Nathan Sweet
7df74c2fa4
Various fixes, clean up.
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* Added missing CurveTimeline#shrink calls. c and cpp got BOZO comments until the method is added.
* SkeletonJson#readCurve clean up.
* ts, use shorthand for null checks.
* csharp, don't use unnecessary hasNext local.
2021-06-03 21:42:35 -04:00
Nathan Sweet
7aa940a961
Fixes for reading mix X/Y.
2021-06-03 15:33:48 -04:00
Nathan Sweet
6dfae6df3c
Missing port: Fixed AnimationState crash when the number of timelines changes during a mix.
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Ref impl commit: b99df7286aa933411f90eda6dbdeffd936058ae4
2021-05-31 01:26:41 -04:00
Nathan Sweet
9e00e5c701
[as3] Port of fix for applying a constraint reverting changes from other constraints.
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#1896
2021-05-30 17:07:53 -04:00
Nathan Sweet
6ab69e62fc
[as3] SkeletonBinary 4.0 port.
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#1796
2021-05-30 16:54:09 -04:00
Nathan Sweet
80734017e0
[as3] Use function to get JSON values, better matches spine-ts.
2021-05-30 13:02:28 -04:00
Nathan Sweet
7dc954f943
[as3] Fixed all warnings. Improved color parsing.
2021-05-27 13:18:46 -04:00
Nathan Sweet
c8f5d2f6dd
Updated README and launch configuration for latest VS Code and download links.
2021-05-22 22:33:10 -04:00
badlogic
688d855006
[runtimes] Updated examples with Editor version 4.0.58-beta.
2021-03-01 10:05:26 +01:00
Nathan Sweet
98a6c8f696
Exported examples with export.sh 4.0.05-beta and ran runtimes.sh.
2020-10-10 16:22:40 -07:00
badlogic
10ecbcf8f3
Merge branch '3.8' into 4.0-beta
2020-08-13 14:50:18 +02:00
badlogic
bde827e66a
[as3] Port of commit 8290353. Fix for hold previous on 3+ animations causing dipping. See #1738 .
2020-08-13 14:47:43 +02:00
badlogic
691767ca1f
Merge branch '3.8' into 3.9-beta
2020-06-03 17:44:21 +02:00
badlogic
512084a749
[as3] Fix 1-bone IK, see #1692 .
2020-06-03 17:43:54 +02:00
badlogic
f748dd555b
Merge branch '3.8' into 3.9-beta
2020-06-03 13:34:52 +02:00
badlogic
bcfff2d3c8
[as3] Fixed error message when passing the wrong object to Atlas constructor. Closes #1684 .
2020-06-03 13:34:41 +02:00
badlogic
3bdd39a409
Merge branch '3.8' into 3.9-beta
2020-06-03 13:17:58 +02:00
badlogic
b53bccf627
[as3] Port of additional fix for #1668 .
2020-05-20 16:25:42 +02:00
badlogic
0bcd19ef55
Merge branch '3.8' into 3.9-beta
2020-05-06 19:47:25 +02:00
badlogic
6a317a1e3f
[runtimes] Port of fix for TransformMode.noRotationOrReflection applying skeleton scale twice. See #1668 .
2020-05-06 19:47:08 +02:00
Nathan Sweet
b0407a850c
Merge branch '3.8' into 3.9-beta
2020-04-19 16:46:41 +02:00
badlogic
9943a44cc4
[as3] Port AnimationState deform mixing while attachment timelines mix out. See #1653 .
2020-04-18 16:41:32 +02:00
badlogic
22c29b61a2
Merge branch '3.8' into 3.9-beta
2020-04-13 10:48:56 +02:00
badlogic
0e6f293389
[as3] Fixes incorrect parsing of curves in SkeletonJson. Closes #1639 .
2020-04-13 10:48:28 +02:00
badlogic
d885ae45a2
Merge branch '3.8' into 3.9-beta
2020-04-13 10:29:36 +02:00
badlogic
e066356da0
[as3][starling] Fix JSON parsing error when parsing path timelines. Closes #1625 .
2020-04-13 10:29:25 +02:00
badlogic
934bec56b7
Merge branch '3.8' into 3.9-beta
2019-12-20 12:27:35 +01:00
badlogic
b67bf992a0
Single bone IK fix and license header update. Closes #1580 , closes #1581 .
2019-12-20 12:20:46 +01:00
badlogic
0fa20f151f
Merge branch '3.8' into 3.9-beta
2019-10-29 17:29:06 +01:00
badlogic
55fde3217d
[as3][starling] Removed FDT support, added Visual Studio Code support instead. See the updated READMEs for spine-as3 and spine-starling for more information on required software and how to run and compile the examples and SWCs.
2019-10-29 17:28:51 +01:00
badlogic
5c71955e73
[as3][starling] Removed FDT project files and .swc files in old locations.
2019-10-29 17:14:48 +01:00
badlogic
262be9ff39
Merge branch '3.8' into 3.9-beta
2019-09-26 16:52:13 +02:00
badlogic
06089630fb
[as3] Store timeline ids inside set in Animation for O(1) lookup. See #1462 .
2019-09-26 16:16:41 +02:00
badlogic
a7d68b7cd5
Merge branch '3.8' into 3.9-beta
2019-09-26 11:38:47 +02:00
badlogic
b589284016
[as3] Apply left over time additively to track time of delayed TrackEntry. See #1504 .
2019-09-26 11:38:04 +02:00
badlogic
db166b1b7b
Merge branch '3.8' into 3.9-beta
2019-09-11 16:20:00 +02:00
NathanSweet
45362e60bf
[all] Source clean up, formatting, and tabs for indentation.
2019-08-28 17:36:51 +02:00
NathanSweet
842dffbd83
[all] Source clean up, formatting, and tabs for indentation.
2019-08-27 15:57:14 +02:00
NathanSweet
2fa85fc1c6
[all] AnimationState, fixed an attachment timeline from changing the mix blend for other timelines.
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closes #1461
2019-08-27 13:20:24 +02:00
badlogic
e940f72d91
Merge branch '3.8' into 3.9-beta
2019-08-07 11:43:45 +02:00
badlogic
cc694f7b5a
[as3] fix parsing of default skins without attachment for binary files.
2019-08-07 11:41:30 +02:00
badlogic
9040824e2b
Merge branch '3.8' into 3.9-beta
2019-08-05 17:41:29 +02:00
badlogic
bb51ec7f23
Updated examples, removed stretch-ik stretchyman.
2019-08-05 17:31:15 +02:00
badlogic
f2be7423da
Updated README.mds to specify correct Spine Editor version compatibility.
2019-08-05 14:54:07 +02:00
badlogic
f8f495524e
Updated example exports, fixed up example projects with mix-and-match skin api demo.
2019-07-09 13:47:05 +02:00
badlogic
bbce5b915d
Updated README.mds.
2019-06-26 13:53:12 +02:00
badlogic
355097821a
[as3] Scale IK constraint and timeline data. See #1383 .
2019-06-20 10:35:39 +02:00
badlogic
6850a019ec
Updated examples again, final binary format change.
2019-06-19 18:02:20 +02:00
badlogic
5f13f1b8e6
Exported all examples with 3.8.25-beta to include file format changes in .json and .skel files.
2019-06-19 16:56:47 +02:00
badlogic
ffd40fed68
[as3] Fix IkConstraintTimeline.ENTRIES. See #1383 .
2019-06-19 14:34:11 +02:00