Davide Tantillo
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9b5dcdac1f
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[haxe] Physics porting completed - Added 4 physics examples
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2024-04-16 13:01:37 +02:00 |
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Davide Tantillo
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bb9d23c4d0
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[haxe] Physics porting - Missing Skeleton loaders, examples and TODO
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2024-04-13 18:31:10 +02:00 |
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Mario Zechner
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a7bb103ec9
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[haxe] Fix Scene touch handling, fix PathConstraint
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2023-10-24 18:52:55 +02:00 |
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Mario Zechner
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f2f1a8ce46
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[haxe] Fix SkeletonSprite.advanceTime to use the actual delta time.
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2023-09-14 12:26:34 +02:00 |
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Mario Zechner
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8f8bf06610
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[haxe] License headers.
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2023-09-14 11:33:15 +02:00 |
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Mario Zechner
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9eab06f3ba
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[haxe] Fix texture atlas loading, sequence example.
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2023-09-13 19:35:30 +02:00 |
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Mario Zechner
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fdfc4642ad
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[haxe] minimal scene framework, fixes for Haxe C++, clean-up of API
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2023-09-13 15:36:03 +02:00 |
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Mario Zechner
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4cc4f15f47
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[haxe] Fix json parsing, rendering.
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2023-09-12 17:44:06 +02:00 |
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Mario Zechner
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30311f2cd8
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[haxe] More porting from 4.0 -> 4.1, WIP
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2023-09-11 14:06:13 +02:00 |
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Mario Zechner
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ec0ff67084
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[haxe] Initial commit
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2023-09-08 14:06:49 +02:00 |
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