badlogic
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151cf5143b
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Merge branch '3.8' into 3.9-beta
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2019-10-28 15:35:07 +01:00 |
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badlogic
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015de8ed4c
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[cocos2d-objc] Added IK example. Also added SkeletonAnimation preUpdateWorldTransformListener and postUpdateWorldTransformsListener which allow modifying a skeleton pre- and post-calculation of the world transformations. See #1532.
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2019-10-28 15:34:53 +01:00 |
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badlogic
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ae6ae63d30
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Updated CHANGELOG.md
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2019-10-28 14:09:58 +01:00 |
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badlogic
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2e5560ca0f
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Merge branch '3.8' into 3.9-beta
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2019-10-28 14:09:38 +01:00 |
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badlogic
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656b08a32e
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[cocos2dx] Added IK example, see #1532. Also added SkeletonAnimation::setPreUpdateWorldTransformsListener() and SkeletonAnimation::setPostUpdateWorldTransformsListener().
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2019-10-28 14:07:25 +01:00 |
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Harald Csaszar
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f56c373b44
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[unity] added 3.8 addition changelog section to 3.9 changelog section as well.
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2019-10-15 15:41:04 +02:00 |
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Harald Csaszar
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d593a3efbc
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[unity] Added 'SpriteMask and RectMask2D' example scene to demonstrate mask setup.
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2019-10-15 15:39:25 +02:00 |
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Harald Csaszar
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d3def95b08
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[unity] Added 'SpriteMask and RectMask2D' example scene to demonstrate mask setup.
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2019-10-15 15:36:23 +02:00 |
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badlogic
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644af9a26e
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Updated CHANGELOG
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2019-10-09 14:25:56 +02:00 |
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badlogic
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2ea060ed7a
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Merge branch '3.8' into 3.9-beta
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2019-10-09 14:25:35 +02:00 |
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badlogic
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7e7306ad7d
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Updated CHANGELOG
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2019-10-09 14:25:20 +02:00 |
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badlogic
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b96295b444
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Updated changelog.
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2019-10-09 13:50:23 +02:00 |
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badlogic
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fc0385cb3c
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Merge branch '3.8' into 3.9-beta
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2019-10-09 13:49:53 +02:00 |
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badlogic
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fe0b105fd1
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Merge branch '3.8' of https://github.com/EsotericSoftware/spine-runtimes into 3.8
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2019-10-09 13:49:36 +02:00 |
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badlogic
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007397c4c4
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[cpp] Expose x and y of SkeletonData via getters/setters. Closes #1518.
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2019-10-09 13:49:04 +02:00 |
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Harald Csaszar
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09d3547b65
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[unity] Added changelog section of recent 3.8 changes to 3.9 changelog section. See commit 22cdfc4.
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2019-10-07 21:12:54 +02:00 |
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Harald Csaszar
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d8a69bd032
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[unity] Updated timeline documentation and changelog to previous timeline feature commit f0b25c8. See #1262.
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2019-10-07 21:12:54 +02:00 |
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Harald Csaszar
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82a2c26d54
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[unity] Updated timeline documentation and changelog to previous timeline feature commit f0b25c8. See #1262.
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2019-10-07 21:07:45 +02:00 |
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Harald Csaszar
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1f0269b919
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[unity] Renamed misleading MixMode.SpineStyle enum name at SkeletonMecanim to MixMode.Hard. SkeletonMecanim Layer Mix Mode now defaults to MixMode.MixNext instead of MixMode.Hard for new instances. Closes #1505.
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2019-09-26 13:43:04 +02:00 |
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Harald Csaszar
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bfeac4069c
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[unity] Renamed misleading MixMode.SpineStyle enum name at SkeletonMecanim to MixMode.Hard. SkeletonMecanim Layer Mix Mode now defaults to MixMode.MixNext instead of MixMode.Hard for new instances. Closes #1505.
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2019-09-26 13:42:20 +02:00 |
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badlogic
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a7d68b7cd5
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Merge branch '3.8' into 3.9-beta
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2019-09-26 11:38:47 +02:00 |
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Harald Csaszar
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9c1f6ad10f
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[unity] Updated changelog with entry for "Fix draw order" parameter. Changed default value to disabled to maintain previous behaviour. See #1486.
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2019-09-25 15:45:37 +02:00 |
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badlogic
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5ec1ed8d9e
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Updated CHANGELOG.
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2019-09-23 14:51:21 +02:00 |
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badlogic
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badf9c2e43
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Merge branch '3.8' into 3.9-beta
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2019-09-23 14:50:49 +02:00 |
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badlogic
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3034d93178
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Updated CHANGELOG.
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2019-09-23 14:50:37 +02:00 |
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badlogic
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81938c65c0
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Merge branch '3.8' into 3.9-beta
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2019-09-23 14:38:43 +02:00 |
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badlogic
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6e4a6925a2
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[cocos2d] Updated CHANGELOG and README.md for VS2019 upgrade.
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2019-09-19 14:36:09 +02:00 |
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badlogic
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3c6feff577
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[ue4] Remove SpineWidget Scale property in favor of full support for the widget transform properties. Closes #1496.
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2019-09-18 15:39:12 +02:00 |
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Harald Csaszar
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7ec9d497b4
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[unity] Added missing changelog entry regarding SkeletonDataAsset.atlasAssets now being an array of the base class AtlasAssetBase.
# Conflicts:
# CHANGELOG.md
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2019-08-22 12:51:05 +02:00 |
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Harald Csaszar
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ac6836b173
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[unity] Added missing changelog entry regarding SkeletonDataAsset.atlasAssets now being an array of the base class AtlasAssetBase.
# Conflicts:
# CHANGELOG.md
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2019-08-22 12:50:23 +02:00 |
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Harald Csaszar
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0d79a4b7c8
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[unity] Improved yield instructions for animation track events such as End, Complete, Interrupt. Added a generic version to wait for any combination of events. Closes #1457
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2019-08-20 11:05:28 +02:00 |
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Harald Csaszar
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bf052f9a4e
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[unity] Improved yield instructions for animation track events such as End, Complete, Interrupt. Added a generic version to wait for any combination of events. Closes #1457
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2019-08-20 11:04:27 +02:00 |
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Harald Csaszar
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5408cdd168
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[unity] updated changelog by added LWRP shader of last commit.
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2019-08-13 19:13:07 +02:00 |
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Harald Csaszar
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eda6c1797b
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[unity] updated changelog by added LWRP shader of last commit.
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2019-08-13 19:12:52 +02:00 |
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badlogic
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312f7a8828
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Merge branch '3.8' into 3.9-beta
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2019-08-09 14:53:27 +02:00 |
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Harald Csaszar
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6381414ffd
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[csharp] Added an entry for previously removed Skin methods to changelog.
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2019-08-07 17:18:02 +02:00 |
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Harald Csaszar
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098a1b7306
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[unity] Updated supported unity version in changelog.
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2019-08-06 19:10:51 +02:00 |
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Harald Csaszar
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30bcfbe1eb
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[unity] Updated supported unity version in changelog.
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2019-08-06 19:10:12 +02:00 |
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badlogic
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765142a3bd
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Updated CHANGELOG in preparation for 3.9-beta.
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2019-08-05 14:47:01 +02:00 |
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Harald Csaszar
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fb6acbf3c0
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[unity] Updated Spine LWRP UPM package for Unity 2019.2 - added separate package.json files for unity 2019.1 and 2019.2.
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2019-07-31 15:45:32 +02:00 |
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Harald Csaszar
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904b7ce40a
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[unity] Renamed Packages directory to Modules to prevent Unity from automatically loading the UPM packages contained therein. Otherwise it caused error messages due to nonexistend dependency checking and resolution.
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2019-07-26 19:31:43 +02:00 |
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Harald Csaszar
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9de0118f69
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[unity] Renamed shader file Spine-SkeletonLit.shader to Spine-Skeleton-Lit.shader. Adapted changelog to last two commits.
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2019-07-25 22:17:43 +02:00 |
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Harald Csaszar
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4a357f23f2
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[unity] Updated CHANGELOG by Timeline package entry.
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2019-07-18 15:02:25 +02:00 |
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Harald Csaszar
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e898ff829c
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[unity] Cleanup: Split the file Mesh Generation/SpineMesh into 4 separate files for each contained class. No API changes.
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2019-07-17 02:17:03 +02:00 |
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Harald Csaszar
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dad97ecc06
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[unity] Split the file AttachmentTools into 4 new files for each contained class.
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2019-07-17 02:00:08 +02:00 |
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Harald Csaszar
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ddf5082dc4
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[unity] Cleanup: Spine Editor/Utility/SpineEditorUtilities class into multiple files with partial class qualifier.
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2019-07-17 01:47:32 +02:00 |
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Harald Csaszar
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09b8d8c3aa
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[unity] BlendModeMaterialAsset and it's instance Default BlendModeMaterials.asset now have Apply Additive Material set to true by default in order to apply all blend modes by default.
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2019-07-16 22:39:30 +02:00 |
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Harald Csaszar
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f5f77ef481
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[unity] Changed namespace Spine.Unity.Modules to Spine.Unity and Spine.Unity.Examples after restructuring. See previous commits 59746cc and 64a6ae4.
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2019-07-16 22:17:02 +02:00 |
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Harald Csaszar
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64a6ae4034
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[unity] Renamed editor script PointFollowerEditor to PointFollowerInspector. Editor scripts moved accordingly to previous commit 59746cc: "Lots of files and components moved to new directories for restructuring cleanup".
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2019-07-16 21:25:20 +02:00 |
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Harald Csaszar
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59746ccbf6
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[unity] Deprecated Modules/SlotBlendModes/SlotBlendModes component. Changed it's namespace from Spine.Unity.Modules to Spine.Unity.Deprecated. Lots of files and components moved to new directories for restructuring cleanup.
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2019-07-16 20:01:47 +02:00 |
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