badlogic
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59bab83701
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[cpp] Fixed bug in PathConstraint#computePositions. Wrong vector was returned. Closes #1178.
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2018-09-24 14:23:21 +02:00 |
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badlogic
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de6bbc356d
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[cpp] Ported holdPrevious in AnimationState. See #1169.
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2018-09-11 15:41:17 +02:00 |
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badlogic
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454ecf0c2c
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[cpp] Added event volume and balance, see #1171.
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2018-09-06 15:27:49 +02:00 |
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badlogic
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1d3d425028
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[cpp] Fixed parsing of points in skin. See #1168.
[c] Fixed c unit tests.
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2018-09-05 15:31:28 +02:00 |
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badlogic
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66236adea5
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[c][cpp] Ported addition of uniform/compressed IK and rotation fix.
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2018-08-23 16:30:16 +02:00 |
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badlogic
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a506047242
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[c] Ported stretchy IK, fixed warnings.
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2018-08-14 15:05:40 +02:00 |
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badlogic
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b4d71f68c2
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[cpp] Bone length fix for stretchy IK.
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2018-08-14 14:32:41 +02:00 |
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badlogic
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4b66fffcd7
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[cpp] Updated samples to include stretch IK flag, implemented stretchy IK for C++.
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2018-08-14 14:30:11 +02:00 |
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badlogic
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5f9bc785cb
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[ue4][cpp] UE4 pulls in various system headers on macOS that collide with our types. Fixes #1150.
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2018-08-13 14:09:43 +02:00 |
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badlogic
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1c86d63941
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[cpp] Fixes #1159, illegal memory access in Vector.
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2018-08-10 11:52:59 +02:00 |
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badlogic
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5087cd0373
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[cpp] Closes #1149, C++ EventTimeline had a bug that prevented it from firing events.
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2018-07-24 16:33:20 +02:00 |
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badlogic
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5aab588928
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[c][cpp] Ported flipX/flipY -> scaleX/scaleY change. See #1142.
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2018-07-23 15:16:21 +02:00 |
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badlogic
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0284abe548
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[cpp][sfml] Removed Atlas::dispose, merged into destructor. Destructor calls TextureLoader::unload now. Fixed up SFML backend accordingly.
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2018-07-18 15:05:23 +02:00 |
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badlogic
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2726229071
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[c][cpp] Ported fix for #1119
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2018-06-07 16:54:32 +02:00 |
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badlogic
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89f116ae82
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Final MSVC touches.
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2018-05-24 17:26:37 +02:00 |
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badlogic
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2bd8dc7326
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Clean up Clang warnings, refactor more size_t related code.
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2018-05-24 17:17:45 +02:00 |
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badlogic
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c545d3cd4b
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Using std::map in debug memory tracker.
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2018-05-24 15:48:11 +02:00 |
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badlogic
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265b18571c
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Fixed all warnings on MSVC, fixed up usage of int instead of size_t, fixed some signatures.
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2018-05-24 15:30:58 +02:00 |
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badlogic
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b7ae63f743
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Fixed crashes on MSVC.
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2018-05-24 14:31:26 +02:00 |
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badlogic
|
a3a0648ce7
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[cpp] Fixes completion event firing for 0 duration animations. See #1112.
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2018-05-16 11:52:28 +02:00 |
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badlogic
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6f1ef88f1e
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[c][c++] port of PathConstraint changes, see #1109.
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2018-05-04 14:35:37 +02:00 |
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badlogic
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32f326de0f
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Final touches of C++ runtime, done.
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2018-04-20 14:07:17 +02:00 |
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badlogic
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0bbcd971e9
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Ported first batch of last changes to runtimes.
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2018-04-20 13:58:39 +02:00 |
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badlogic
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6c29e8c2e9
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[cpp] Fixed up Skin and internal hashmap like structure.
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2018-04-18 14:25:56 +02:00 |
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badlogic
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bceee601ad
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[cpp] Fixed memory allocations at runtime.
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2018-04-17 12:30:35 +02:00 |
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badlogic
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bd9c33e046
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[cpp] Fixed atlas page texture filter parsing.
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2018-03-28 14:18:39 +02:00 |
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badlogic
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9651e0bc53
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[c][cpp] Port fix to AnimationState, see #1092
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2018-03-28 14:09:14 +02:00 |
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badlogic
|
b40eb593c9
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[cpp] Cleaned up parsing of dark slot colors. See #1090
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2018-03-27 11:54:53 +02:00 |
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badlogic
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bd665df1d3
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[cpp] Cleaned up API.
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2018-03-05 16:58:12 +01:00 |
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badlogic
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e4a029e1a7
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[cpp] Added VertexEffect.
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2018-03-05 16:08:17 +01:00 |
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badlogic
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9ceec41432
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[cpp] Removed toString, fixed up remaining memory leaks in clipping and animation state code.
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2018-03-05 14:32:09 +01:00 |
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badlogic
|
9cdf4c69ed
|
[cpp] Formatting & cleanup
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2018-02-28 15:49:30 +01:00 |
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badlogic
|
99d3e15a18
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[cpp] Fixed all the things by calloc'ing instead of allocing...
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2018-02-26 16:34:43 +01:00 |
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badlogic
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62ef2ba370
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[cpp] Fixed up Triangulator and AnimationState.
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2018-02-23 16:24:35 +01:00 |
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badlogic
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d631b252be
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[cpp] Fixed up Bone and MathUtil.
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2018-02-23 16:15:25 +01:00 |
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badlogic
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7a18b81226
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[cpp] Added toString method for SpineObjects, fixed up math, fixed up IKConstraint.
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2018-02-23 15:45:45 +01:00 |
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badlogic
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425b2936d1
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[cpp] Fixed SkeletonJson deform timeline parsing. Fxied leak in EventQueue.
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2018-02-22 17:13:45 +01:00 |
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badlogic
|
6e8f0eaa27
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[cpp] More SkeletonBinary fixes.
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2018-02-22 17:02:59 +01:00 |
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badlogic
|
53fe61db06
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[cpp] More fixes to SkeletonBinary
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2018-02-22 16:13:16 +01:00 |
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badlogic
|
a8fd3e14be
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[cpp] Fixed up binary reader, added debug extension for memory profiling, fixed up RTTI usage, fixed update cache sorting.
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2018-02-22 15:31:28 +01:00 |
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badlogic
|
2d41846b1f
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[cpp] Refactored hash map, it's really a linked list for simplicity
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2018-02-22 13:27:37 +01:00 |
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badlogic
|
ed7dc4ea93
|
[cpp] Added preliminary SFML backend, fixed up a few APIs.
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2018-02-21 17:52:56 +01:00 |
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badlogic
|
6d243eca48
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[cpp] Removed Vector.begin/end, fixed up vector assignments.
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2018-02-21 16:08:41 +01:00 |
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badlogic
|
3cf3312180
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[cpp] Fixed up Pool to not be dumb, added more stats to test harness.
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2018-02-21 15:38:26 +01:00 |
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badlogic
|
4234b17ffa
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[cpp] Removed // Empty
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2018-02-21 15:29:57 +01:00 |
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badlogic
|
5af3d93403
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[cpp] Added Color, fixed up incorrect use of ensureCapacity/setSize of Vector. Fixed bugs in SkeletonBinary.
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2018-02-21 15:23:35 +01:00 |
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badlogic
|
1c21542148
|
[cpp] Replaced usages of math.h with MathUtil.
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2018-02-20 15:32:31 +01:00 |
|
badlogic
|
bef01b8e89
|
[cpp] Refactored String and Vector.
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2018-02-20 15:10:40 +01:00 |
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badlogic
|
a8af3fa07e
|
[cpp] First Clang-Tidy run.
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2018-02-16 17:36:07 +01:00 |
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badlogic
|
895407b69d
|
[cpp] Replaced all usages of std::string (except in RTTI) with custom String. Fixed a bunch of unnecessary copies/pass by values.
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2018-02-16 16:51:55 +01:00 |
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