Mario Zechner
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5365d661b6
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[ts][threejs] Update to latest THREE, fix shader compilation error in THREE 138.
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2022-03-21 19:26:29 +01:00 |
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Harald Csaszar
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ec53964603
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[unity] Hopefully fixed some occurrances of a build crash when building many prefabs and textures. See #2047.
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2022-03-18 15:44:34 +01:00 |
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Mario Zechner
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b23ff3b216
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[ts] 4.0.24 release.
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2022-03-17 11:54:09 +01:00 |
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Mario Zechner
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dd7a651144
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[ts][threejs] Allow passing material customizer to SkeletonMesh.
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2022-03-17 11:48:32 +01:00 |
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Mario Zechner
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4df4bcfb76
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[ts] 4.0.23 release.
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2022-03-17 00:09:41 +01:00 |
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Mario Zechner
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c14cef967f
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[ts][threejs] Clipping not properly ended for all code paths.
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2022-03-17 00:07:46 +01:00 |
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Mario Zechner
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e436d873fa
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[ts][webgl] Fix drag-and-drop.js not setting animation.
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2022-03-16 23:48:47 +01:00 |
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Harald Csaszar
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dbabe96e6c
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[unity] Increased package.json version number of URP shaders UPM package.
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2022-03-15 19:21:46 +01:00 |
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Harald Csaszar
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5a32e002b8
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[unity] Fixed URP lit shaders ignoring straight alpha settings during fallback to unlit. Affected SkeletonRenderTexture. Closes #2044.
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2022-03-15 19:17:51 +01:00 |
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Mario Zechner
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6d4b8e68bc
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[ts][canvas] Improve examples
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2022-03-14 11:29:21 +01:00 |
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Mario Zechner
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3ca76acdca
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[ts] Release 4.0.22
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2022-03-14 11:25:53 +01:00 |
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Mario Zechner
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58f0bc0d0c
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Added promise based AssetManager.loadAll(), Skeleton.getBoundsRect() helper method.
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2022-03-14 11:23:53 +01:00 |
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Mario Zechner
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f4a92fbfae
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[c] Fixes #2041, adds sanitizer support via Cmake flag SPINE_SANITIZER=TRUE
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2022-03-11 18:07:30 +01:00 |
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Harald Csaszar
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9cd38191fc
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[unity] Added example component SkeletonRenderTextureFadeout and improved example scene and documentation. See #1337.
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2022-03-10 17:00:26 +01:00 |
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Mario Zechner
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d485ce0696
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[ts] 4.0.21 release.
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2022-03-08 22:05:22 +01:00 |
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Mario Zechner
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6887aa617a
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[threejs] Fix clipping not being ended, better alpha test support.
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2022-03-08 22:03:01 +01:00 |
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Harald Csaszar
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5ff19ea31c
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[unity] Added meta file of add spine-csharp here.txt to prevent an error message when using Unity Package Manager and git URL.
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2022-03-07 17:57:18 +01:00 |
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Harald Csaszar
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4a10e10e91
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[unity] Corrected spine-csharp package.json file, it contained src as folders directory (where it already resides).
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2022-03-07 17:50:18 +01:00 |
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Harald Csaszar
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b8da2fa27b
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[unity] Previous commit did not compile on Unity 2017.1 and earlier, fixed. See #1337.
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2022-03-02 22:46:03 +01:00 |
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Harald Csaszar
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5e8e4c21f1
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[unity] Previous commit did not compile on Unity 2019.2 and earlier, fixed. See #1337.
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2022-03-02 22:35:11 +01:00 |
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Harald Csaszar
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9acc768353
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[unity] Added example component SkeletonRenderTexture to render to a render texture. Added fadeout example scene named 'RenderTexture FadeOut Transparency'. Closes #1337.
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2022-03-02 22:15:13 +01:00 |
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Harald Csaszar
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20c421c1d4
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[unity] Fixed changing atlas asset at SkeletonData asset not reloading automatically. Closes #2037.
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2022-03-01 19:23:18 +01:00 |
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badlogic
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324c0910eb
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[ue4] Fix raptor example project not containing footstep event
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2022-03-01 17:13:37 +01:00 |
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Mario Zechner
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594bf66074
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[sfml] Update to SFML 2.5.1
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2022-03-01 13:10:44 +01:00 |
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Harald Csaszar
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4cb0f16ae6
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[unity] Minor: removed a debug log statement added in commit 299ab8f.
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2022-03-01 12:24:03 +01:00 |
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Harald Csaszar
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b7f4bbc5e3
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[unity] Added missing added changes of previous commit 6a3fb6a.
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2022-03-01 11:32:41 +01:00 |
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Harald Csaszar
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6a3fb6a42a
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[unity] Added warnings when Spine Preferences - Texture Atlas Settings PMA and blend mode materials PMA do not match. Added straight alpha blend modes material templates.
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2022-02-28 16:14:44 +01:00 |
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Harald Csaszar
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299ab8fff8
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[unity] Improved memory utilization during build pre- and post processing.
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2022-02-24 21:34:05 +01:00 |
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Harald Csaszar
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689daa147a
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[unity] Minor: example script documentation improved (CustomMaterialOverride).
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2022-02-21 18:27:37 +01:00 |
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Harald Csaszar
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dcb593489b
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[unity] Unity SpriteAtlas Support: Removed unnecessary material reference to generated editor atlas texture in pre-build step. See #1900.
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2022-02-17 11:13:53 +01:00 |
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Harald Csaszar
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ece6530b0c
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[unity] Fixed exception at prefab baking. Closes #2034.
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2022-02-16 20:04:02 +01:00 |
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Harald Csaszar
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dc2bddd883
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[unity] Fixed import issue when suitable atlas found in multiple directories, wrong one could be assigned if named identically. Closes #2033.
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2022-02-10 17:04:52 +01:00 |
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Harald Csaszar
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6b8c6b31cf
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[unity] Timeline: Fixed Editor scrubbing preview not showing SkeletonUtilityBone overrides (Update callback based). Closes #2031.
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2022-02-07 16:18:44 +01:00 |
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Harald Csaszar
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5048034053
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[unity] Timeline UPM package documentation updated to latest changes, also on website documentation.
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2022-02-04 20:46:25 +01:00 |
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Harald Csaszar
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e160380d0e
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[unity] Minor: made Timeline Track and Clip colors consistent.
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2022-02-04 16:01:08 +01:00 |
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Harald Csaszar
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431910d660
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[unity] Timeline add Track menu naming improvements. Changed clip property Custom Duration to Default Mix Duration (inverted). Improved track appearance in the Timeline window and track Inspector.
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2022-02-04 14:38:24 +01:00 |
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Mario Zechner
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8688bbc5ee
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[ts] released 4.0.20
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2022-02-02 12:16:09 +01:00 |
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Mario Zechner
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738217f8c1
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[threejs] Explicitely discard fragments with alpha < 0.5, closes #1985
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2022-02-02 12:11:48 +01:00 |
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Mario Zechner
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b0de9cbfb6
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[as3] Ported scale mixing fix, closes #2028.
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2022-01-27 18:40:45 +01:00 |
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Luke Ingram
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eff8b372f7
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[lua] Port of additive scale mixing fix, see #2028
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2022-01-26 16:02:39 -04:00 |
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Mario Zechner
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65c62bff06
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[cpp] Ported scale mixing fix, see #2028.
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2022-01-26 20:37:29 +01:00 |
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Mario Zechner
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c8fe2c884b
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[c] Ported scale mixing fix, see #2028.
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2022-01-26 20:36:10 +01:00 |
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Mario Zechner
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0744b4c12d
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[ts] Released 4.0.19
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2022-01-26 20:31:12 +01:00 |
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Mario Zechner
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0db427be00
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[ts] Update package-lock.json.
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2022-01-26 20:28:50 +01:00 |
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Mario Zechner
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ac4bb9dea3
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[ts] Updated tsc to 4.5.5.
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2022-01-26 20:27:10 +01:00 |
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Luke Ingram
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8d2a5770c6
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Merge branch '4.0' of https://github.com/esotericsoftware/spine-runtimes into 4.0
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2022-01-26 14:22:37 -04:00 |
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Luke Ingram
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25bea5e7b8
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[ts] Port of additive scale mixing fix, see #2028
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2022-01-26 14:22:21 -04:00 |
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Luke Ingram
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ff118810d7
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[ts] Fixed additive scaling mixing
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2022-01-26 14:15:26 -04:00 |
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Harald Csaszar
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f5f91899f4
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[csharp] Port fix of additive scale mixing. See #2028, see commit a5b6762.
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2022-01-26 15:25:47 +01:00 |
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Harald Csaszar
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4cbae2411a
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[unity] Minor: removed a commented-out leftover line of code.
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2022-01-26 15:25:47 +01:00 |
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