Mario Zechner
482e28bb22
Merge pull request #650 from halx99/patch-1
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#Use Data::takeBuffer replace deep copy data.
2016-07-28 08:53:23 +02:00
halx99
4f3a82834c
#Use Data::takeBuffer replace deep copy data.
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Avoid unnecessary memory alloc & copy
2016-07-28 11:21:34 +08:00
pharan
e23bec8ddb
[unity] Unified interfaces for Skeleton instance components. Used by SpineAttributeDrawers.
2016-07-27 05:40:33 +08:00
John
a7661270c0
[unity] BoneFollower same-GameObject editor guard.
2016-07-23 00:27:58 +08:00
John
afffdbe383
[unity] Fixed addTangents field.
2016-07-22 04:20:55 +08:00
pharan
c744c9a7d7
[unity] Minor editor changes.
2016-07-21 22:32:33 +08:00
Alexander Brazie
5532ca290d
[Unity] Added BoundingBoxFollower.isTrigger ( #635 )
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* Added isTrigger variable to bounding box followers
IsTrigger added to bounding box follower.
* Added isTrigger variable to bounding box followers
Same as the last one.
2016-07-21 22:24:20 +08:00
John
77c4cdc1e4
[unity] SkeletonRenderer Update (Tangents, MeshGeneration) ( #646 )
2016-07-21 22:23:21 +08:00
Mario Zechner
b564ad4503
Merge pull request #644 from iboB/master
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[spine-c] Fixed uninitialized value
2016-07-19 22:02:23 +02:00
Borislav Stanimirov
a1c6e8f476
[spine-c] Fixed uninitialized value
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* First space of path constraint spaces remained uninitialized
* This led to various visual bugs with path constraints
2016-07-19 19:56:16 +03:00
Mario Zechner
15326810c3
Merge pull request #643 from iboB/master
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[spine-c] Fixed calculation of number of path constraint timelines.
2016-07-19 12:04:55 +02:00
Borislav Stanimirov
0bb60cfb52
[spine-c] Fixed calculation of number of path constraint timelines.
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* The json structure is that the path constraint timelines are added per path constraint
* Instead of the number of timelines what was calculated was the number of path constraints for which we have timelines
* If there were more timelines than path constraints, this led to memory corruption (writing past the buffer)
2016-07-19 12:49:16 +03:00
badlogic
1d73c3e220
[cocos2d-objc] Closes #442 , loading sprites concurrently may crash in spSkeletonData_readSkeletonDataFile and spAtlas_createFromFile due to the underlying Cocos2D-ObjC implementations of spUtils_readFile and _spAtlasPage_createTexture not being thread safe
2016-07-18 17:42:01 +02:00
badlogic
ffafd67873
[cocos2dx] Added SkeletonAnimation::findAnimation, closes #285
2016-07-18 17:01:47 +02:00
badlogic
0d66cf3458
Merge branch 'master' of https://github.com/esotericsoftware/spine-runtimes
2016-07-18 16:50:31 +02:00
badlogic
103ba493d6
[cocos2dx] Closes #370 , fix primitives deprecation in debug renderer
2016-07-18 16:50:02 +02:00
Mario Zechner
e4cff0a319
Merge pull request #382 from SilverThorax/master
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[LUA] Added missing require
2016-07-18 16:37:47 +02:00
Mario Zechner
16489aaf58
Merge pull request #414 from PrettySimple/patch-2
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[as3] Fix strange behaviour of listeners
2016-07-18 16:30:24 +02:00
badlogic
db05421930
[cocos2dx] Closes #605 , crash on iOS when system UI is triggered.
2016-07-18 16:19:55 +02:00
badlogic
506796c667
Merge branch 'master' of https://github.com/esotericsoftware/spine-runtimes
2016-07-18 16:18:23 +02:00
Mario Zechner
839c9e832b
Merge pull request #454 from Kabuto85/master
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Fixed error reported by address sanitizer
2016-07-18 16:17:57 +02:00
Mario Zechner
da186461ed
Merge pull request #559 from sepharoth213/threejs-fixes
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Fixes for threejs example
2016-07-18 16:08:25 +02:00
badlogic
8ec8212c5d
[cocos2dx] Closes #610 , closes #627
2016-07-18 16:03:15 +02:00
Mario Zechner
d83a744058
Merge pull request #620 from Shchvova/master
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[lua][corona] Initial Lua and Corona Atlas support
2016-07-18 16:00:53 +02:00
badlogic
6e09fb8512
[cocos2dx] Closes #378 , bounding box will have zero width/height if all attachments are invisible
2016-07-18 15:23:38 +02:00
badlogic
1c192cc3fb
[cocos2d-x] Closes #472 , fail gracefully if file is not found
2016-07-18 15:08:45 +02:00
badlogic
f4f4c3ee91
[c] Fixed resizing of world vertices array for open paths in PathConstraint.c
2016-07-18 14:31:44 +02:00
badlogic
3bbba1bd72
[starling] Added vine sample to repro #640 , no luck.
2016-07-18 14:18:39 +02:00
badlogic
e92c463fad
[as3] Fixes half of #640 , color assignment in ColorTimeline was wrong.
2016-07-18 14:10:45 +02:00
badlogic
e4d7af39b1
Merge branch 'master' of https://github.com/esotericsoftware/spine-runtimes
2016-07-18 14:09:10 +02:00
badlogic
f81d0aa1b3
[c] Closes 631, atlas page repeat modes weren't parsed properly
2016-07-18 14:08:41 +02:00
John
791b0a3b2f
[unity] Reduced foreach use in SkeletonUtility.
2016-07-16 23:55:59 +08:00
Mario Zechner
bfa6f7dccd
Merge pull request #636 from iboB/master
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[spine-c] Fixed spBone_worldToLocalRotationY
2016-07-15 12:40:36 +02:00
Mario Zechner
77ac24d393
Merge pull request #638 from EsotericSoftware/as3-update-3.3.0
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[as3][starling] Update to 3.4, update to Starling 2.0
2016-07-15 12:27:45 +02:00
badlogic
d281f2a358
[as3][starling] Updated README.mds
2016-07-15 12:20:20 +02:00
badlogic
efa2f89289
[as3][starling] Updated ActionScript 3 and Starling runtime to Spine 3.4, now with paths and shearing. Check out new starling tank sample
2016-07-15 12:12:02 +02:00
pharan
5611de296d
[unity] Minor SkeletonGraphic fixes.
2016-07-15 14:44:23 +08:00
pharan
0e883f3e3c
[unity] BoneFollower.followSkeletonFlip
2016-07-15 14:22:30 +08:00
Borislav Stanimirov
b795ba2f4e
Fixed spBone_worldToLocalRotationY
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* crashes when bone has no parent
* doesn't calculate local rotation when bone has parent
2016-07-14 20:08:52 +03:00
John
7e5aa7db2b
[unity] Update compatibility message.
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Spine 3.4 was a major launcher and editor update but required no runtime changes.
2016-07-13 22:57:29 +08:00
NathanSweet
05c7cde3c0
Merge remote-tracking branch 'origin/master'
2016-07-13 14:26:14 +02:00
NathanSweet
e16df6cbd4
Examples updated to 3.4.00.
2016-07-13 14:26:04 +02:00
badlogic
17a08e674c
[c][sfml][cocos2d-objc][cocos2d-x][csharp][monogame][xna][unity] Updated README.mds to reflect version compatibility
2016-07-12 17:07:30 +02:00
badlogic
3de5fe4ea3
[as3][starling] Added default constructors to base classes. Changed project settings to use Air 22. Updated Starling runtime to Starling 2.0, removing PolygonBatch etc. Smoothing and pre-multiplied alpha support currently missing.
2016-07-12 14:18:29 +02:00
badlogic
413bda2de6
[as3][starling] Fixed up AS3 README.md, updated FDT projects to use latest AIR and Flash Player (22) class libraries. Needed for Starling 2.0 and mesh support in pure Flash API
2016-07-11 14:52:44 +02:00
John
5e08751fb8
[spine-unity] Fix BoundingBoxFollower type check.
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Slots that are set to an `Attachment` that is not a `BoundingBoxAttachment` will treat it as null instead of ignoring it or throwing an exception.
2016-07-11 10:13:57 +08:00
John
2fdd820da0
[spine-unity] SkeletonRenderer fix null 1st material.
2016-07-11 09:53:30 +08:00
John
d6dc425817
[spine-unity] Clarify BoundingBoxFollower behavior in editor. ( #630 )
2016-07-11 09:40:38 +08:00
NathanSweet
e0c2db276f
Removed hardcoded version.
2016-07-08 01:51:31 +02:00
NathanSweet
42da9a7ea6
Merge remote-tracking branch 'origin/master'
2016-07-06 16:45:45 +02:00