10 Commits

Author SHA1 Message Date
Davide Tantillo
9b5dcdac1f [haxe] Physics porting completed - Added 4 physics examples 2024-04-16 13:01:37 +02:00
Davide Tantillo
bb9d23c4d0 [haxe] Physics porting - Missing Skeleton loaders, examples and TODO 2024-04-13 18:31:10 +02:00
Mario Zechner
a7bb103ec9 [haxe] Fix Scene touch handling, fix PathConstraint 2023-10-24 18:52:55 +02:00
Mario Zechner
f2f1a8ce46 [haxe] Fix SkeletonSprite.advanceTime to use the actual delta time. 2023-09-14 12:26:34 +02:00
Mario Zechner
8f8bf06610 [haxe] License headers. 2023-09-14 11:33:15 +02:00
Mario Zechner
9eab06f3ba [haxe] Fix texture atlas loading, sequence example. 2023-09-13 19:35:30 +02:00
Mario Zechner
fdfc4642ad [haxe] minimal scene framework, fixes for Haxe C++, clean-up of API 2023-09-13 15:36:03 +02:00
Mario Zechner
4cc4f15f47 [haxe] Fix json parsing, rendering. 2023-09-12 17:44:06 +02:00
Mario Zechner
30311f2cd8 [haxe] More porting from 4.0 -> 4.1, WIP 2023-09-11 14:06:13 +02:00
Mario Zechner
ec0ff67084 [haxe] Initial commit 2023-09-08 14:06:49 +02:00