2171 Commits

Author SHA1 Message Date
Harald Csaszar
b88297306b Merge branch '4.1' into 4.2-beta 2023-03-24 15:07:43 +01:00
Harald Csaszar
25b8310bea [unity] Fixed a compile error on Unity 2017.1 introduced by previous commit 91cc6dd. See #1640. 2023-03-24 15:00:26 +01:00
Harald Csaszar
e7457546b0 [unity] Minor: whitespace correction of previous commit. 2023-03-24 14:51:24 +01:00
Harald Csaszar
91cc6ddfaa [unity] SkeletonGraphic now supports automatic scaling based on RectTransform bounds. Closes #1640. 2023-03-24 14:44:40 +01:00
Harald Csaszar
e10b37ac59 [unity] Fixed GetRepackedSkin not repacking sequences. Closes #2268. 2023-03-17 15:52:47 +01:00
Harald Csaszar
6d021ac88a Merge branch '4.1' into 4.2-beta 2023-03-13 16:56:40 +01:00
Harald Csaszar
f09f5b73a0 [unity] Fixed texture preset not being applied when more atlas pages are added later. Fixed atlas page count not being updated immediately after change. Closes #2266. 2023-03-13 16:26:30 +01:00
Mario Zechner
0590c0e989 Merge branch '4.1' into 4.2-beta 2023-03-02 16:56:58 +01:00
Harald Csaszar
2f1b0b860c [unity] Fixed shader compile error occurring during build on Unity URP versions 12.x and 13.x. 2023-02-28 19:50:04 +01:00
Harald Csaszar
cefdf8394d Merge branch '4.1' into 4.2-beta 2023-02-21 20:08:35 +01:00
Harald Csaszar
41dc6cc84f [unity] Fixed Sprite URP shader incorrectly applying light probe GI when Specular is enabled. Closes #2256. Fixed a shader compile error on older Unity version. 2023-02-21 20:03:37 +01:00
Harald Csaszar
c191282f54 [unity] Added Spine/SkeletonGraphic Grayscale shader. 2023-02-21 17:57:11 +01:00
Harald Csaszar
85a972922a [unity] Fixed SkeletonutilityBone zPosition property having no effect. Closes #2255. 2023-02-21 14:02:00 +01:00
Mario Zechner
9cef3b443a Merge branch '4.1' into 4.2-beta 2023-02-17 07:13:59 +01:00
Harald Csaszar
55c2bd9ed4 [unity] Fixed a shader branch compile error with Unity 2022.2 URP Forward+ renderer when shadow receiving is disabled. See #2173. 2023-02-16 17:55:55 +01:00
Harald Csaszar
d8f0e9e88d Merge branch '4.1' into 4.2-beta 2023-02-14 19:41:29 +01:00
Harald Csaszar
b64942b257 [unity] Fixed URP 2D shaders ignoring texture alpha at Additive light blend style. Closes #2250. 2023-02-14 19:40:28 +01:00
badlogic
fe8f51810a Merge branch '4.1' into 4.2-beta 2023-02-14 13:44:36 +01:00
Harald Csaszar
cf68a29da1 [unity] Fixed Apply Regions as Texture Sprite Slices failing when filename contains . before extension. Closes #2246. 2023-02-13 11:12:12 +01:00
Harald Csaszar
49946783de Merge branch '4.1' into 4.2-beta 2023-02-09 17:12:40 +01:00
Harald Csaszar
bf5d445fa7 [unity] Fixed IndexOutOfRangeException on Unity 2022.2 upon first project import or upgrade. Closes #2241. 2023-02-09 16:55:48 +01:00
Harald Csaszar
be983ac413 [unity] Fixed Atlas source cannot be null! upon jpg import in Unity 2022.2. Closes #2237. 2023-02-08 20:07:08 +01:00
Harald Csaszar
2a252c5283 Merge branch '4.1' into 4.2-beta 2023-02-02 16:48:17 +01:00
Harald Csaszar
8b06294d76 [unity] Fixed Unity 2022.2 URP Forward+ renderer additional lights rendered (culled) incorrectly. Closes #2173. 2023-02-02 16:32:32 +01:00
Harald Csaszar
a8e6552b81 [unity] OnPostProcessVertices callback now provides access to uv2 and uv3 buffers. Closes #2230. 2023-01-25 19:25:35 +01:00
Mario Zechner
ba71af746b Merge branch '4.1' into 4.2-beta 2023-01-16 14:57:11 +01:00
Mario Zechner
7f4f32453b [csharp] Fix formatting. 2023-01-16 14:49:12 +01:00
Mario Zechner
1891d00025 Merge branch '4.1' into 4.2-beta 2023-01-16 14:00:14 +01:00
Harald Csaszar
c658453bb5 [unity] Fixed compile error on older Unity versions which contain PackageInfo but not FindForAssetPath. See #2223. 2023-01-11 21:34:11 +01:00
Harald Csaszar
042a6dfd1d [unity] Fixed SpineBuildProcessor potentially trying to modifying a readonly prefab asset. Closes #2223. 2023-01-11 21:26:01 +01:00
Harald Csaszar
7b4dd81fb7 Merge branch '4.1' into 4.2-beta 2023-01-11 11:50:24 +01:00
Harald Csaszar
07b54ee18e [unity] Build compile error after commit 01b8c06 due to unguarded using UnityEditor.namespace. Closes #2222. 2023-01-11 11:48:10 +01:00
Harald Csaszar
7de6140875 Merge branch '4.1' into 4.2-beta 2023-01-10 13:21:46 +01:00
Harald Csaszar
01b8c06800 [csharp] Code cleanup: replaced var with explicit type names. 2023-01-10 13:03:56 +01:00
Harald Csaszar
b693802311 Merge branch '4.1' into 4.2-beta 2022-12-14 17:45:18 +01:00
Harald Csaszar
1552fc843a [unity] Fixed blend mode shaders being broken on Unity 2017. Closes #2212. 2022-12-13 18:44:17 +01:00
Mario Zechner
d878e5356b Merge branch '4.1' into 4.2-beta
# Conflicts:
#	spine-ts/package-lock.json
#	spine-ts/package.json
#	spine-ts/spine-canvas/package.json
#	spine-ts/spine-core/package.json
#	spine-ts/spine-player/package.json
#	spine-ts/spine-threejs/package.json
#	spine-ts/spine-webgl/package.json
2022-11-28 09:12:49 +01:00
Harald Csaszar
8c3533835a [unity] Fixed blend mode materials not being generated when sequence uses multiple atlas pages. Closes #2201. 2022-11-24 18:22:05 +01:00
Harald Csaszar
8fb3876396 [unity] Added warning message when 'CanvasGroup Compatible' is enabled at the Material but 'Canvas Group Tint Black' is disabled at SkeletonGraphic. 2022-11-16 12:24:32 +01:00
Harald Csaszar
dc236901a6 Merge branch '4.1' into 4.2-beta 2022-11-04 17:37:48 +01:00
Harald Csaszar
99d134e9d4 [unity] Lit Spine URP shaders now support Forward+ rendering path, additional lights are no longer ignored. Closes #2173. 2022-11-04 17:34:42 +01:00
Harald Csaszar
31dc558d66 Merge branch '4.1' into 4.2-beta 2022-11-03 16:09:39 +01:00
Harald Csaszar
bb851ee489 [unity] Fixed incorrectly repacked MeshAttachment regions when rotated 270 degrees. Closes #2181. 2022-11-03 16:08:08 +01:00
Harald Csaszar
4e5fed4251 [unity] Added default material for Spine/SkeletonGraphic Fill shader added in previous commit 0a6a696. 2022-11-02 14:21:56 +01:00
Harald Csaszar
48d372bef3 Merge branch '4.1' into 4.2-beta 2022-10-31 10:25:02 +01:00
Harald Csaszar
0a6a6962c7 [unity] Added Spine/SkeletonGraphic Fill shader to provide functionality of Spine/Skeleton Fill shader for SkeletonGraphic. 2022-10-31 10:21:02 +01:00
Harald Csaszar
661796d2cb [unity] SkeletonRenderTexture components now support automatic down-scaling when required size on screen exceeds max render texture size. 2022-10-28 16:09:45 +02:00
Harald Csaszar
0865f94c06 [unity] Changed sample Skeleton PMA texture settings, having sRGB (Color Texture) disabled to follow new default. See #2187. 2022-10-27 14:30:26 +02:00
Harald Csaszar
dcfc2b3acb Merge branch '4.1' into 4.2-beta 2022-10-27 11:28:50 +02:00
Harald Csaszar
ace19d9381 [unity] PMA textures now have sRGB (Color Texture) disabled by default to prevent border artifacts with mipmaps. Closes #2187. 2022-10-27 11:07:19 +02:00