32 Commits

Author SHA1 Message Date
Mario Zechner
de697385fc [runtimes] Fix up README.md files using correct editor version. 2021-06-14 15:31:17 +02:00
Mario Zechner
4be695bf28 [as3] Ensure clipper.clipEnd() is called appropriately. See #1694 2021-06-14 15:23:41 +02:00
Nathan Sweet
c8f5d2f6dd Updated README and launch configuration for latest VS Code and download links. 2021-05-22 22:33:10 -04:00
badlogic
0fa20f151f Merge branch '3.8' into 3.9-beta 2019-10-29 17:29:06 +01:00
badlogic
55fde3217d [as3][starling] Removed FDT support, added Visual Studio Code support instead. See the updated READMEs for spine-as3 and spine-starling for more information on required software and how to run and compile the examples and SWCs. 2019-10-29 17:28:51 +01:00
badlogic
f2be7423da Updated README.mds to specify correct Spine Editor version compatibility. 2019-08-05 14:54:07 +02:00
badlogic
bbce5b915d Updated README.mds. 2019-06-26 13:53:12 +02:00
badlogic
849e9acc7e Updated READMEs. 2019-05-03 10:51:33 +02:00
badlogic
ca6a6fc930 Updated all READMEs. 2018-06-08 14:18:51 +02:00
badlogic
d0cc44bfdb Fixed URLs in READMEs, replaced most with relative links, so URLs point to correct branch. 2017-10-04 15:08:22 +02:00
badlogic
dfb8861de4 Updated supported versions in README.md 2017-07-12 11:25:54 +02:00
badlogic
3be988e12f Updated READMEs to point to correct zips 2017-07-12 11:20:55 +02:00
badlogic
1e7a31747d [as3] Updated README.md to mention latest Flash runtime 2016-11-29 13:21:14 +01:00
NathanSweet
d52d2e72ee Updated READMEs, supported version is 3.5.xx. 2016-11-15 23:29:27 +01:00
NathanSweet
f63561085a List explicit Spine editor version that is supported. 2016-10-13 22:55:04 +02:00
badlogic
ef50131431 [runtimes] Updated all LICENSE files and README.mds 2016-10-13 15:21:05 +02:00
badlogic
d281f2a358 [as3][starling] Updated README.mds 2016-07-15 12:20:20 +02:00
badlogic
413bda2de6 [as3][starling] Fixed up AS3 README.md, updated FDT projects to use latest AIR and Flash Player (22) class libraries. Needed for Starling 2.0 and mesh support in pure Flash API 2016-07-11 14:52:44 +02:00
NathanSweet
e834982b49 Updated READMEs for v3.3 support. 2016-06-20 19:26:05 +02:00
NathanSweet
8d7f761311 spine-libgdx updated to 3.2.00.
* Added transform constraint rotate, scale, and shear offsets and mixes.
* Added TransformConstraintTimeline.
* Added bone shearing.
* Added ShearTimeline.
* Changed Skeleton#updateCache.
* Changed JSON and binary formats. Some binary format fields and enums were rearranged for consistency -- sorry, but it's better for the long term. Docs for both are up to date.
http://esotericsoftware.com/spine-json-format
http://esotericsoftware.com/spine-binary-format
2016-04-26 22:51:04 +02:00
NathanSweet
1ccfaab4c9 spine-as3 updated to v3.1. 2016-04-15 17:40:32 +02:00
NathanSweet
d0d7e64b43 Docs: added a note to runtimes that don't yet support the binary format. 2016-04-07 22:50:00 +02:00
NathanSweet
a60a0d1b78 Documentation. 2016-04-04 10:19:37 +02:00
NathanSweet
1fb85097e0 Fixed links.
closes #533
2016-04-04 10:10:09 +02:00
NathanSweet
4f3ccc2c51 List the supported editor version on each runtime README.
closes #526
2016-04-03 19:10:47 +02:00
NathanSweet
d22073b1a3 Docs 2016-02-25 08:47:23 +01:00
NathanSweet
f06fbb3d8d Clarified licensing on runtimes pages. 2015-07-30 22:44:47 +02:00
Nathan Sweet
9a27f11816 Update README.md 2014-11-13 00:47:52 +01:00
Nathan Sweet
34ae588e67 Update README.md 2014-02-13 19:10:36 +01:00
NathanSweet
661a0436bc Documentation 2014-01-20 04:51:20 +01:00
NathanSweet
44ba6c4832 Documentation 2014-01-19 19:26:07 +01:00
NathanSweet
4adb4af985 Documentation 2014-01-19 17:52:31 +01:00