9957 Commits

Author SHA1 Message Date
Davide Tantillo
f854a33b58 [haxe] Aligned how yDown is applied to skeleton.scaleY with other runtimes. 2025-02-06 10:15:04 +01:00
Davide Tantillo
2d6c5381e9 [ts] Fixed yDown branch of previous commit 89441ca leading to upward gravity. See #2729. 2025-02-06 09:36:50 +01:00
Harald Csaszar
095a5d43e4 [csharp][monogame] Fixed yDown branch of previous commit 89441ca leading to upward gravity. See #2729. 2025-02-05 19:25:06 +01:00
Harald Csaszar
dcf19f7021 [monogame] Fixed skin bones of other skins not being excluded in renderer. See #841. 2025-02-05 19:19:22 +01:00
Harald Csaszar
3cd1557793 [monogame] Fixed clipping for vertex-less attachments. Closes #2737. 2025-02-05 19:02:59 +01:00
Harald Csaszar
b4146b6bf5 [unity] Minor: Fixed formatting issue. 2025-02-05 12:09:34 +01:00
Harald Csaszar
bc2628fbc5 [unity] Increased package version for preceding commit. 2025-02-05 11:00:26 +01:00
Harald Csaszar
c5cbadc4fd [unity] Fixed cmake filename too long errors caused by Unity paths, renamed dirs. Closes #2738. 2025-02-05 10:56:33 +01:00
Davide Tantillo
d054440f7f Update GH upload-artifact version to v4 for format workflow due to v3 deprecation. 2025-02-03 17:11:52 +01:00
Harald Csaszar
89441caabd [csharp] Apply skeleton.scaleX/scaleY to wind and gravity. See #2729. Port of commit 5a71b51. 2025-02-03 15:39:09 +01:00
Davide Tantillo
06f6e1473c [ts][phaser] Updated ts example spine-phaser dependency to fix pma issue. 2025-01-30 15:02:07 +01:00
Davide Tantillo
5a71b51f02 [libgdx] Apply skeleton.scaleX/scaleY to wind and gravity. See #2729. 2025-01-30 11:13:27 +01:00
Davide Tantillo
f8bcbb3e59 [ts][pixi-v7] Allow to define a bounds providers for the Spine game object. See #2734. 2025-01-29 17:53:33 +01:00
Davide Tantillo
9fb49c2166 [ts][pixi-v8] Allow to define a bounds providers for the Spine game object. See #2734. 2025-01-28 16:13:28 +01:00
Davide Tantillo
01d676f53e [ts][phaser] BoundsProviders can now consider clipping attachments. 2025-01-27 15:10:42 +01:00
Davide Tantillo
8f84f8daa5 [ts][phaser] Fix SkinsAndAnimationBoundsProvider. 2025-01-27 15:10:25 +01:00
Davide Tantillo
3685fa7e35 [ts] Skeleton.getBoundsRect can now consider clipping attachments. 2025-01-27 15:00:43 +01:00
Davide Tantillo
9ca0995796 [haxe] Release 4.2.2 2025-01-24 17:34:46 +01:00
Davide Tantillo
7761e68269 [ts] Release 4.2.71 2025-01-24 17:30:55 +01:00
Davide Tantillo
c6ffb37250 [ts][pixi-v7][pixi-v8] Add removeSlotObjects to remove all slot objects. Closes #2696. 2025-01-24 15:45:24 +01:00
Davide Tantillo
b443dd1e29 [ts][pixi-v7][pixi-v8] Add missing jsdoc. 2025-01-24 15:17:33 +01:00
Davide Tantillo
6f8ed12686 [ts][pixi-v7] Add option to sync attachment visibility to slot object. See #2731. 2025-01-24 14:47:12 +01:00
Davide Tantillo
2c00d8683a [ts][pixi-v8] Add option to sync attachment visibility to slot object. See #2731. 2025-01-24 14:36:44 +01:00
Davide Tantillo
59c47a2c02 [haxe] Apply skeleton.scaleX/scaleY to wind and gravity. See #2729. 2025-01-24 11:42:36 +01:00
Davide Tantillo
7e1de838d2 [ts] Apply skeleton.scaleX/scaleY to wind and gravity. See #2729. 2025-01-24 11:34:48 +01:00
Davide Tantillo
9f3431e7a0 [ts][pixi-v7][pixi-v8] Atlas url query params are copied to png url. Closes #2732. 2025-01-24 11:18:23 +01:00
Mario Zechner
744cefeddc [android| Next snapshot 4.2.10 2025-01-22 15:38:21 +01:00
Mario Zechner
01705999d1 [android] Release 4.2.9 2025-01-22 15:38:03 +01:00
Mario Zechner
8c37b4cc68 [android] Fixes #2682, remove frame callback if view is no longer attached to window. 2025-01-22 15:35:58 +01:00
Mario Zechner
d3f7483dbe Formatting 2025-01-22 14:18:01 +01:00
badlogic
816f0d9db2 [ue] Fix compatibility with UE 4.27 2025-01-22 14:10:14 +01:00
Mario Zechner
811ec28e54 [ue] Update to UE 5.5, closes #2727 2025-01-14 14:07:35 +01:00
Mario Zechner
33cf98b467
Fix GH runner version for format workflow 2025-01-07 08:35:13 +01:00
Mario Zechner
518fe48583 Formatting 2025-01-07 08:17:58 +01:00
Harald Csaszar
2864e323c3 [unity] Fixed compile error on Unity 2017.1 introduced in last commit. See #1253. 2024-12-20 22:29:36 +01:00
Harald Csaszar
0371e4d936 [unity] Added Scene Preview to SkeletonMecanim Inspector for Mecanim AnimationClip preview. Closes #1253. 2024-12-20 22:12:44 +01:00
Harald Csaszar
ee558554fb [unity] Fixed InvalidCastException at version upgrade. Closes #2718. 2024-12-20 17:12:37 +01:00
Harald Csaszar
aade5d6030 [unity] Increased version compatibility to Unity 6000.0 (Unity 6). 2024-12-18 16:30:08 +01:00
Davide Tantillo
1f0ed7547f [ts] Release 4.2.70 2024-12-18 14:30:13 +01:00
Mat Groves
50e3b405b5
[ts][pixi-v8] Fix: pixi v8 bug in validate renderables (#2717)
* Update SpinePipe.ts

* fix a little spine issue
2024-12-18 14:23:36 +01:00
hsdk123
4fced40d61
Fix cmakelists (#2716) 2024-12-18 13:58:06 +01:00
hsdk123
39c9caff0a
[cmake] Add SPINE_SET_COMPILER_FLAGS (#2698)
* Add SPINE_SET_COMPILER_FLAGS

* remove newline
2024-12-18 12:45:50 +01:00
Mario Zechner
c05170d76a Formatting 2024-12-17 17:28:52 +01:00
Mario Zechner
09a84f191e [godot] Copy extensions file to bin/ in GH workflow 2024-12-17 17:27:52 +01:00
Harald Csaszar
951a4d7c86 [unity] Fixed SkeletonGraphicInspector having inconsistent private access specifier, changed to protected. Closes #2715 2024-12-17 16:28:51 +01:00
Davide Tantillo
3514e2070b ts] Release 4.2.69 2024-12-14 23:14:44 +01:00
Davide Tantillo
6b44f22d83 [ts][player] Restored missing css in build 2024-12-14 23:05:10 +01:00
Mario Zechner
4dc367db25 [godot] Actually remove arm64 Linux extension build... 2024-12-11 20:15:15 +01:00
Mario Zechner
b52b4a8f46 [godot] Remove Linux arm64 extension build 2024-12-11 20:14:17 +01:00
Mario Zechner
1e7884ee91 [godot] Fix GH workflow 2024-12-11 20:00:50 +01:00