7540 Commits

Author SHA1 Message Date
Mario Zechner
1fb89b6e89 [c][cpp] Port of commit e04e7b5. Adjusted fix for IK constraint NaN when parent has zero scale. 2023-04-06 13:25:13 +02:00
Mario Zechner
9382265484 [ts] Port of commit e04e7b5. Adjusted fix for IK constraint NaN when parent has zero scale. 2023-04-06 13:21:44 +02:00
Harald Csaszar
210dc04109 [csharp] Port of commit e04e7b5. Adjusted fix for IK constraint NaN when parent has zero scale. 2023-04-06 11:07:26 +02:00
Harald Csaszar
463e18596c Revert "[csharp] Fix of incorrect bugfix commit f5fb9b5a. Fixed IK constraint NaN when a parent bone has zero scale."
This reverts commit fb59ba45b31bf8507e72134adec67c2740c40b44.
2023-04-06 11:07:26 +02:00
Nathan Sweet
e04e7b58f3 Adjusted fix for IK constraint NaN when parent has zero scale. 2023-04-05 17:58:42 -04:00
Mario Zechner
0fac0504ac [cpp] Fix incorrectly referencing attachment when adding skin to another skin. 2023-04-05 15:50:59 +02:00
Mario Zechner
2b5bedd543 [c][cpp] Fixed IK constraint NaN when a parent bone has zero scale. 2023-04-05 15:50:28 +02:00
Mario Zechner
bc8fc3906d Merge branch '4.1' of https://github.com/esotericsoftware/spine-runtimes into 4.1 2023-04-05 15:48:31 +02:00
Mario Zechner
c858b1a9f3 Fix .git-blame-ignore-revs 2023-04-05 15:48:23 +02:00
Harald Csaszar
fb59ba45b3 [csharp] Fix of incorrect bugfix commit f5fb9b5a. Fixed IK constraint NaN when a parent bone has zero scale. 2023-04-05 15:45:03 +02:00
Mario Zechner
6f63f76600 [c] Fixed IK constraint NaN when a parent bone has zero scale. 2023-04-05 15:30:10 +02:00
Mario Zechner
db90982453 [ts] Formatting. 2023-04-05 15:10:31 +02:00
Mario Zechner
09c14b7b31 [ts] Fixed IK constraint NaN when a parent bone has zero scale. 2023-04-05 15:09:29 +02:00
Mario Zechner
de52f2a9e3 [c] Formatting. 2023-04-05 15:06:03 +02:00
Mario Zechner
86240facfb Merge branch '4.1' of https://github.com/esotericsoftware/spine-runtimes into 4.1 2023-04-05 15:05:41 +02:00
Mario Zechner
22603c3f07 [ts] Fixed IK constraint NaN when a parent bone has zero scale. 2023-04-05 15:05:33 +02:00
Harald Csaszar
f5fb9b5aa2 [csharp] Port of commit 3fd5ed22 - Fixed IK constraint NaN when a parent bone has zero scale. 2023-04-05 10:43:58 +02:00
Nathan Sweet
3fd5ed2287 Fixed IK constraint NaN when a parent bone has zero scale. 2023-04-04 20:07:21 -04:00
Mario Zechner
5bea236326 [flutter] 4.1.2 release 2023-04-04 13:26:40 +02:00
Mario Zechner
d596731ca3 [flutter] Minor cosmetics. 2023-04-04 13:25:04 +02:00
Harald Csaszar
80b2246d62 [unity] Fixed compile error on Unity 2017.1 of last commit. See #1640. 2023-03-27 17:55:53 +02:00
Harald Csaszar
78302ac1d8 [unity] Corrected behaviour of SkeletonGraphic edit reference rect when entering/exiting play mode. See #1640. 2023-03-27 17:42:32 +02:00
Harald Csaszar
25b8310bea [unity] Fixed a compile error on Unity 2017.1 introduced by previous commit 91cc6dd. See #1640. 2023-03-24 15:00:26 +01:00
Harald Csaszar
e7457546b0 [unity] Minor: whitespace correction of previous commit. 2023-03-24 14:51:24 +01:00
Harald Csaszar
91cc6ddfaa [unity] SkeletonGraphic now supports automatic scaling based on RectTransform bounds. Closes #1640. 2023-03-24 14:44:40 +01:00
Mario Zechner
2179cd7c86 [monogame] Fix references to missing .cs files. Closes #2269 2023-03-22 15:44:36 +01:00
Mario Zechner
7a5c6995ef [c] Closes #2264, initialize atlas page defaults properly. 2023-03-15 10:55:53 +01:00
Mario Zechner
f85928c03a [c] Closes #2263, fix dark alpha component in JSON parser. 2023-03-15 10:49:34 +01:00
Harald Csaszar
f09f5b73a0 [unity] Fixed texture preset not being applied when more atlas pages are added later. Fixed atlas page count not being updated immediately after change. Closes #2266. 2023-03-13 16:26:30 +01:00
Mario Zechner
7c76c5803c [flutter] Add publishing script, fix changelog. 2023-03-08 15:02:11 +01:00
Mario Zechner
728aa6226b [flutter] Fix doc headers, pub version. 2023-03-08 14:46:48 +01:00
Mario Zechner
5232c1cb77 [flutter] Add VS Code launch configs. 2023-03-07 11:52:11 +01:00
Mario Zechner
adbb5d367a [godot] Update setup action to latest Python/Scons versions. 2023-03-07 11:28:57 +01:00
Mario Zechner
9a168a26a4 [godot] Revert change to python setup GH action. 2023-03-07 11:26:39 +01:00
Mario Zechner
b7482f87d9 Update action versions in GH workflows. 2023-03-07 11:21:34 +01:00
Mario Zechner
8e22e7894b Update action versions in GH workflows. 2023-03-07 11:19:11 +01:00
Mario Zechner
deb2754b90 Update action versions across workflows. 2023-03-07 11:06:41 +01:00
Mario Zechner
e07fa017d1 [godot] Update actions to latest versions in GH workflow. 2023-03-07 11:00:07 +01:00
Mario Zechner
7d04a3d767 [godot] Closes #2262. add Windows export templates for Godot 4.0. 2023-03-07 10:55:37 +01:00
Mario Zechner
714edf501c [flutter] Implement blend modes, see #2200 2023-03-06 11:43:14 +01:00
Mario Zechner
2fc2e98c36 [flutter] widget state only re-creates resources if asset specified to widget constructor has changed. 2023-03-03 13:38:18 +01:00
Mario Zechner
5f9f684408 [godot] Register signal handlers before queuing animations. 2023-03-03 12:06:37 +01:00
Mario Zechner
425e5a5f2c [flutter] Support hot-reload of SpineWidget and controller. 2023-03-02 17:48:37 +01:00
Mario Zechner
4ea0205a27 [godot] Fix up v4 examples. 2023-03-02 11:48:39 +01:00
Mario Zechner
fd08e48125 [godot] Update README.md. 2023-03-02 09:36:52 +01:00
Mario Zechner
adcb84d004 [godot] Build against 4.0-stable branch. 2023-03-02 09:25:16 +01:00
Harald Csaszar
2f1b0b860c [unity] Fixed shader compile error occurring during build on Unity URP versions 12.x and 13.x. 2023-02-28 19:50:04 +01:00
Mario Zechner
15f9e39b14 Formatting. 2023-02-27 13:44:19 +01:00
Mario Zechner
b0b1fe011e [c] Closes #2258, check for empty skins in JSON parser 2023-02-27 13:43:22 +01:00
badlogic
a557db3a54 [ue] Closes #2257, import uses null attachment loader, leading to crash for mesh attachments. Also fixes atlas page fetch in renderer. 2023-02-27 12:50:21 +01:00