badlogic
2e034226d3
Merge branch '3.8' into 3.9-beta
2019-10-15 16:16:43 +02:00
badlogic
d31cbcc091
Merge branch '3.8' of https://github.com/EsotericSoftware/spine-runtimes into 3.8
2019-10-15 16:16:28 +02:00
badlogic
48ccb78a27
[corona] Updated mobdebug, fixed premultiplied alpha rendering. Closes #1520 .
2019-10-15 16:16:19 +02:00
Harald Csaszar
f56c373b44
[unity] added 3.8 addition changelog section to 3.9 changelog section as well.
2019-10-15 15:41:04 +02:00
Harald Csaszar
d593a3efbc
[unity] Added 'SpriteMask and RectMask2D' example scene to demonstrate mask setup.
2019-10-15 15:39:25 +02:00
Harald Csaszar
d3def95b08
[unity] Added 'SpriteMask and RectMask2D' example scene to demonstrate mask setup.
2019-10-15 15:36:23 +02:00
Harald Csaszar
c6669dbaa1
[unity] Fixed build error on Timeline UPM package and Unity 2018+ due to spine-timeline-editor.asmdef being included in normal build.
2019-10-15 14:26:59 +02:00
Harald Csaszar
39773969b6
[unity] Fixed build error on Timeline UPM package and Unity 2018+ due to spine-timeline-editor.asmdef being included in normal build.
2019-10-15 14:25:40 +02:00
Harald Csaszar
59fe662bc2
[unity] Fixed SkeletonRagdoll2D incorrect limit angles in Unity 2019.2+. Closes #1521 .
2019-10-14 19:14:21 +02:00
Harald Csaszar
241846c16c
[unity] Fixed SkeletonRagdoll2D incorrect limit angles in Unity 2019.2+. Closes #1521 .
2019-10-14 19:11:52 +02:00
NathanSweet
30a460d504
[libgdx] Allow listeners to be removed from event callbacks.
...
closes #464
2019-10-14 14:01:42 +02:00
NathanSweet
eb1c382a3b
[libgdx] Fixed tests.
...
AnimationStateTests failure was caused by a321aa76d556a618a09abb3adeb7473a6c099304, when `computeHold` was added, specifically `|| timeline instanceof EventTimeline`. The slight event order difference is unlikely to be an issue for anyone.
2019-10-14 13:59:39 +02:00
Harald Csaszar
bbbb1495b2
[unity] GetRepackedSkin allows to include normal maps (and other texture properties) during repacking via optional parameter. Closes #1519 .
2019-10-09 22:06:39 +02:00
Harald Csaszar
fc0a5df0db
[unity] GetRepackedSkin allows to include normal maps (and other texture properties) during repacking via optional parameter. Closes #1519 .
2019-10-09 22:06:12 +02:00
badlogic
d1e10474fe
Merge branch '3.8' into 3.9-beta
2019-10-09 15:32:11 +02:00
badlogic
83f6accde4
[ue4] Fixed multiple tracks example.
2019-10-09 15:31:54 +02:00
badlogic
cc840910ce
Merge branch '3.8' into 3.9-beta
2019-10-09 14:48:32 +02:00
badlogic
b4a1f6978b
[ue4] Added missing null check in bone driver component. Closes #1517 .
2019-10-09 14:48:16 +02:00
badlogic
c01612ce9e
Merge branch '3.8' into 3.9-beta
2019-10-09 14:39:55 +02:00
badlogic
3579d13188
[ue4] Fixed bone driver example map. See #1513 .
2019-10-09 14:39:43 +02:00
badlogic
19815ce574
[ue4] Fixed bone driver example map. See #1513 .
2019-10-09 14:38:30 +02:00
badlogic
644af9a26e
Updated CHANGELOG
2019-10-09 14:25:56 +02:00
badlogic
2ea060ed7a
Merge branch '3.8' into 3.9-beta
2019-10-09 14:25:35 +02:00
badlogic
7e7306ad7d
Updated CHANGELOG
2019-10-09 14:25:20 +02:00
badlogic
60f600ac7a
[ue4] Materials on SkeletonRendererComponent are now blueprint read and writeable. This allows setting dynamic material instances at runtime. Closes #1516 .
2019-10-09 14:24:37 +02:00
badlogic
a0d99cfa0b
Merge branch '3.8' into 3.9-beta
2019-10-09 14:18:02 +02:00
badlogic
f68ac18a82
[ts][webgl] Validate magnification filters before setting them in GLTexture. Closes #1508 .
2019-10-09 14:17:52 +02:00
badlogic
b96295b444
Updated changelog.
2019-10-09 13:50:23 +02:00
badlogic
fc0385cb3c
Merge branch '3.8' into 3.9-beta
2019-10-09 13:49:53 +02:00
badlogic
fe0b105fd1
Merge branch '3.8' of https://github.com/EsotericSoftware/spine-runtimes into 3.8
2019-10-09 13:49:36 +02:00
badlogic
007397c4c4
[cpp] Expose x and y of SkeletonData via getters/setters. Closes #1518 .
2019-10-09 13:49:04 +02:00
Harald Csaszar
9c865b7057
[unity] Fixed SetDefaultTextureSettings not being called on import. Existing texture settings are preserved. Closes #1514 .
2019-10-08 18:02:38 +02:00
Harald Csaszar
d517e32442
[unity] Fixed SetDefaultTextureSettings not being called on import. Existing texture settings are preserved. Closes #1514 .
2019-10-08 18:00:41 +02:00
Harald Csaszar
f0fa80b8ba
[unity] Fixed timeline editor asmdef file for newer unity versions. See commit e4fefcf. See #1262 .
2019-10-07 21:52:44 +02:00
Harald Csaszar
2031fe14db
[unity] Fixed timeline editor asmdef file for newer unity versions. See commit e4fefcf. See #1262 .
2019-10-07 21:51:05 +02:00
Harald Csaszar
09d3547b65
[unity] Added changelog section of recent 3.8 changes to 3.9 changelog section. See commit 22cdfc4.
2019-10-07 21:12:54 +02:00
Harald Csaszar
d8a69bd032
[unity] Updated timeline documentation and changelog to previous timeline feature commit f0b25c8. See #1262 .
2019-10-07 21:12:54 +02:00
Harald Csaszar
82a2c26d54
[unity] Updated timeline documentation and changelog to previous timeline feature commit f0b25c8. See #1262 .
2019-10-07 21:07:45 +02:00
badlogic
9862acb756
Merge branch '3.8' into 3.9-beta
2019-10-03 16:50:22 +02:00
badlogic
f619a972cb
Merge branch '3.8' of https://github.com/EsotericSoftware/spine-runtimes into 3.8
2019-10-03 16:50:06 +02:00
badlogic
4410672ce2
[ts] Updated all core API documentation. See #1506 .
2019-10-03 16:43:46 +02:00
Harald Csaszar
01a4c0c662
[unity] Fixed SkeletonGraphic displaying setup pose instead of first frame on freeze. Closes #1511 .
2019-10-03 16:04:19 +02:00
Harald Csaszar
e769b848da
[unity] Fixed SkeletonGraphic displaying setup pose instead of first frame on freeze. Closes #1511 .
2019-10-03 16:03:44 +02:00
Harald Csaszar
e4fefcfca1
[unity] Added multiple features to Timeline SpineAnimationStateClip such as playback speed, blending by overlap and synchronisation of MixDuration with blend duration. Adds preferences parameter "Use Blend Duration" which can be disabled to enable old behaviour. Fixes #1262 .
2019-10-03 15:40:06 +02:00
Harald Csaszar
f0b25c8a86
[unity] Added multiple features to Timeline SpineAnimationStateClip such as playback speed, blending by overlap and synchronisation of MixDuration with blend duration. Adds preferences parameter "Use Blend Duration" which can be disabled to enable old behaviour. Fixes #1262 .
2019-10-03 15:31:47 +02:00
Harald Csaszar
89c50a09fd
[unity] Adapted skeleton baking window to Unity 2018.3 prefab API and added it to context menu again. Closes #1471 .
2019-09-27 17:23:33 +02:00
Harald Csaszar
9c11431988
[unity] Adapted skeleton baking window to Unity 2018.3 prefab API and added it to context menu again. Closes #1471 .
2019-09-27 17:22:19 +02:00
Harald Csaszar
3dfe37c67c
[untiy] Fixed a compile error when building executable (Texture2D.alphaIsTransparency exists only in editor).
2019-09-27 12:05:02 +02:00
Harald Csaszar
19bbd5519f
[untiy] Fixed a compile error when building executable (Texture2D.alphaIsTransparency exists only in editor).
2019-09-27 12:03:50 +02:00
Harald Csaszar
eb086a07e8
[unity] Fixed ignored SkeletonAnimation looping change when AnimationName is the same. Closes #1396 .
2019-09-26 18:44:50 +02:00