1971 Commits

Author SHA1 Message Date
Mario Zechner
482e28bb22 Merge pull request #650 from halx99/patch-1
#Use Data::takeBuffer replace deep copy data.
2016-07-28 08:53:23 +02:00
halx99
4f3a82834c #Use Data::takeBuffer replace deep copy data.
Avoid unnecessary memory alloc & copy
2016-07-28 11:21:34 +08:00
pharan
e23bec8ddb [unity] Unified interfaces for Skeleton instance components. Used by SpineAttributeDrawers. 2016-07-27 05:40:33 +08:00
John
a7661270c0 [unity] BoneFollower same-GameObject editor guard. 2016-07-23 00:27:58 +08:00
John
afffdbe383 [unity] Fixed addTangents field. 2016-07-22 04:20:55 +08:00
pharan
c744c9a7d7 [unity] Minor editor changes. 2016-07-21 22:32:33 +08:00
Alexander Brazie
5532ca290d [Unity] Added BoundingBoxFollower.isTrigger (#635)
* Added isTrigger variable to bounding box followers

IsTrigger added to bounding box follower.

* Added isTrigger variable to bounding box followers

Same as the last one.
2016-07-21 22:24:20 +08:00
John
77c4cdc1e4 [unity] SkeletonRenderer Update (Tangents, MeshGeneration) (#646) 2016-07-21 22:23:21 +08:00
Mario Zechner
b564ad4503 Merge pull request #644 from iboB/master
[spine-c] Fixed uninitialized value
2016-07-19 22:02:23 +02:00
Borislav Stanimirov
a1c6e8f476 [spine-c] Fixed uninitialized value
* First space of path constraint spaces remained uninitialized
* This led to various visual bugs with path constraints
2016-07-19 19:56:16 +03:00
Mario Zechner
15326810c3 Merge pull request #643 from iboB/master
[spine-c] Fixed calculation of number of path constraint timelines.
2016-07-19 12:04:55 +02:00
Borislav Stanimirov
0bb60cfb52 [spine-c] Fixed calculation of number of path constraint timelines.
* The json structure is that the path constraint timelines are added per path constraint
* Instead of the number of timelines what was calculated was the number of path constraints for which we have timelines
* If there were more timelines than path constraints, this led to memory corruption (writing past the buffer)
2016-07-19 12:49:16 +03:00
badlogic
1d73c3e220 [cocos2d-objc] Closes #442, loading sprites concurrently may crash in spSkeletonData_readSkeletonDataFile and spAtlas_createFromFile due to the underlying Cocos2D-ObjC implementations of spUtils_readFile and _spAtlasPage_createTexture not being thread safe 2016-07-18 17:42:01 +02:00
badlogic
ffafd67873 [cocos2dx] Added SkeletonAnimation::findAnimation, closes #285 2016-07-18 17:01:47 +02:00
badlogic
0d66cf3458 Merge branch 'master' of https://github.com/esotericsoftware/spine-runtimes 2016-07-18 16:50:31 +02:00
badlogic
103ba493d6 [cocos2dx] Closes #370, fix primitives deprecation in debug renderer 2016-07-18 16:50:02 +02:00
Mario Zechner
e4cff0a319 Merge pull request #382 from SilverThorax/master
[LUA] Added missing require
2016-07-18 16:37:47 +02:00
Mario Zechner
16489aaf58 Merge pull request #414 from PrettySimple/patch-2
[as3] Fix strange behaviour of listeners
2016-07-18 16:30:24 +02:00
badlogic
db05421930 [cocos2dx] Closes #605, crash on iOS when system UI is triggered. 2016-07-18 16:19:55 +02:00
badlogic
506796c667 Merge branch 'master' of https://github.com/esotericsoftware/spine-runtimes 2016-07-18 16:18:23 +02:00
Mario Zechner
839c9e832b Merge pull request #454 from Kabuto85/master
Fixed error reported by address sanitizer
2016-07-18 16:17:57 +02:00
Mario Zechner
da186461ed Merge pull request #559 from sepharoth213/threejs-fixes
Fixes for threejs example
2016-07-18 16:08:25 +02:00
badlogic
8ec8212c5d [cocos2dx] Closes #610, closes #627 2016-07-18 16:03:15 +02:00
Mario Zechner
d83a744058 Merge pull request #620 from Shchvova/master
[lua][corona] Initial Lua and Corona Atlas support
2016-07-18 16:00:53 +02:00
badlogic
6e09fb8512 [cocos2dx] Closes #378, bounding box will have zero width/height if all attachments are invisible 2016-07-18 15:23:38 +02:00
badlogic
1c192cc3fb [cocos2d-x] Closes #472, fail gracefully if file is not found 2016-07-18 15:08:45 +02:00
badlogic
f4f4c3ee91 [c] Fixed resizing of world vertices array for open paths in PathConstraint.c 2016-07-18 14:31:44 +02:00
badlogic
3bbba1bd72 [starling] Added vine sample to repro #640, no luck. 2016-07-18 14:18:39 +02:00
badlogic
e92c463fad [as3] Fixes half of #640, color assignment in ColorTimeline was wrong. 2016-07-18 14:10:45 +02:00
badlogic
e4d7af39b1 Merge branch 'master' of https://github.com/esotericsoftware/spine-runtimes 2016-07-18 14:09:10 +02:00
badlogic
f81d0aa1b3 [c] Closes 631, atlas page repeat modes weren't parsed properly 2016-07-18 14:08:41 +02:00
John
791b0a3b2f [unity] Reduced foreach use in SkeletonUtility. 2016-07-16 23:55:59 +08:00
Mario Zechner
bfa6f7dccd Merge pull request #636 from iboB/master
[spine-c] Fixed spBone_worldToLocalRotationY
2016-07-15 12:40:36 +02:00
Mario Zechner
77ac24d393 Merge pull request #638 from EsotericSoftware/as3-update-3.3.0
[as3][starling] Update to 3.4, update to Starling 2.0
2016-07-15 12:27:45 +02:00
badlogic
d281f2a358 [as3][starling] Updated README.mds 2016-07-15 12:20:20 +02:00
badlogic
efa2f89289 [as3][starling] Updated ActionScript 3 and Starling runtime to Spine 3.4, now with paths and shearing. Check out new starling tank sample 2016-07-15 12:12:02 +02:00
pharan
5611de296d [unity] Minor SkeletonGraphic fixes. 2016-07-15 14:44:23 +08:00
pharan
0e883f3e3c [unity] BoneFollower.followSkeletonFlip 2016-07-15 14:22:30 +08:00
Borislav Stanimirov
b795ba2f4e Fixed spBone_worldToLocalRotationY
* crashes when bone has no parent
* doesn't calculate local rotation when bone has parent
2016-07-14 20:08:52 +03:00
John
7e5aa7db2b [unity] Update compatibility message.
Spine 3.4 was a major launcher and editor update but required no runtime changes.
2016-07-13 22:57:29 +08:00
NathanSweet
05c7cde3c0 Merge remote-tracking branch 'origin/master' 2016-07-13 14:26:14 +02:00
NathanSweet
e16df6cbd4 Examples updated to 3.4.00. 2016-07-13 14:26:04 +02:00
badlogic
17a08e674c [c][sfml][cocos2d-objc][cocos2d-x][csharp][monogame][xna][unity] Updated README.mds to reflect version compatibility 2016-07-12 17:07:30 +02:00
badlogic
3de5fe4ea3 [as3][starling] Added default constructors to base classes. Changed project settings to use Air 22. Updated Starling runtime to Starling 2.0, removing PolygonBatch etc. Smoothing and pre-multiplied alpha support currently missing. 2016-07-12 14:18:29 +02:00
badlogic
413bda2de6 [as3][starling] Fixed up AS3 README.md, updated FDT projects to use latest AIR and Flash Player (22) class libraries. Needed for Starling 2.0 and mesh support in pure Flash API 2016-07-11 14:52:44 +02:00
John
5e08751fb8 [spine-unity] Fix BoundingBoxFollower type check.
Slots that are set to an `Attachment` that is not a `BoundingBoxAttachment` will treat it as null instead of ignoring it or throwing an exception.
2016-07-11 10:13:57 +08:00
John
2fdd820da0 [spine-unity] SkeletonRenderer fix null 1st material. 2016-07-11 09:53:30 +08:00
John
d6dc425817 [spine-unity] Clarify BoundingBoxFollower behavior in editor. (#630) 2016-07-11 09:40:38 +08:00
NathanSweet
e0c2db276f Removed hardcoded version. 2016-07-08 01:51:31 +02:00
NathanSweet
42da9a7ea6 Merge remote-tracking branch 'origin/master' 2016-07-06 16:45:45 +02:00