Mario Zechner
c41cc94008
[runtime] Revert changes to owl-pro.spine
...
Conversion to 4.0.31 and export breaks additive blending even more.
2021-09-14 00:44:00 +02:00
Mario Zechner
67c0d39eab
[runtimes] Fixed owl example project, export and runtime scripts
...
The owl example project was not keying the control bone, leading to incorrect additive blending. The export.sh and runtimes.sh script in example/export did not account for the folder structure change in spine-ts.
2021-09-14 00:02:04 +02:00
Nathan Sweet
7d6cdcd9d8
Applied oxipng.
2021-08-04 18:44:16 -04:00
badlogic
33ffd065d1
Merge branch '4.0-beta' into 4.0
2021-06-30 11:21:45 +02:00
badlogic
9182857bb4
[starling] Update example to use Starling 2.6
2021-06-30 11:01:57 +02:00
Nathan Sweet
70e86e23a1
[as3] Fixed compiler warning.
2021-06-29 13:50:06 -04:00
badlogic
4b4349f0ce
[as3] Reset track entry mix blend, fix stepped curves, see #1903
2021-06-15 13:38:47 +02:00
Mario Zechner
de697385fc
[runtimes] Fix up README.md files using correct editor version.
2021-06-14 15:31:17 +02:00
Mario Zechner
4be695bf28
[as3] Ensure clipper.clipEnd() is called appropriately. See #1694
2021-06-14 15:23:41 +02:00
badlogic
c15907295b
[as3] Build artifacts
2021-06-09 15:24:10 +02:00
Nathan Sweet
551f33b2d1
[ts] Clean up, build fixes.
2021-05-30 20:17:54 -04:00
Nathan Sweet
6ab69e62fc
[as3] SkeletonBinary 4.0 port.
...
#1796
2021-05-30 16:54:09 -04:00
Nathan Sweet
ec164cf479
[starling] Fixed missing comma.
2021-05-27 13:18:46 -04:00
Nathan Sweet
c8f5d2f6dd
Updated README and launch configuration for latest VS Code and download links.
2021-05-22 22:33:10 -04:00
badlogic
688d855006
[runtimes] Updated examples with Editor version 4.0.58-beta.
2021-03-01 10:05:26 +01:00
Nathan Sweet
98a6c8f696
Exported examples with export.sh 4.0.05-beta and ran runtimes.sh.
2020-10-10 16:22:40 -07:00
badlogic
10ecbcf8f3
Merge branch '3.8' into 4.0-beta
2020-08-13 14:50:18 +02:00
badlogic
bde827e66a
[as3] Port of commit 8290353. Fix for hold previous on 3+ animations causing dipping. See #1738 .
2020-08-13 14:47:43 +02:00
badlogic
691767ca1f
Merge branch '3.8' into 3.9-beta
2020-06-03 17:44:21 +02:00
badlogic
512084a749
[as3] Fix 1-bone IK, see #1692 .
2020-06-03 17:43:54 +02:00
badlogic
3bdd39a409
Merge branch '3.8' into 3.9-beta
2020-06-03 13:17:58 +02:00
badlogic
b53bccf627
[as3] Port of additional fix for #1668 .
2020-05-20 16:25:42 +02:00
badlogic
0bcd19ef55
Merge branch '3.8' into 3.9-beta
2020-05-06 19:47:25 +02:00
badlogic
6a317a1e3f
[runtimes] Port of fix for TransformMode.noRotationOrReflection applying skeleton scale twice. See #1668 .
2020-05-06 19:47:08 +02:00
Nathan Sweet
b0407a850c
Merge branch '3.8' into 3.9-beta
2020-04-19 16:46:41 +02:00
badlogic
9943a44cc4
[as3] Port AnimationState deform mixing while attachment timelines mix out. See #1653 .
2020-04-18 16:41:32 +02:00
badlogic
d885ae45a2
Merge branch '3.8' into 3.9-beta
2020-04-13 10:29:36 +02:00
badlogic
e066356da0
[as3][starling] Fix JSON parsing error when parsing path timelines. Closes #1625 .
2020-04-13 10:29:25 +02:00
badlogic
934bec56b7
Merge branch '3.8' into 3.9-beta
2019-12-20 12:27:35 +01:00
badlogic
b67bf992a0
Single bone IK fix and license header update. Closes #1580 , closes #1581 .
2019-12-20 12:20:46 +01:00
badlogic
0fa20f151f
Merge branch '3.8' into 3.9-beta
2019-10-29 17:29:06 +01:00
badlogic
55fde3217d
[as3][starling] Removed FDT support, added Visual Studio Code support instead. See the updated READMEs for spine-as3 and spine-starling for more information on required software and how to run and compile the examples and SWCs.
2019-10-29 17:28:51 +01:00
badlogic
5c71955e73
[as3][starling] Removed FDT project files and .swc files in old locations.
2019-10-29 17:14:48 +01:00
badlogic
262be9ff39
Merge branch '3.8' into 3.9-beta
2019-09-26 16:52:13 +02:00
badlogic
06089630fb
[as3] Store timeline ids inside set in Animation for O(1) lookup. See #1462 .
2019-09-26 16:16:41 +02:00
badlogic
a7d68b7cd5
Merge branch '3.8' into 3.9-beta
2019-09-26 11:38:47 +02:00
badlogic
b589284016
[as3] Apply left over time additively to track time of delayed TrackEntry. See #1504 .
2019-09-26 11:38:04 +02:00
NathanSweet
45362e60bf
[all] Source clean up, formatting, and tabs for indentation.
2019-08-28 17:36:51 +02:00
NathanSweet
842dffbd83
[all] Source clean up, formatting, and tabs for indentation.
2019-08-27 15:57:14 +02:00
badlogic
e940f72d91
Merge branch '3.8' into 3.9-beta
2019-08-07 11:43:45 +02:00
badlogic
cc694f7b5a
[as3] fix parsing of default skins without attachment for binary files.
2019-08-07 11:41:30 +02:00
badlogic
9040824e2b
Merge branch '3.8' into 3.9-beta
2019-08-05 17:41:29 +02:00
badlogic
e039625430
Removed stretchyman-stretchy-ik from all examples.
2019-08-05 17:41:15 +02:00
badlogic
bb51ec7f23
Updated examples, removed stretch-ik stretchyman.
2019-08-05 17:31:15 +02:00
badlogic
f2be7423da
Updated README.mds to specify correct Spine Editor version compatibility.
2019-08-05 14:54:07 +02:00
badlogic
f8f495524e
Updated example exports, fixed up example projects with mix-and-match skin api demo.
2019-07-09 13:47:05 +02:00
badlogic
bbce5b915d
Updated README.mds.
2019-06-26 13:53:12 +02:00
badlogic
355097821a
[as3] Scale IK constraint and timeline data. See #1383 .
2019-06-20 10:35:39 +02:00
badlogic
6850a019ec
Updated examples again, final binary format change.
2019-06-19 18:02:20 +02:00
badlogic
5f13f1b8e6
Exported all examples with 3.8.25-beta to include file format changes in .json and .skel files.
2019-06-19 16:56:47 +02:00