Mario Zechner
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cf39537518
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[sdl] Formatting
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2025-08-27 12:47:18 +02:00 |
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Mario Zechner
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927e2e8f3f
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[sdl] Updated to latest spine-cpp/spine-c
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2025-08-27 12:42:27 +02:00 |
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Mario Zechner
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b544dd99ed
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[formatters] C/C++ formatting
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2025-07-15 22:56:12 +02:00 |
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Nathan Sweet
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f08d58dc98
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License header update.
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2025-04-05 13:42:13 -04:00 |
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Mario Zechner
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bf0a33876a
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Formatting
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2024-07-02 12:32:59 +02:00 |
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Mario Zechner
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d3c8ccbfc1
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[sdl] Better leak detection in example
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2024-07-01 15:48:34 +02:00 |
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Mario Zechner
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aaa9b81628
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Formatting
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2024-05-21 13:17:23 +02:00 |
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Mario Zechner
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b8f0aaaacc
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[cpp] Skeleton.getBounds() optionally applies clipping, see #2515
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2024-05-21 12:29:42 +02:00 |
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Mario Zechner
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cb3aa4ec7c
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[sdl] Use PMA asset in example, formatting, port to C backend
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2024-05-21 11:55:53 +02:00 |
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Mario Zechner
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5e34031c1a
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[sdl] 4.2 port
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2024-04-16 15:22:25 +02:00 |
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Mario Zechner
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4047f1ba07
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Updated license headers.
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2023-07-31 13:29:16 +02:00 |
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badlogic
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3b1e86d57a
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Merge branch '4.1' of https://github.com/esotericsoftware/spine-runtimes into 4.1
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2022-08-05 12:32:28 +02:00 |
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badlogic
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34cc5934e2
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[sdl] Fix build on Windows, set working dir for VS debugger
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2022-08-05 12:32:21 +02:00 |
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Mario Zechner
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3e0349e94f
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[c] Formatting.
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2022-08-05 08:51:03 +02:00 |
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Mario Zechner
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787af434ff
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[sdl] Updated README, copying example files, fix gnu-sed macOS issue
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2022-08-02 11:56:19 +02:00 |
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Mario Zechner
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2b69bb2af5
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[sdl] Fix up texture loader in C implementation.
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2022-08-02 10:45:32 +02:00 |
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Mario Zechner
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5cd5a26186
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[sdl] C++ runtime complete.
Unsupported:
- premultiplied alpha
- screen blend mode
- two color tint
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2022-08-01 16:50:07 +02:00 |
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Mario Zechner
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af9561de19
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[sdl] Broken renderer.
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2022-07-29 18:22:09 +02:00 |
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Mario Zechner
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28a614177d
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[sdl] Texture loader.
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2022-07-29 17:26:42 +02:00 |
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Mario Zechner
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a03c92f7f2
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[sdl] Add stb_image.h for image loading.
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2022-07-29 17:01:27 +02:00 |
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Mario Zechner
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e7043f3bd2
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[sdl] Initial scafold.
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2022-07-29 16:24:15 +02:00 |
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