence timeline.
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2022-10-07 12:24:07 +02:00 |
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Mario Zechner
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669af9f6bb
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Formatting.
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2022-09-15 08:37:55 +02:00 |
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Mario Zechner
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531e256d6d
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[c][cpp][sfml] Fixes #2154
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2022-09-15 07:58:12 +02:00 |
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Pol
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b0a609f027
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Corrected Tint black (#2122)
Tint black wasn't working correctly because the red channelwas discarded by error, replacing it by the green channel.
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2022-08-03 18:31:40 +02:00 |
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Mario Zechner
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0860331e99
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[cpp] Format fixes.
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2022-07-25 15:21:38 +02:00 |
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Mario Zechner
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4bba3f1822
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Merge branch '4.0' into 4.1
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2022-07-18 14:10:10 +02:00 |
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Toru Hisai
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85af0f6580
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prevent a crash when a skin has no attachments. (#2114)
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2022-07-18 14:09:12 +02:00 |
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Mario Zechner
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68b59271bb
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[godot] Backport to 4.1
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2022-07-18 10:27:42 +02:00 |
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Mario Zechner
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ca75d3605e
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[c][cpp] Port of 4efd63f89cb995cbe4f30358d268a9d0eaf0c9be and 81baef0b5bb181376d15b0208697db8dabce095e
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2022-06-20 15:39:33 +02:00 |
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Mario Zechner
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53f69d0f48
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[cpp] Removed VertexEffect, see #2076
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2022-05-30 14:02:09 +02:00 |
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Mario Zechner
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3b57b39c47
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Merge branch '4.0' into 4.1-beta
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2022-04-07 08:30:38 +02:00 |
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Mario Zechner
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4ec3290b98
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[cpp] Fixed JSON parsing of PathConstraint spacing mode, closes #2065.
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2022-04-07 08:30:23 +02:00 |
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Mario Zechner
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2022713bd2
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[c][cpp] Formatter pass.
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2022-03-25 13:31:58 +01:00 |
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Mario Zechner
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7cf42c814b
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[cpp] Fix compiler warnings on Clang.
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2022-03-25 13:22:45 +01:00 |
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badlogic
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1480250bd3
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Merge branch '4.1-beta' of https://github.com/esotericsoftware/spine-runtimes into 4.1-beta
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2022-03-25 12:33:01 +01:00 |
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badlogic
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6ff8b8d415
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[ue4][cpp] Fix TextureFilter name conflict in UE4 unity builds
We renamed TextureFilter to SpineTextureFilter in UE4 builds to resolve the name collision with UE4's TextureFilter.
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2022-03-25 12:32:44 +01:00 |
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badlogic
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8910c458e8
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[ue4][cpp] Switched to IWYU build for much improved rebuild times.
Cleaned up spine-cpp and removed UE4 specific code.
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2022-03-25 12:20:57 +01:00 |
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Harald Csaszar
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e52d4977df
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Merge branch '4.0' into 4.1-beta
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2022-03-24 17:53:41 +01:00 |
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Yinqiang Zhu
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763204a2b6
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Fix compiler warning (#2038)
Fix compiler warning: 'inconsistent-missing-override'
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2022-03-24 14:38:54 +01:00 |
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Mario Zechner
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0e122e1877
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[cpp] Return error if skeleton version doesn't match runtime version. See #1998
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2022-03-22 13:46:08 +01:00 |
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Mario Zechner
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17ad70740e
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[cpp] Fix parsing of SequenceTimeline from JSON
lastDelay was never set.
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2022-03-11 18:30:05 +01:00 |
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Mario Zechner
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b33e66e1d2
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Merge branch '4.0' into 4.1-beta
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2022-03-11 18:07:46 +01:00 |
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Mario Zechner
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f4a92fbfae
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[c] Fixes #2041, adds sanitizer support via Cmake flag SPINE_SANITIZER=TRUE
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2022-03-11 18:07:30 +01:00 |
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Mario Zechner
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0d237b1529
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[c] Port sequence timeline loading to SkeletonBinary
Deform timeline parsing not working.
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2022-02-04 13:21:44 +01:00 |
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Mario Zechner
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ec93dbac89
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[cpp] Fix formatting.
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2022-02-02 12:40:00 +01:00 |
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Mario Zechner
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ffb9e75b09
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[c][cpp] Port of shortestRotation, see #2027
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2022-02-02 12:02:43 +01:00 |
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Mario Zechner
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504f52a5a7
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Merge branch '4.0' into 4.1-beta
# Conflicts:
# spine-as3/spine-as3/src/spine/animation/ScaleTimeline.as
# spine-as3/spine-as3/src/spine/animation/ScaleXTimeline.as
# spine-as3/spine-as3/src/spine/animation/ScaleYTimeline.as
# spine-lua/spine-lua/Animation.lua
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
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2022-01-27 18:42:14 +01:00 |
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Mario Zechner
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65c62bff06
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[cpp] Ported scale mixing fix, see #2028.
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2022-01-26 20:37:29 +01:00 |
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Mario Zechner
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65a12c6f8e
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[c] More porting of sequences.
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2021-12-29 22:26:34 +01:00 |
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Mario Zechner
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1976a3e6ca
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[cpp] Fix sequence timeline not setting renderer object correctly., formatting
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2021-12-22 15:30:21 +01:00 |
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Mario Zechner
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1cba329685
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[cpp] Fix loading of mesh attachments
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2021-12-22 15:17:12 +01:00 |
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Mario Zechner
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9ac6f3dcc7
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[cpp] Support sequence (timelines) in SkeletonJson
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2021-12-17 16:41:40 +01:00 |
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Mario Zechner
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9fda6dcd3b
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[cpp] Sequence and SequenceTimeline support in SkeletonBinary.
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2021-12-16 17:14:52 +01:00 |
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Mario Zechner
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94d218d0c7
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[cpp] Sequence timeline.
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2021-12-15 16:34:31 +01:00 |
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Mario Zechner
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bb81f31171
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[cpp] Fix formatting.
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2021-12-15 16:30:29 +01:00 |
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Mario Zechner
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1ac6c6bd35
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[cpp] Initial port of sequences
Loaders require modifications, timeline needs to be added.
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2021-11-17 15:32:35 +01:00 |
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Harald Csaszar
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f2cf39cfb6
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Merge branch '4.0' into 4.1-beta
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2021-11-03 19:52:46 +01:00 |
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Cesar Guirao
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c92bca135f
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Fix AABB calculation (#1971)
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2021-11-02 22:23:11 +01:00 |
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Mario Zechner
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e87757ef57
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Update version strings to 4.1(.xx)
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2021-10-14 00:47:13 +02:00 |
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Nathan Sweet
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96a998b82d
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Spine Runtimes License Agreement update (September 24, 2021).
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2021-09-24 18:18:19 -10:00 |
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Nathan Sweet
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77774608bf
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[as3][c][cpp][csharp][libgdx][lua][ts] Fixed updateAppliedTransform for the root bone.
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2021-09-16 17:00:10 -06:00 |
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Nathan Sweet
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f4021177f9
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[as3][c][cpp][csharp][libgdx][lua][ts] Don't treat scale sign as an instant transition when applying a timeline additively.
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2021-09-15 00:28:43 -06:00 |
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Nathan Sweet
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2d34b84f46
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[cpp] Simplified setAttachment deform clear logic, fewer parens.
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2021-09-13 18:28:11 -06:00 |
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Mario Zechner
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cd5f561739
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[runtimes] Fix formatting.
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2021-09-14 01:58:39 +02:00 |
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Mario Zechner
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eedaccc418
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[cpp] Fix DeformTimeline, Slot::setAttachment
DeformTimeline had a misplaced return, Slot::setAttachment was not exactly matching the reference implementation if _attachment or inValue where NULL.
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2021-09-14 01:57:24 +02:00 |
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