Nathan Sweet
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7a48eb9f3a
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Spineboy example, use 3 vertices for clipping.
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2025-05-05 15:16:37 -04:00 |
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Nathan Sweet
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f6d0615bde
|
[libgdx] Optimize deform timeline when percent is 0. Comments.
Holding a key is common with sliders.
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2025-05-03 18:01:09 -04:00 |
|
Nathan Sweet
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589200250b
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[libgdx] updateCache sorting improvements.
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2025-05-02 18:34:23 -04:00 |
|
Nathan Sweet
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020cd51b96
|
Merge branch '4.2' into 4.3-beta
# Conflicts:
# spine-unity/Assets/Spine/package.json
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2025-04-30 17:29:49 -04:00 |
|
Mario Zechner
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ae8c4792ba
|
[godot] Update build dotnet SDK to 8.0.x
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2025-04-30 17:02:30 +02:00 |
|
Mario Zechner
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2712cffc00
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[godot] Closes #2832, SpineSprite.set_time_scale/get_time_scale
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2025-04-30 14:01:50 +02:00 |
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Nathan Sweet
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bbc6c2e37e
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[libgdx] Added mapping a bone property to a slider.
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2025-04-29 21:07:59 -04:00 |
|
Harald Csaszar
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6da9ac59b7
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[unity] Port of commits f05a152 and 82ad169: Fixed physics jitter. See #2820.
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2025-04-28 17:30:20 +02:00 |
|
Nathan Sweet
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b263728502
|
* Exported examples with 4.3.15-beta.
* Fixed spine-unity/raptor.
* Resized the largest image down by 0.5, scaled by 2 in projects.
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2025-04-27 16:26:36 -04:00 |
|
Nathan Sweet
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0212af7211
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[libgdx] Formatting.
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2025-04-27 15:03:16 -04:00 |
|
Nathan Sweet
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6d3b6ebf0b
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[libgdx] Finished sliders.
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2025-04-27 14:57:51 -04:00 |
|
Nathan Sweet
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ac1c5ecb68
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Added 8 Animating with Spine example projects.
Renamed sack to 7-anticipation.
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2025-04-24 18:10:15 -04:00 |
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Nathan Sweet
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330717a449
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Updated example projects.
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2025-04-24 11:07:54 -04:00 |
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Davide Tantillo
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6654484a33
|
[ts] Release 4.2.80
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2025-04-24 16:08:06 +02:00 |
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Davide Tantillo
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1530550acd
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[ts][pixi-v7][pixi-v8] Fixed slot objects ignoring negative parent bone scale. See #2818.
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2025-04-24 16:03:25 +02:00 |
|
Harald Csaszar
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1f7ee097c2
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[unity] Updated documentation text of no longer experimental packages.
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2025-04-24 10:54:20 +02:00 |
|
Harald Csaszar
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d7f3ab4723
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[unity] Fixed Create Hinge Chain creating incorrect hierarchy on multiple children. Closes #2825.
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2025-04-23 21:31:58 +02:00 |
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Nathan Sweet
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c4148b454f
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Merge branch '4.3-beta-sliders' into 4.3-beta
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2025-04-23 12:00:31 -04:00 |
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Nathan Sweet
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dafafca942
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Merge branch '4.2' into 4.3-beta-sliders
# Conflicts:
# spine-ts/package.json
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2025-04-23 11:59:55 -04:00 |
|
Davide Tantillo
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3f65213f70
|
[ts] Release 4.2.79
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2025-04-23 17:06:06 +02:00 |
|
Davide Tantillo
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15766e8ef2
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[ts][phaser-v3][phaser-v4] Fixed gameobject position when it is rotated.
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2025-04-23 17:06:06 +02:00 |
|
badlogic
|
878a658ea9
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[ue] Add missing default initializer to FSpineEvent, closes #2821
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2025-04-23 13:59:54 +02:00 |
|
Davide Tantillo
|
4d63de47e4
|
[ts] Release 4.2.78
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2025-04-23 12:37:47 +02:00 |
|
Davide Tantillo
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62b5fc9e86
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[ts][phaser-v3][phaser-v4] Aligned bounds and skeleton when gameobject origin is moved. Add AABBRectangleBoundsProvider.
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2025-04-23 12:26:32 +02:00 |
|
Nathan Sweet
|
96a8efef6b
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[libgdx] Added slider loop property.
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2025-04-22 23:02:24 -04:00 |
|
Nathan Sweet
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6793861875
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[libgdx] Added slider additive property.
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2025-04-22 19:38:41 -04:00 |
|
Nathan Sweet
|
ac656fc8a9
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[libgdx] Added slider (time) timeline.
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2025-04-22 18:54:24 -04:00 |
|
Nathan Sweet
|
82ad1691c3
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[libgdx] Fixed physics when there is no translation.
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2025-04-22 17:54:22 -04:00 |
|
Nathan Sweet
|
2a52efd437
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[libgdx] Fixed local dirty flag.
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2025-04-22 16:13:58 -04:00 |
|
Nathan Sweet
|
f0c61be159
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[libgdx] Added slider mix timeline, JSON/binary fixes.
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2025-04-21 17:21:18 -04:00 |
|
Nathan Sweet
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26df02443f
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[libgdx] Fixed slot color. Inline setConstrained() for internal code.
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2025-04-20 15:33:06 -04:00 |
|
Nathan Sweet
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913e694e22
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[libgdx] Constraints only updateLocalTransform when necessary.
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2025-04-20 01:02:55 -04:00 |
|
Nathan Sweet
|
db69ea75ce
|
[libgdx] resetUpdate improvements.
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2025-04-19 21:30:08 -04:00 |
|
Nathan Sweet
|
adfcb434a5
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[libgdx] Skip bones in update cache when a slider mix is 0.
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2025-04-19 19:12:27 -04:00 |
|
Nathan Sweet
|
20683ff9ce
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[libgdx] Improved constraint sorting.
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2025-04-19 18:12:45 -04:00 |
|
Nathan Sweet
|
6a5d054726
|
[libgdx] Fixed translate timelines.
|
2025-04-19 14:52:20 -04:00 |
|
Nathan Sweet
|
f05a1524cd
|
[libgdx] Fixed physics jitter at low update and rendering rates.
https://esotericsoftware.com/forum/d/26512-physics-jittersunstable-at-higher-framerates/16
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2025-04-19 13:11:45 -04:00 |
|
Nathan Sweet
|
67f09f79ed
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[libgdx] Clear skeleton if update fails instead of crashing.
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2025-04-19 12:31:28 -04:00 |
|
Nathan Sweet
|
2c6b43a9c2
|
[libgdx] Fixed slot color, clipping.
|
2025-04-19 12:24:00 -04:00 |
|
Nathan Sweet
|
46705b5470
|
[libgdx] Update libgdx version.
|
2025-04-18 17:53:12 -04:00 |
|
Nathan Sweet
|
328f5a142f
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[libgdx] Slider resetCache using instanceof.
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2025-04-18 16:30:38 -04:00 |
|
Harald Csaszar
|
fec9347128
|
[unity] Fixed BoneFollower and BoneFollowerGraphic ignoring negative parent bone scale. Closes #2819.
|
2025-04-18 19:27:53 +02:00 |
|
Nathan Sweet
|
1f92218c23
|
[libgdx] Give all arrays types, direct array access, removed casts.
|
2025-04-18 12:44:11 -04:00 |
|
Mario Zechner
|
29bfbd568d
|
Fix format check workflow dependencies
|
2025-04-18 15:59:12 +02:00 |
|
Mario Zechner
|
133df6fbba
|
Updated Linux builds to ubuntu-latest runners.
|
2025-04-18 15:53:20 +02:00 |
|
Mario Zechner
|
76b572e2bf
|
[godot] Fix UTF8 handling in texture atlas parsing, closes #2788
|
2025-04-18 15:30:26 +02:00 |
|
Mario Zechner
|
56cd91047c
|
[godot] Fix more handling of CJK in names, see #2788
|
2025-04-18 14:47:00 +02:00 |
|
Mario Zechner
|
88f69fb2a6
|
[godot] Fix handling of CJK in names, see #2788
|
2025-04-18 14:33:10 +02:00 |
|
Davide Tantillo
|
b3bcbfa3c6
|
[haxe] Update readme.
|
2025-04-18 09:57:14 +02:00 |
|
Davide Tantillo
|
710fb93b9b
|
[ts] Update readme.
|
2025-04-18 09:56:24 +02:00 |
|