2166 Commits

Author SHA1 Message Date
NathanSweet
4a4098ed45 Committed spine-c into spine-unity.
Screw it, it's easier for Unity people.
2013-04-23 21:54:52 +02:00
NathanSweet
ff66231378 Meta files for Unity 3.5. 2013-04-22 12:15:04 +02:00
NathanSweet
75552e397f More text. 2013-04-22 12:10:59 +02:00
NathanSweet
a37a59ee59 Example project instructions. 2013-04-22 12:09:49 +02:00
NathanSweet
2eb8627894 Fixes needed for Unity 3.5.
Unity 3.5 is pretty terrible. :(
2013-04-22 11:55:22 +02:00
NathanSweet
643439dc9c Separate Unity 4 and 3.5 examples. 2013-04-22 11:54:57 +02:00
NathanSweet
5b346095cf Fixed curves for spine-csharp. 2013-04-21 20:08:05 +02:00
NathanSweet
7bd6f62a2b Added AnimationState clear.
id return value for factory methods.
2013-04-18 23:31:29 +02:00
NathanSweet
f2a08876c7 Support for disposing textures. 2013-04-18 12:20:24 +02:00
NathanSweet
143f99a81f Refactoring for multi page atlas support. 2013-04-17 22:09:58 +02:00
NathanSweet
23e04c3b08 Refactoring to bring spine-libgdx up to date with spine-csharp and spine-xna. 2013-04-16 12:44:55 +02:00
NathanSweet
d4f2011aba License headers. 2013-04-16 11:40:44 +02:00
Calvin Rien
0f767689f6 "using UnityEditor" is not necessary. 2013-04-15 18:32:08 -07:00
Calvin Rien
3dd401b342 Made Unity project directory structure more plugin compliant.
Added .sln for spine-csharp that compiles under MonoDevelop.  Modifie spine-csharp.csproj to compile under MonoDevelop (mac).
2013-04-15 18:04:13 -07:00
NathanSweet
d3bd35a0e3 Reorganized Unity project. 2013-04-15 12:02:48 +02:00
NathanSweet
a9d03f668f Unity runtime. 2013-04-15 11:17:13 +02:00