Harald Csaszar
534d174f32
[csharp] Ported clipping fixes for colinear points (a0caef6 and 932c33a). See #2546 .
2024-06-10 18:29:54 +02:00
Nathan Sweet
932c33a251
[libgdx] Improved clipping fix.
2024-06-08 12:47:33 -04:00
Nathan Sweet
8a5873a145
[libgdx] Javadoc.
2024-06-08 12:47:09 -04:00
Harald Csaszar
f4ebfdb61e
[unity] Fixed RenderExistingMesh causing one more unnecessary allocation. See #2543 .
2024-06-07 14:58:04 +02:00
Harald Csaszar
e73e3eeaa8
[csharp] Port of commit c2fe1a3, Added TrackEntry IsNextReady. See #2547 .
2024-06-07 14:45:08 +02:00
Nathan Sweet
c2fe1a3d77
[libgdx] Added TrackEntry#isNextReady().
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closes #2540
2024-06-06 16:34:23 -04:00
Nathan Sweet
a0caef69f5
Improved clipping stability for colinear points.
2024-06-06 13:08:23 -04:00
Harald Csaszar
e622c6b5dd
[unity] Improved error message when SkeletonDataAsset has 0 atlas and HiddenPass shader not included. Closes #2544 . Also fixed quiet param unused at GetSkeletonData call.
2024-06-06 18:12:19 +02:00
Harald Csaszar
568e5ef049
[unity] Fixed RenderExistingMesh causing unnecessary allocation. Additional code cleanup and added robustness. Closes #2543 .
2024-06-06 16:00:57 +02:00
Davide Tantillo
0481a04cef
[ts] Release 4.2.45
2024-06-06 08:40:11 +02:00
Harald Csaszar
1237174712
[unity] Added support for BlendModeMaterials to runtime instantiation from files. Closes #2542 .
2024-06-05 21:41:57 +02:00
Davide Tantillo
17da13d432
[ts][pixi] Add before/afterUpdateWorldTransforms to inject easily logic in skeleton lifecycle
2024-06-05 17:35:33 +02:00
Davide Tantillo
985dd84027
[ts][pixi] Empty slotsObject on destroy.
2024-06-05 16:57:05 +02:00
Davide Tantillo
e290569748
[ts][pixi] Add feature to attach pixi objects to slots
...
[ts][pixi] Format fix
[ts][pixi] Format fix
[ts][pixi] Use world scale for slot object.
2024-06-05 16:18:09 +02:00
Harald Csaszar
c79f89b1eb
[unity] Improved readme.md documentation of Addressables extension module.
2024-06-04 16:12:13 +02:00
Mario Zechner
e498e96355
[pixi] Update internals to be more straight forward.
2024-06-04 12:24:49 +02:00
Mario Zechner
62a8216c63
[ts] Release 4.2.44
2024-06-04 11:15:10 +02:00
Mario Zechner
a74a5754b4
[ts][player] Closes #2536 , deprecate jsonURL, skelURL, and atlasURL in favor of skeleton and atlas fields.
2024-06-04 10:57:33 +02:00
Mario Zechner
eaaec84aa9
Merge branch '4.1' into 4.2
2024-06-04 10:41:10 +02:00
Mario Zechner
8e28a32cf6
[ue] Closes #2537 , null renderer object if UTrackEntry is destroyed.
2024-06-04 10:40:54 +02:00
Mario Zechner
1534558e38
[ue] Closes #2537 , null renderer object if UTrackEntry is destroyed.
2024-06-04 10:40:30 +02:00
Davide Tantillo
73c401c2e5
[haxe] Renamed example ControlBones
2024-06-04 09:13:52 +02:00
Davide Tantillo
7c03945ba9
[ts][phaser] Fix events example parameters order
2024-06-03 12:09:53 +02:00
Davide Tantillo
455e2cbd6f
[haxe] Add events example
2024-06-03 11:59:19 +02:00
Davide Tantillo
ed75b2eb61
[haxe] Fix AnimationState complete event bad porting from 88b009c
2024-06-03 11:01:15 +02:00
Davide Tantillo
8e20a5e02b
[ts][pixi] Use pixi coordinate transformation functions
2024-06-03 11:01:15 +02:00
Harald Csaszar
96797adeb5
[unity] Fixed physics inheritance ignoring transform rotation. Closes #2538 .
2024-05-31 18:09:59 +02:00
Harald Csaszar
63dc7d1bb8
[unity] SkeletonRenderTexture classes not displaying on Vulkan. Fixed negative viewport offsets for ortho and perspective projections. Closes #2535 .
2024-05-29 17:08:30 +02:00
Davide Tantillo
acd4b1eb98
[haxe] Add coordinates transform and before/after UWT methods. Add stretchyman example.
2024-05-29 11:23:05 +02:00
Davide Tantillo
430cccb03f
[haxe] Use Reflect.hasField rather than hasOwnProperty that is present on all platforms
2024-05-29 11:23:05 +02:00
Misaki Eymard
d384397ad0
Update README.md
...
The link to the spine-godot documentation was left in error so removed it.
2024-05-29 12:16:33 +09:00
Davide Tantillo
569adb1cd1
[ts][pixi] Add control bones example in example list
2024-05-28 11:41:41 +02:00
Mario Zechner
6c8d5e1615
Merge branch '4.1' into 4.2
2024-05-27 13:39:46 +02:00
Mario Zechner
879c7adb37
Formatting
2024-05-27 13:39:29 +02:00
Mario Zechner
8880546b78
Merge branch '4.1' into 4.2
2024-05-27 13:00:04 +02:00
Mario Zechner
d344c148ae
[cpp] Return error when default skin can not be parsed in SkeletonBinary.
2024-05-27 12:48:46 +02:00
Mario Zechner
01fb564358
[sdl] Update to SDL 2.30.2
2024-05-27 09:04:13 +02:00
Mario Zechner
9f5deac729
[c] Assume C99 compatibility.
2024-05-27 09:00:41 +02:00
Mario Zechner
247f28525e
[libgdx] Fix version numbers in README.md
2024-05-27 08:47:30 +02:00
Davide Tantillo
1336255592
[ts][pixi] Add methods to transform from/to pixi/spine coordinates. Add control bone example to show usage.
2024-05-24 16:38:09 +02:00
Harald Csaszar
68688a7c94
[unity] All Outline shaders provide Width in Screen Space parameter for constant screen-space outline width at differently scaled attachments. Closes #1615 .
2024-05-23 15:36:53 +02:00
Harald Csaszar
986ab71c66
[unity] Fixed URP/2D/Skeleton Lit shader incorrectly displaying Additive slots. Closes #2533 .
2024-05-23 14:44:45 +02:00
Davide Tantillo
986e061272
[ts][pixi] Excluded typescript example from build
2024-05-23 12:38:59 +02:00
Davide Tantillo
fd65b561b8
[ts][pixi] Add typescript example
2024-05-23 12:23:21 +02:00
Mario Zechner
3311550b26
[godot] Use Scons 4.4.0 for 3.x Godot build
2024-05-22 16:13:21 +02:00
Mario Zechner
77acce777c
[godot] Attempt to fix Windows build on GitHub.
2024-05-22 15:55:15 +02:00
Harald Csaszar
330e646c08
[unity] Fixed SkeletonRenderSeparator mesh being broken with slot alpha 0. Closes #2532 .
2024-05-21 21:38:29 +02:00
Mario Zechner
aaa9b81628
Formatting
2024-05-21 13:17:23 +02:00
Mario Zechner
5abed8a7f6
[godot] Closes #2489 , fix reference count of SpineAttachments
...
The SpineAttachment destructor would dereference the spine::Attachment. However, the set_spine_object() call doesn't increase the reference count. This can lead to the attachment being deallocated too early.
2024-05-21 13:15:46 +02:00
Mario Zechner
dc577acc8d
[godot] Take clipping into account in Skeleton.get_bounds()
2024-05-21 12:48:30 +02:00