badlogic
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4b8b4a4adf
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Updated CHANGELOG.
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2018-08-14 16:16:52 +02:00 |
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badlogic
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fd7b0caec4
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[lua] Ported stretchy IK.
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2018-08-14 16:12:15 +02:00 |
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badlogic
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a506047242
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[c] Ported stretchy IK, fixed warnings.
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2018-08-14 15:05:40 +02:00 |
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badlogic
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b4d71f68c2
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[cpp] Bone length fix for stretchy IK.
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2018-08-14 14:32:41 +02:00 |
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badlogic
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4b66fffcd7
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[cpp] Updated samples to include stretch IK flag, implemented stretchy IK for C++.
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2018-08-14 14:30:11 +02:00 |
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badlogic
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a6dcbc61e3
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[cocos2dx] Fix for tint black in 3.7 branch.
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2018-08-13 16:47:36 +02:00 |
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badlogic
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bd778ba417
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Merge branch '3.6' into 3.7-beta
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2018-08-13 16:36:38 +02:00 |
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badlogic
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ce536558e5
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[cocos2dx] Tint black did not work, didn't multiple dark color with skeleton/attachment color. Closes #1158.
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2018-08-13 16:34:06 +02:00 |
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badlogic
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5f9bc785cb
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[ue4][cpp] UE4 pulls in various system headers on macOS that collide with our types. Fixes #1150.
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2018-08-13 14:09:43 +02:00 |
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pharan
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e04e587abc
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[unity] Some cleanup of SkeletonGhost inspector and new Initialize(overwrite) method.
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2018-08-10 23:52:28 +08:00 |
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pharan
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7580db5701
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[unity] SetSlotAttachmentsToSetupPose extension.
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2018-08-10 23:51:46 +08:00 |
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pharan
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5f28ce21d6
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[unity] Some inspector improvements.
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2018-08-10 23:51:07 +08:00 |
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badlogic
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1c86d63941
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[cpp] Fixes #1159, illegal memory access in Vector.
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2018-08-10 11:52:59 +02:00 |
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badlogic
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d3e37284fc
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Merge branch '3.6' into 3.7-beta
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2018-08-10 11:14:01 +02:00 |
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badlogic
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a578be88e0
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[cocos2dx][c] Fixed call to spVertexAttachment_computeWorldVertices, as well as count calcalculation.
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2018-08-10 11:11:15 +02:00 |
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badlogic
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4005ff2ad4
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Merge branch '3.6' into 3.7-beta
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2018-08-09 15:02:55 +02:00 |
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badlogic
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9a428a02b8
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[c] Fixes #1148, revert changes to spVertexAttachment_computeWorldVertices. Vertex size must be a multiple of 4, which explains why #1148 failed.
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2018-08-09 14:59:09 +02:00 |
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badlogic
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58d98ee667
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[love] Fixed crash in Love 0.11, blend mode multiply requires everything to be PMA.
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2018-08-07 10:10:36 +02:00 |
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Mario Zechner
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8621472bb4
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[as3] Ported stretchy IK. See #1142.
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2018-08-06 16:08:47 +02:00 |
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Mario Zechner
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cdc2d5bc88
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[ts] Ported stretchy IK. See #1142.
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2018-08-06 15:09:08 +02:00 |
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Mario Zechner
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ac7fe7ca80
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Updated examples to 3.7, including stretchy ik.
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2018-08-03 14:57:10 +02:00 |
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pharan
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b4db3b2114
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[unity] Handle varying CopyTexture support.
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2018-08-02 10:20:46 +08:00 |
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Mario Zechner
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6b56eb0d95
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[as3][starling] Updated to Player version 30.0.
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2018-08-01 16:30:13 +02:00 |
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Mario Zechner
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13924a04e9
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Final ignores.
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2018-08-01 16:16:10 +02:00 |
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Mario Zechner
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141b0035c6
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And more ignores.
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2018-08-01 16:15:37 +02:00 |
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Mario Zechner
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2d52ca9673
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More git ignores.
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2018-08-01 16:07:07 +02:00 |
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79d1876cba
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Added .metadata to .gitignore.
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2018-08-01 15:51:03 +02:00 |
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pharan
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b0a19f30c4
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[unity] Remove old Texture.Apply calls.
This is a breaking change to the AtlasRegion.ToTexture API. But the callers only need to remove the applyImmediately arg for it to work correctly.
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2018-08-01 17:15:03 +08:00 |
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pharan
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70cebf6dcc
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[unity] Use nonallocating texture copy.
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2018-08-01 17:01:21 +08:00 |
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badlogic
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2199b5a2ea
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Merge branch '3.7-beta' of https://github.com/esotericsoftware/spine-runtimes into 3.7-beta
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2018-07-24 16:33:27 +02:00 |
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badlogic
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5087cd0373
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[cpp] Closes #1149, C++ EventTimeline had a bug that prevented it from firing events.
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2018-07-24 16:33:20 +02:00 |
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badlogic
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51f73fab6e
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[ue4] Fixed flipx/flipy in samples.
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2018-07-24 15:47:47 +02:00 |
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badlogic
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77d495bc6d
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[ue4] Ported flipX/flipY -> scaleX/scaleY change. See #1142.
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2018-07-24 15:16:23 +02:00 |
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badlogic
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84dcd6ba25
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[lua] Ported flipX/flipY -> scaleX/scaleY change. See #1142.
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2018-07-24 15:01:20 +02:00 |
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badlogic
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fb67ada3d8
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[as3] Ported flipX/flipY -> scaleX/scaleY change. See #1142.
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2018-07-24 14:39:54 +02:00 |
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badlogic
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486fa7eebf
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Merge branch '3.7-beta' of https://github.com/esotericsoftware/spine-runtimes into 3.7-beta
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2018-07-24 13:03:11 +02:00 |
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badlogic
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5aab588928
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[c][cpp] Ported flipX/flipY -> scaleX/scaleY change. See #1142.
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2018-07-23 15:16:21 +02:00 |
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badlogic
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172bf22d84
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[ts] Ported flipX/flipY -> scaleX/scaleY change. See #1142.
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2018-07-23 14:43:19 +02:00 |
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pharan
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c4c9743d8d
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[unity] Fix new folders AnimationReferenceAsset.
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2018-07-20 03:19:40 +08:00 |
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pharan
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3b750c2612
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[unity] Fix new folders AnimationReferenceAsset.
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2018-07-20 03:16:28 +08:00 |
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pharan
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ad224c4ef4
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[unity] Docs/handling for SkeletonGraphicMirror.
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2018-07-20 02:56:52 +08:00 |
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pharan
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9791d3a0d5
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[unity] Docs/ handling for SkeletonGraphicMirror.
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2018-07-20 02:56:15 +08:00 |
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pharan
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04b7edc617
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Merge branch '3.6' into 3.7-beta
# Conflicts:
# spine-unity/Assets/Spine/Runtime/spine-unity/Modules/SkeletonGraphic/SkeletonGraphic.cs
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2018-07-20 02:41:55 +08:00 |
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pharan
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7d90095aca
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Merge branch '3.6' of https://github.com/EsotericSoftware/spine-runtimes into 3.6
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2018-07-20 02:35:44 +08:00 |
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pharan
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5ce7642cf1
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[unity] Add SkeletonGraphic mirroring.
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2018-07-20 02:35:13 +08:00 |
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badlogic
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b878d16eac
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Merge branch '3.6' into 3.7-beta
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2018-07-19 16:54:10 +02:00 |
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badlogic
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e897dcafa5
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[c] Closes #1148, count in vertex attachment computation was wrong when stride was <> 2.
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2018-07-19 16:53:59 +02:00 |
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badlogic
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8a14924859
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[c] Closes #1148, count in vertex attachment computation was wrong when stride was <> 2.
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2018-07-19 16:53:00 +02:00 |
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badlogic
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0284abe548
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[cpp][sfml] Removed Atlas::dispose, merged into destructor. Destructor calls TextureLoader::unload now. Fixed up SFML backend accordingly.
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2018-07-18 15:05:23 +02:00 |
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badlogic
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d640ac4bce
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Merge branch '3.7-beta' of https://github.com/esotericsoftware/spine-runtimes into 3.7-beta
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2018-07-18 14:43:17 +02:00 |
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