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mirror of https://github.com/EsotericSoftware/spine-runtimes.git synced 2026-02-27 12:11:22 +08:00
Code Issues Packages Projects Releases Wiki Activity
7,221 Commits 18 Branches 33 Tags
Commit Graph

10 Commits

Author SHA1 Message Date
badlogic
22c0f2a9eb [godot] SpineSkeletonDataResource animation mixes UI functional. 2022-04-13 21:28:46 +02:00
badlogic
91a7a1f3cc [godot] More animation mixes UI Work. 2022-04-13 17:03:07 +02:00
Mario Zechner
7d47e6804f [godot] Add icon. 2022-04-13 10:28:51 +02:00
Mario Zechner
5b9385e185 [godot] Beginnings of making animation mixes nicely inspector editable 2022-04-12 23:26:56 +02:00
badlogic
b277deb26b [godot] Fix CLion config files for Windows. 2022-04-11 10:37:07 +02:00
Mario Zechner
2ae4851a83 [godot] Replace old classes with SpineNewXX, rework example project. 2022-04-09 16:52:23 +02:00
Mario Zechner
7e39e59d50 [godot] Rework rendering of SpineSprite, make batching work. 2022-04-09 03:08:47 +02:00
Mario Zechner
88038fa906 [godot] New SpineSprite implementation with more coherent resource management. 2022-04-08 23:04:23 +02:00
Mario Zechner
991b0a73fa [godot] Merge SpineAnimationStateDataResource and SpineSkeletonDataResource, test new SpineCollisionShapeProxy 2022-04-08 17:49:31 +02:00
Mario Zechner
b01acf49fd [godot] Refactor example file layout. 2022-04-06 11:49:16 +02:00
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