189 Commits

Author SHA1 Message Date
badlogic
151cf5143b Merge branch '3.8' into 3.9-beta 2019-10-28 15:35:07 +01:00
badlogic
015de8ed4c [cocos2d-objc] Added IK example. Also added SkeletonAnimation preUpdateWorldTransformListener and postUpdateWorldTransformsListener which allow modifying a skeleton pre- and post-calculation of the world transformations. See #1532. 2019-10-28 15:34:53 +01:00
badlogic
ae6ae63d30 Updated CHANGELOG.md 2019-10-28 14:09:58 +01:00
badlogic
2e5560ca0f Merge branch '3.8' into 3.9-beta 2019-10-28 14:09:38 +01:00
badlogic
656b08a32e [cocos2dx] Added IK example, see #1532. Also added SkeletonAnimation::setPreUpdateWorldTransformsListener() and SkeletonAnimation::setPostUpdateWorldTransformsListener(). 2019-10-28 14:07:25 +01:00
Harald Csaszar
f56c373b44 [unity] added 3.8 addition changelog section to 3.9 changelog section as well. 2019-10-15 15:41:04 +02:00
Harald Csaszar
d593a3efbc [unity] Added 'SpriteMask and RectMask2D' example scene to demonstrate mask setup. 2019-10-15 15:39:25 +02:00
Harald Csaszar
d3def95b08 [unity] Added 'SpriteMask and RectMask2D' example scene to demonstrate mask setup. 2019-10-15 15:36:23 +02:00
badlogic
644af9a26e Updated CHANGELOG 2019-10-09 14:25:56 +02:00
badlogic
2ea060ed7a Merge branch '3.8' into 3.9-beta 2019-10-09 14:25:35 +02:00
badlogic
7e7306ad7d Updated CHANGELOG 2019-10-09 14:25:20 +02:00
badlogic
b96295b444 Updated changelog. 2019-10-09 13:50:23 +02:00
badlogic
fc0385cb3c Merge branch '3.8' into 3.9-beta 2019-10-09 13:49:53 +02:00
badlogic
fe0b105fd1 Merge branch '3.8' of https://github.com/EsotericSoftware/spine-runtimes into 3.8 2019-10-09 13:49:36 +02:00
badlogic
007397c4c4 [cpp] Expose x and y of SkeletonData via getters/setters. Closes #1518. 2019-10-09 13:49:04 +02:00
Harald Csaszar
09d3547b65 [unity] Added changelog section of recent 3.8 changes to 3.9 changelog section. See commit 22cdfc4. 2019-10-07 21:12:54 +02:00
Harald Csaszar
d8a69bd032 [unity] Updated timeline documentation and changelog to previous timeline feature commit f0b25c8. See #1262. 2019-10-07 21:12:54 +02:00
Harald Csaszar
82a2c26d54 [unity] Updated timeline documentation and changelog to previous timeline feature commit f0b25c8. See #1262. 2019-10-07 21:07:45 +02:00
Harald Csaszar
1f0269b919 [unity] Renamed misleading MixMode.SpineStyle enum name at SkeletonMecanim to MixMode.Hard. SkeletonMecanim Layer Mix Mode now defaults to MixMode.MixNext instead of MixMode.Hard for new instances. Closes #1505. 2019-09-26 13:43:04 +02:00
Harald Csaszar
bfeac4069c [unity] Renamed misleading MixMode.SpineStyle enum name at SkeletonMecanim to MixMode.Hard. SkeletonMecanim Layer Mix Mode now defaults to MixMode.MixNext instead of MixMode.Hard for new instances. Closes #1505. 2019-09-26 13:42:20 +02:00
badlogic
a7d68b7cd5 Merge branch '3.8' into 3.9-beta 2019-09-26 11:38:47 +02:00
Harald Csaszar
9c1f6ad10f [unity] Updated changelog with entry for "Fix draw order" parameter. Changed default value to disabled to maintain previous behaviour. See #1486. 2019-09-25 15:45:37 +02:00
badlogic
5ec1ed8d9e Updated CHANGELOG. 2019-09-23 14:51:21 +02:00
badlogic
badf9c2e43 Merge branch '3.8' into 3.9-beta 2019-09-23 14:50:49 +02:00
badlogic
3034d93178 Updated CHANGELOG. 2019-09-23 14:50:37 +02:00
badlogic
81938c65c0 Merge branch '3.8' into 3.9-beta 2019-09-23 14:38:43 +02:00
badlogic
6e4a6925a2 [cocos2d] Updated CHANGELOG and README.md for VS2019 upgrade. 2019-09-19 14:36:09 +02:00
badlogic
3c6feff577 [ue4] Remove SpineWidget Scale property in favor of full support for the widget transform properties. Closes #1496. 2019-09-18 15:39:12 +02:00
Harald Csaszar
7ec9d497b4 [unity] Added missing changelog entry regarding SkeletonDataAsset.atlasAssets now being an array of the base class AtlasAssetBase.
# Conflicts:
#	CHANGELOG.md
2019-08-22 12:51:05 +02:00
Harald Csaszar
ac6836b173 [unity] Added missing changelog entry regarding SkeletonDataAsset.atlasAssets now being an array of the base class AtlasAssetBase.
# Conflicts:
#	CHANGELOG.md
2019-08-22 12:50:23 +02:00
Harald Csaszar
0d79a4b7c8 [unity] Improved yield instructions for animation track events such as End, Complete, Interrupt. Added a generic version to wait for any combination of events. Closes #1457 2019-08-20 11:05:28 +02:00
Harald Csaszar
bf052f9a4e [unity] Improved yield instructions for animation track events such as End, Complete, Interrupt. Added a generic version to wait for any combination of events. Closes #1457 2019-08-20 11:04:27 +02:00
Harald Csaszar
5408cdd168 [unity] updated changelog by added LWRP shader of last commit. 2019-08-13 19:13:07 +02:00
Harald Csaszar
eda6c1797b [unity] updated changelog by added LWRP shader of last commit. 2019-08-13 19:12:52 +02:00
badlogic
312f7a8828 Merge branch '3.8' into 3.9-beta 2019-08-09 14:53:27 +02:00
Harald Csaszar
6381414ffd [csharp] Added an entry for previously removed Skin methods to changelog. 2019-08-07 17:18:02 +02:00
Harald Csaszar
098a1b7306 [unity] Updated supported unity version in changelog. 2019-08-06 19:10:51 +02:00
Harald Csaszar
30bcfbe1eb [unity] Updated supported unity version in changelog. 2019-08-06 19:10:12 +02:00
badlogic
765142a3bd Updated CHANGELOG in preparation for 3.9-beta. 2019-08-05 14:47:01 +02:00
Harald Csaszar
fb6acbf3c0 [unity] Updated Spine LWRP UPM package for Unity 2019.2 - added separate package.json files for unity 2019.1 and 2019.2. 2019-07-31 15:45:32 +02:00
Harald Csaszar
904b7ce40a [unity] Renamed Packages directory to Modules to prevent Unity from automatically loading the UPM packages contained therein. Otherwise it caused error messages due to nonexistend dependency checking and resolution. 2019-07-26 19:31:43 +02:00
Harald Csaszar
9de0118f69 [unity] Renamed shader file Spine-SkeletonLit.shader to Spine-Skeleton-Lit.shader. Adapted changelog to last two commits. 2019-07-25 22:17:43 +02:00
Harald Csaszar
4a357f23f2 [unity] Updated CHANGELOG by Timeline package entry. 2019-07-18 15:02:25 +02:00
Harald Csaszar
e898ff829c [unity] Cleanup: Split the file Mesh Generation/SpineMesh into 4 separate files for each contained class. No API changes. 2019-07-17 02:17:03 +02:00
Harald Csaszar
dad97ecc06 [unity] Split the file AttachmentTools into 4 new files for each contained class. 2019-07-17 02:00:08 +02:00
Harald Csaszar
ddf5082dc4 [unity] Cleanup: Spine Editor/Utility/SpineEditorUtilities class into multiple files with partial class qualifier. 2019-07-17 01:47:32 +02:00
Harald Csaszar
09b8d8c3aa [unity] BlendModeMaterialAsset and it's instance Default BlendModeMaterials.asset now have Apply Additive Material set to true by default in order to apply all blend modes by default. 2019-07-16 22:39:30 +02:00
Harald Csaszar
f5f77ef481 [unity] Changed namespace Spine.Unity.Modules to Spine.Unity and Spine.Unity.Examples after restructuring. See previous commits 59746cc and 64a6ae4. 2019-07-16 22:17:02 +02:00
Harald Csaszar
64a6ae4034 [unity] Renamed editor script PointFollowerEditor to PointFollowerInspector. Editor scripts moved accordingly to previous commit 59746cc: "Lots of files and components moved to new directories for restructuring cleanup". 2019-07-16 21:25:20 +02:00
Harald Csaszar
59746ccbf6 [unity] Deprecated Modules/SlotBlendModes/SlotBlendModes component. Changed it's namespace from Spine.Unity.Modules to Spine.Unity.Deprecated. Lots of files and components moved to new directories for restructuring cleanup. 2019-07-16 20:01:47 +02:00