Mario Zechner
97d49b37b7
License header update
2025-05-26 13:24:06 +02:00
Harald Csaszar
f8352dce0a
[unity] Ported 4.2-beta physics. Updated skeleton assets.
2023-11-17 17:18:18 +01:00
Mario Zechner
4047f1ba07
Updated license headers.
2023-07-31 13:29:16 +02:00
Harald Csaszar
01b8c06800
[csharp] Code cleanup: replaced var with explicit type names.
2023-01-10 13:03:56 +01:00
Harald Csaszar
a135288a7c
Merge branch '4.0' into 4.1-beta
2021-11-03 20:06:47 +01:00
Harald Csaszar
c94cad7403
[unity] Minor: formatting fixes.
2021-11-03 20:03:49 +01:00
Harald Csaszar
e11dea1497
[unity] Minor refactoring: renamed a preprocessor constant.
2021-11-03 19:57:14 +01:00
Harald Csaszar
f2cf39cfb6
Merge branch '4.0' into 4.1-beta
2021-11-03 19:52:46 +01:00
Harald Csaszar
69460f3bd6
[unity] Fixed SkeletonRagdoll2D behaviour being wrong in Unity 2020.3+. Closes #1977 .
2021-11-03 19:47:38 +01:00
Nathan Sweet
96a998b82d
Spine Runtimes License Agreement update (September 24, 2021).
2021-09-24 18:18:19 -10:00
Mario Zechner
d12b15ca8d
[csharp] Format all source code using formatters/.editorconfig
2021-08-18 18:59:53 +02:00
Harald Csaszar
d146a81d21
[unity] SkeletonRagdoll components now support bone scale at any bone in the skeleton hierarchy, including negative scale and root bone scale. Closes #1879 .
2021-04-20 18:18:20 +02:00
Harald Csaszar
dbb10f36f6
Merge branch '3.8' into 4.0-beta
2021-01-21 14:54:00 +01:00
Harald Csaszar
60b52cb36a
[unity] Fixed SkeletonRagdoll and SkeletonRagdoll2D behaving incorrectly when any Transforms are scaled. Closes #1831 .
2021-01-19 18:14:52 +01:00
Harald Csaszar
7ef2fc96db
[csharp] Porting of commits dbd90ca, da1b280, 10d5a91 and e14db0e (includes 4.0 format changes). Fixed errors in color parsing introduced by previous porting 4.0 commit.
...
* Added separate X and Y for transform constraint translate and scale mix.
* Renamed `xxxMix` to `mixXxx` to avoid names like `scaleXMix`.
* Added separate X and Y sliders for path constraint translate mix.
* Added a proportional spacing mode to path constraints.
* Fixed path constraint when a parent bone of the path is scaled.
2020-11-16 21:01:11 +01:00
Harald Csaszar
3e93e2daf1
[unity] Fixed ghost-movement of Ragdoll components: They did not update the RagdollParent transform. Activate correct behaviour by disabling the inspector property Old Ragdoll Behaviour which was introduced to automatically be backwards-compatible. Closes #1670 .
2020-05-07 15:10:20 +02:00
Harald Csaszar
22c5144bde
[unity] Fixed a build error (build to platform only) in 'Spine Examples' after package.json structures and asmdef files have been added.
2020-04-29 20:27:38 +02:00
Harald Csaszar
016f438d59
[unity] SkeletonGraphic now fully supports SkeletonUtility for generating a hierarchy of SkeletonUtilityBones. Closes #1637 .
2020-03-11 20:07:25 +01:00
Harald Csaszar
216193e4b3
[unity] Fixed SkeletonUtilityEyeConstraint wrong offset when disabled and re-enabled. Closes #1632 .
2020-03-02 17:05:17 +01:00
badlogic
b67bf992a0
Single bone IK fix and license header update. Closes #1580 , closes #1581 .
2019-12-20 12:20:46 +01:00
Harald Csaszar
241846c16c
[unity] Fixed SkeletonRagdoll2D incorrect limit angles in Unity 2019.2+. Closes #1521 .
2019-10-14 19:11:52 +02:00
NathanSweet
842dffbd83
[all] Source clean up, formatting, and tabs for indentation.
2019-08-27 15:57:14 +02:00
Harald Csaszar
d8808fb8ce
[unity] Moved Timeline module to a separate Package com.esotericsoftware.spine.timeline. Activated asmdef files by default again in spine-unity, added asmdef files to timeline package. Fixed compile errors when asmdef files are active. Cleanup of no longer necessary asmdef file modifying code.
2019-07-18 14:38:04 +02:00
Harald Csaszar
f5f77ef481
[unity] Changed namespace Spine.Unity.Modules to Spine.Unity and Spine.Unity.Examples after restructuring. See previous commits 59746cc and 64a6ae4.
2019-07-16 22:17:02 +02:00
Harald Csaszar
64a6ae4034
[unity] Renamed editor script PointFollowerEditor to PointFollowerInspector. Editor scripts moved accordingly to previous commit 59746cc: "Lots of files and components moved to new directories for restructuring cleanup".
2019-07-16 21:25:20 +02:00
Harald Csaszar
59746ccbf6
[unity] Deprecated Modules/SlotBlendModes/SlotBlendModes component. Changed it's namespace from Spine.Unity.Modules to Spine.Unity.Deprecated. Lots of files and components moved to new directories for restructuring cleanup.
2019-07-16 20:01:47 +02:00