Davide Tantillo
|
f854a33b58
|
[haxe] Aligned how yDown is applied to skeleton.scaleY with other runtimes.
|
2025-02-06 10:15:04 +01:00 |
|
Davide Tantillo
|
2d6c5381e9
|
[ts] Fixed yDown branch of previous commit 89441ca leading to upward gravity. See #2729.
|
2025-02-06 09:36:50 +01:00 |
|
Harald Csaszar
|
095a5d43e4
|
[csharp][monogame] Fixed yDown branch of previous commit 89441ca leading to upward gravity. See #2729.
|
2025-02-05 19:25:06 +01:00 |
|
Harald Csaszar
|
dcf19f7021
|
[monogame] Fixed skin bones of other skins not being excluded in renderer. See #841.
|
2025-02-05 19:19:22 +01:00 |
|
Harald Csaszar
|
3cd1557793
|
[monogame] Fixed clipping for vertex-less attachments. Closes #2737.
|
2025-02-05 19:02:59 +01:00 |
|
Harald Csaszar
|
b4146b6bf5
|
[unity] Minor: Fixed formatting issue.
|
2025-02-05 12:09:34 +01:00 |
|
Harald Csaszar
|
bc2628fbc5
|
[unity] Increased package version for preceding commit.
|
2025-02-05 11:00:26 +01:00 |
|
Harald Csaszar
|
c5cbadc4fd
|
[unity] Fixed cmake filename too long errors caused by Unity paths, renamed dirs. Closes #2738.
|
2025-02-05 10:56:33 +01:00 |
|
Davide Tantillo
|
d054440f7f
|
Update GH upload-artifact version to v4 for format workflow due to v3 deprecation.
|
2025-02-03 17:11:52 +01:00 |
|
Harald Csaszar
|
89441caabd
|
[csharp] Apply skeleton.scaleX/scaleY to wind and gravity. See #2729. Port of commit 5a71b51.
|
2025-02-03 15:39:09 +01:00 |
|
Davide Tantillo
|
06f6e1473c
|
[ts][phaser] Updated ts example spine-phaser dependency to fix pma issue.
|
2025-01-30 15:02:07 +01:00 |
|
Davide Tantillo
|
5a71b51f02
|
[libgdx] Apply skeleton.scaleX/scaleY to wind and gravity. See #2729.
|
2025-01-30 11:13:27 +01:00 |
|
Davide Tantillo
|
f8bcbb3e59
|
[ts][pixi-v7] Allow to define a bounds providers for the Spine game object. See #2734.
|
2025-01-29 17:53:33 +01:00 |
|
Davide Tantillo
|
9fb49c2166
|
[ts][pixi-v8] Allow to define a bounds providers for the Spine game object. See #2734.
|
2025-01-28 16:13:28 +01:00 |
|
Davide Tantillo
|
01d676f53e
|
[ts][phaser] BoundsProviders can now consider clipping attachments.
|
2025-01-27 15:10:42 +01:00 |
|
Davide Tantillo
|
8f84f8daa5
|
[ts][phaser] Fix SkinsAndAnimationBoundsProvider.
|
2025-01-27 15:10:25 +01:00 |
|
Davide Tantillo
|
3685fa7e35
|
[ts] Skeleton.getBoundsRect can now consider clipping attachments.
|
2025-01-27 15:00:43 +01:00 |
|
Davide Tantillo
|
9ca0995796
|
[haxe] Release 4.2.2
|
2025-01-24 17:34:46 +01:00 |
|
Davide Tantillo
|
7761e68269
|
[ts] Release 4.2.71
|
2025-01-24 17:30:55 +01:00 |
|
Davide Tantillo
|
c6ffb37250
|
[ts][pixi-v7][pixi-v8] Add removeSlotObjects to remove all slot objects. Closes #2696.
|
2025-01-24 15:45:24 +01:00 |
|
Davide Tantillo
|
b443dd1e29
|
[ts][pixi-v7][pixi-v8] Add missing jsdoc.
|
2025-01-24 15:17:33 +01:00 |
|
Davide Tantillo
|
6f8ed12686
|
[ts][pixi-v7] Add option to sync attachment visibility to slot object. See #2731.
|
2025-01-24 14:47:12 +01:00 |
|
Davide Tantillo
|
2c00d8683a
|
[ts][pixi-v8] Add option to sync attachment visibility to slot object. See #2731.
|
2025-01-24 14:36:44 +01:00 |
|
Davide Tantillo
|
59c47a2c02
|
[haxe] Apply skeleton.scaleX/scaleY to wind and gravity. See #2729.
|
2025-01-24 11:42:36 +01:00 |
|
Davide Tantillo
|
7e1de838d2
|
[ts] Apply skeleton.scaleX/scaleY to wind and gravity. See #2729.
|
2025-01-24 11:34:48 +01:00 |
|
Davide Tantillo
|
9f3431e7a0
|
[ts][pixi-v7][pixi-v8] Atlas url query params are copied to png url. Closes #2732.
|
2025-01-24 11:18:23 +01:00 |
|
Mario Zechner
|
744cefeddc
|
[android| Next snapshot 4.2.10
|
2025-01-22 15:38:21 +01:00 |
|
Mario Zechner
|
01705999d1
|
[android] Release 4.2.9
|
2025-01-22 15:38:03 +01:00 |
|
Mario Zechner
|
8c37b4cc68
|
[android] Fixes #2682, remove frame callback if view is no longer attached to window.
|
2025-01-22 15:35:58 +01:00 |
|
Mario Zechner
|
d3f7483dbe
|
Formatting
|
2025-01-22 14:18:01 +01:00 |
|
badlogic
|
816f0d9db2
|
[ue] Fix compatibility with UE 4.27
|
2025-01-22 14:10:14 +01:00 |
|
Mario Zechner
|
811ec28e54
|
[ue] Update to UE 5.5, closes #2727
|
2025-01-14 14:07:35 +01:00 |
|
Mario Zechner
|
33cf98b467
|
Fix GH runner version for format workflow
|
2025-01-07 08:35:13 +01:00 |
|
Mario Zechner
|
518fe48583
|
Formatting
|
2025-01-07 08:17:58 +01:00 |
|
Harald Csaszar
|
2864e323c3
|
[unity] Fixed compile error on Unity 2017.1 introduced in last commit. See #1253.
|
2024-12-20 22:29:36 +01:00 |
|
Harald Csaszar
|
0371e4d936
|
[unity] Added Scene Preview to SkeletonMecanim Inspector for Mecanim AnimationClip preview. Closes #1253.
|
2024-12-20 22:12:44 +01:00 |
|
Harald Csaszar
|
ee558554fb
|
[unity] Fixed InvalidCastException at version upgrade. Closes #2718.
|
2024-12-20 17:12:37 +01:00 |
|
Harald Csaszar
|
aade5d6030
|
[unity] Increased version compatibility to Unity 6000.0 (Unity 6).
|
2024-12-18 16:30:08 +01:00 |
|
Davide Tantillo
|
1f0ed7547f
|
[ts] Release 4.2.70
|
2024-12-18 14:30:13 +01:00 |
|
Mat Groves
|
50e3b405b5
|
[ts][pixi-v8] Fix: pixi v8 bug in validate renderables (#2717)
* Update SpinePipe.ts
* fix a little spine issue
|
2024-12-18 14:23:36 +01:00 |
|
hsdk123
|
4fced40d61
|
Fix cmakelists (#2716)
|
2024-12-18 13:58:06 +01:00 |
|
hsdk123
|
39c9caff0a
|
[cmake] Add SPINE_SET_COMPILER_FLAGS (#2698)
* Add SPINE_SET_COMPILER_FLAGS
* remove newline
|
2024-12-18 12:45:50 +01:00 |
|
Mario Zechner
|
c05170d76a
|
Formatting
|
2024-12-17 17:28:52 +01:00 |
|
Mario Zechner
|
09a84f191e
|
[godot] Copy extensions file to bin/ in GH workflow
|
2024-12-17 17:27:52 +01:00 |
|
Harald Csaszar
|
951a4d7c86
|
[unity] Fixed SkeletonGraphicInspector having inconsistent private access specifier, changed to protected. Closes #2715
|
2024-12-17 16:28:51 +01:00 |
|
Davide Tantillo
|
3514e2070b
|
ts] Release 4.2.69
|
2024-12-14 23:14:44 +01:00 |
|
Davide Tantillo
|
6b44f22d83
|
[ts][player] Restored missing css in build
|
2024-12-14 23:05:10 +01:00 |
|
Mario Zechner
|
4dc367db25
|
[godot] Actually remove arm64 Linux extension build...
|
2024-12-11 20:15:15 +01:00 |
|
Mario Zechner
|
b52b4a8f46
|
[godot] Remove Linux arm64 extension build
|
2024-12-11 20:14:17 +01:00 |
|
Mario Zechner
|
1e7884ee91
|
[godot] Fix GH workflow
|
2024-12-11 20:00:50 +01:00 |
|