badlogic
80e2b78dd1
[player] Don't force mipmaps if atlas page is non-POT in WebGL1
2021-07-09 18:32:04 +02:00
badlogic
7521838264
[webgl] Disable forced mipmaps in Safari.
2021-07-09 18:15:01 +02:00
badlogic
ade13216b3
[ts][webgl] Fix WebGL2 check for old Safari versions.
2021-07-09 17:53:36 +02:00
badlogic
679b1d9c6c
[cpp] Force c++11 on spine-cpp Cmake build, closes #1922
2021-07-09 17:29:42 +02:00
badlogic
b33193ec21
[ue4] Fix include order in sample project header.
2021-07-09 08:39:33 +02:00
Harald Csaszar
8a47f548a3
[csharp] Fixed bezier json curve out of bounds array access. Closes #1921 .
2021-07-07 17:57:43 +02:00
Harald Csaszar
6d9e3e7e19
[unity] Fixed Timeline not pausing/resuming clip playback on PlayableDirector.pause. Closes #1920 .
2021-07-06 17:48:21 +02:00
Harald Csaszar
20aebce749
Merge branch '3.8' into 4.0
2021-07-06 12:14:15 +02:00
Harald Csaszar
d1749f8aa8
[unity] Fixed potential null reference exception upon access in Start if Reload Scene is disabled. Closes #1919 .
2021-07-06 12:13:19 +02:00
Harald Csaszar
11077589c3
[unity] Fixed Update when invisible: mesh and mesh bounds were not always initialized when starting off-screen. Closes #1911 .
2021-07-05 21:23:37 +02:00
badlogic
2bc9dfebf4
[libgdx] Updated README
2021-07-05 12:54:22 +02:00
badlogic
4afc590843
[maven-release-plugin] prepare for next development iteration
2021-07-05 12:48:32 +02:00
badlogic
294e8dc52b
[maven-release-plugin] prepare release 4.0.02.1
4.0.02.1
2021-07-05 12:48:25 +02:00
Harald Csaszar
490ca753c9
Merge branch '3.8' into 4.0
2021-07-02 17:46:26 +02:00
Harald Csaszar
52ecc9349c
[unity] Fixed Timeline and AnimationReferenceAsset in general not updating animations after skeleton asset updated. Closes #1915 .
2021-07-02 17:44:30 +02:00
badlogic
0dcdfd411d
[ue4] Prevent clang-format from reordering includes
...
.generated.h files must come last, but there's no way to specify this to clang-format.
2021-07-01 12:13:15 +02:00
badlogic
509f3a9f60
Make sure spotless does not format cocos2dx checkouts
2021-07-01 12:02:53 +02:00
badlogic
fa2dd77305
[ue4] Revert header order imposed by spotless.
2021-07-01 11:46:54 +02:00
badlogic
7cbb924d9d
[cocos2dx] Minor fix-ups.
2021-07-01 11:27:56 +02:00
badlogic
e842e67d19
[c][cpp] CMake clean-up, update to C++11.
2021-07-01 11:04:12 +02:00
badlogic
a1959ee1a0
Merge branch '4.0' of https://github.com/esotericsoftware/spine-runtimes into 4.0
...
# Conflicts:
# spine-c/spine-c/src/spine/PathConstraint.c
2021-07-01 10:40:55 +02:00
badlogic
87658c7d31
[c][cpp] Spotless formatter
2021-07-01 10:40:18 +02:00
Nathan Sweet
97bc10ba28
[ts] Fixed popup not being hidden, clean up.
2021-06-30 20:18:25 -04:00
Nathan Sweet
87b9821e00
[as3][c][cpp][cs][libgdx][lua] Fixed crash with path constraint proportional spacing and tangent rotate modes.
2021-06-30 14:11:26 -04:00
Nathan Sweet
109356268f
Eclipse formatter update.
2021-06-30 10:36:35 -04:00
badlogic
c2b1ecb195
[libgdx] Fix line endings, CRLF -> LF
2021-06-30 16:25:32 +02:00
badlogic
2fdd6e5c11
Upgrade Gradle to 7.0, fix libGDX build, add Java formatter
2021-06-30 16:15:20 +02:00
badlogic
33ffd065d1
Merge branch '4.0-beta' into 4.0
2021-06-30 11:21:45 +02:00
badlogic
9182857bb4
[starling] Update example to use Starling 2.6
2021-06-30 11:01:57 +02:00
Nathan Sweet
70e86e23a1
[as3] Fixed compiler warning.
2021-06-29 13:50:06 -04:00
Nathan Sweet
b8bf2a9bbb
[ts] Added AssetManager#require which throws an error for an asset that isn't loaded.
2021-06-28 01:53:26 -04:00
Nathan Sweet
1fbe75cd71
[libgdx] Clear timelines using known size.
2021-06-27 14:59:26 -04:00
Harald Csaszar
ea991a6324
Merge branch '3.8' into 4.0
2021-06-23 20:33:39 +02:00
Harald Csaszar
b3f76c4e54
[unity] Fixed SkeletonGraphic Update When Invisible not working. Now it uses onCullStateChanged, which can be used with RectMask2D. Closes #1910 .
2021-06-23 20:30:33 +02:00
Nathan Sweet
0b18b58ba1
[ts] Player updates: pass delta to callbacks, adding config.loading, exposed more fields, use void 0 (shorter), remember touchdown offset for control bones, avoid new object each frame, clean up.
2021-06-23 11:43:29 -04:00
Nathan Sweet
7708e9a5a3
[ts] Player, create DOM first so any errors can be shown.
2021-06-23 00:45:15 -04:00
Nathan Sweet
b3c405e9ca
[ts] Fixed multi touch runtime error.
...
Repro: touch down 1, touch down 2 (using second finger), touch up 1, touch up 2 -> error.
2021-06-22 23:08:09 -04:00
Nathan Sweet
f77a51d33a
[ts] Fixed input handling for player control bones and demos.
2021-06-22 22:52:00 -04:00
Nathan Sweet
286552b8fa
[ts] Player, simplified config.mipmaps.
2021-06-22 21:38:57 -04:00
Nathan Sweet
66951cb1d8
[ts] Player, mipmaps and anisotropic if available, otherwise use linear.
2021-06-22 18:09:37 -04:00
Mario Zechner
e6e2c95b2c
[ts][webgl] Use devicePixelRatio for hdpi screens
2021-06-22 23:50:04 +02:00
Nathan Sweet
6c689eb5f8
[ts] Fixed example HTML files.
2021-06-22 16:54:10 -04:00
Nathan Sweet
61b71e1d9a
[ts] Player example fixes, clean up.
...
* Use minified JS and CSS absolute URLs.
* Renamed index.html so the other html file can be reached more easily.
* generator.html doesn't seem to work?
2021-06-22 15:43:50 -04:00
Nathan Sweet
4062ccb1a9
[ts] TextureAtlas and AssetManager updates.
...
* AssetManager's textureLoader returns Texture.
* AssetManager#loadTexture success gives a Texture.
* TextureAtlas no longer has a textureLoader, it creates all the pages without a texture set.
* TextureAtlasRegion no longer has a texture, use region.page.texture instead.
* AssetManager#loadTextureAtlas no longer parses the atlas text twice. It creates the atlas, then loads and sets all the textures.
2021-06-22 15:33:01 -04:00
badlogic
c1e18a2237
Merge branch '4.0' of https://github.com/esotericsoftware/spine-runtimes into 4.0
2021-06-21 17:48:39 +02:00
Harald Csaszar
63d8d17620
[unity] Reordered changelog 4.0 spine-unity section entries, now thematically ordered (as on the forum post) instead of chronologically.
2021-06-21 17:46:05 +02:00
badlogic
30702a3bff
[c][cpp] Fix AnimationState::clearNext()
2021-06-21 17:45:34 +02:00
Harald Csaszar
815c0425fc
[unity] Updated changelog 4.0 unity section.
2021-06-21 17:37:29 +02:00
badlogic
bd10d050d2
[runtimes] Updated CHANGELOG for 4.0 release.
2021-06-21 17:29:31 +02:00
Nathan Sweet
3b7d419452
[ts] Player, added config.frame.
2021-06-20 18:53:56 -04:00