68 Commits

Author SHA1 Message Date
Davide Tantillo
c10bc05088 [haxe] Port of commit 25bd863: Reverse IK bend positive logic (#2895).
Requires 4.3.39-beta+.
2025-07-25 09:14:55 +02:00
Mario Zechner
c79031cc75 Remove npx install prompts and rely on auto-download
- Use npx -y for tsx to avoid install prompts
- Remove tsx from devDependencies since we use npx
- Remove npm install checks from format-ts.sh
2025-07-16 05:05:33 +02:00
Mario Zechner
62b38f9da8 Fix TypeScript dependencies and optimize Eclipse formatter build
- Install npm dependencies if node_modules missing
- Only rebuild Eclipse formatter if source is newer than JAR
- Make Eclipse formatter less verbose
2025-07-16 04:58:41 +02:00
Mario Zechner
9fcc5a8b8c [haxe] Formatting 2025-07-16 01:35:13 +02:00
Davide Tantillo
eacb922140 [haxe] 4.3 porting (a012479f, 92723279). 2025-07-15 09:56:46 +02:00
Davide Tantillo
247d36948a [haxe] 4.3 porting WIP. 2025-06-26 12:19:41 +02:00
Davide Tantillo
d126475b84 [haxe] 4.3 porting WIP. 2025-06-20 11:58:22 +02:00
Davide Tantillo
f468cd0fd9 [haxe] 4.3 porting WIP - latest updates. 2025-06-20 10:04:40 +02:00
Davide Tantillo
f4a6677097 [haxe] 4.3 porting WIP - latest updates. 2025-06-16 09:53:07 +02:00
Davide Tantillo
a1bd7dcd98 [haxe] 4.3 porting WIP - Sliders fix. 2025-06-12 17:41:55 +02:00
Davide Tantillo
e210e20524 [haxe] 4.3 porting WIP - TC constants. 2025-06-12 15:36:37 +02:00
Davide Tantillo
09bf8a52cf [haxe] 4.3 porting WIP. 2025-06-12 15:17:06 +02:00
Davide Tantillo
651a897724 [haxe] 4.3 porting WIP. 2025-06-12 15:17:06 +02:00
Davide Tantillo
ffb0f790f5 [haxe] Port to 4.3 - fix skeleton binary. 2025-06-06 17:41:23 +02:00
Davide Tantillo
b06a485ad8 [haxe] Port to 4.3 - fix clipping. 2025-06-06 17:41:23 +02:00
Davide Tantillo
47c687c870 [haxe] Port to 4.3 (WIP) 2025-06-05 17:58:50 +02:00
Davide Tantillo
4daeefd5cf [haxe] Port to 4.3 (WIP) 2025-06-04 17:40:33 +02:00
Mario Zechner
97d49b37b7 License header update 2025-05-26 13:24:06 +02:00
Mario Zechner
a27b63fc5e [haxe] Clean-up of documentation, remove HTML tags 2025-05-22 22:35:49 +02:00
Mario Zechner
0ffe43b83e [haxe] Clean-up of documentation, remove HTML tags 2025-05-22 22:34:05 +02:00
Mario Zechner
0c6788cd97 [haxe] More documentation synchronization with reference implementation 2025-05-22 22:11:12 +02:00
Mario Zechner
7ac6ae6987 [haxe] Fix update cache compilation error 2025-05-22 16:48:24 +02:00
Mario Zechner
b413153b59 [Haxe] Synchronize documentation with reference implementation 2025-05-22 16:20:34 +02:00
Davide Tantillo
24529f5cd1 [haxe] port of commit 4a351ce: Fixed delay being negative, causing the track time to jump. See #2837. 2025-05-07 17:53:18 +02:00
Davide Tantillo
4ea6ee9ff8 [haxe][starling] SkeletonSprite remove from stage and juggler when disposed. 2025-04-02 11:08:47 +02:00
Davide Tantillo
34ccf846a9 [haxe] Add dispose function to starling. Add clearListeners to dispose/destroy. 2025-03-18 09:54:36 +01:00
Davide Tantillo
319d27ced3 [haxe] Port of commit f1e0f0f: Fixed animation not being mixed out in some cases. See #2786. 2025-03-14 09:33:14 +01:00
Davide
7f2e4c1df7
[haxe] Support for HaxeFlixel (#2764)
* [haxe] Flixel support

* [haxe][flixel] WIP fix alpha and color tinting not working on meshes.

* [haxe][flixel] Added most of examples - Color/alpha is broken on flixel for meshes.

* [haxe][flixel] Flixel color bug example

* [haxe][flixel] Add same example of starling to Flixel.

* [haxe][flixel] Fix rotation for clipped attachments.

* [haxe][flixel] Minor modifications to avoid warning on flixel 6.0.0.

* [haxe] Updated readme.

* [haxe][flixel] Remove unused assets.

* [haxe] Removed useless flipX/flipY on core Skeleton.hx.
2025-02-24 10:44:05 +01:00
ljurow
7f2a3fe013
[ts][threejs] Skin.attachAll() null check (#2755) 2025-02-18 09:42:26 +01:00
Davide Tantillo
1d1a6801d5 [haxe] Fixed yDown branch of previous commit 89441ca leading to upward gravity. See #2729. 2025-02-06 10:15:29 +01:00
Davide Tantillo
f854a33b58 [haxe] Aligned how yDown is applied to skeleton.scaleY with other runtimes. 2025-02-06 10:15:04 +01:00
Davide Tantillo
59c47a2c02 [haxe] Apply skeleton.scaleX/scaleY to wind and gravity. See #2729. 2025-01-24 11:42:36 +01:00
Davide Tantillo
ae5ae4ddf2 [haxe] Port of commit 8d058fb: Improved AnimationState behavior when paused. See #2705. 2024-12-10 14:15:49 +01:00
Davide Tantillo
7a028bf6dc [haxe] Port of commit 9d49999: Changed SequenceTimeline to match AttachmentTimeline behavior. 2024-11-15 10:42:19 +01:00
Davide Tantillo
c6eaac2b1f [haxe] Fix bone inherit. Closes #2664. 2024-11-08 10:54:21 +01:00
Davide Tantillo
44c7b9120a [haxe] Port of commit d769c1a: Fixed noRotationOrReflection with skeleton scale. 2024-09-09 11:16:29 +02:00
Davide Tantillo
ec52a4fc1a [haxe] Port of commit 877e705dd. Fix NaN in IKConstraint due to fp precision. 2024-08-07 08:38:15 +02:00
Davide Tantillo
6290342960 [haxe] Port: Fixed mixing out inherit timelines to the setup pose. See #2590. 2024-08-05 09:04:39 +02:00
Davide Tantillo
42079d1d23 [haxe] Port: Scale physics constraint limits with skeleton scale. See #2576. 2024-07-13 12:34:23 +02:00
Davide Tantillo
d08f346dea [haxe] Port: Scale physics constraint limits with skeleton scale. See #2576. 2024-07-12 09:13:51 +02:00
Davide Tantillo
0e9a004388 [haxe] Port of commit c2fe1a3, Added TrackEntry IsNextReady. See #2547. 2024-06-11 15:18:26 +02:00
Davide Tantillo
9f42570868 [haxe] Ported clipping fixes for colinear points (a0caef6 and 932c33a). See #2546. 2024-06-11 15:18:26 +02:00
Davide Tantillo
ed75b2eb61 [haxe] Fix AnimationState complete event bad porting from 88b009c 2024-06-03 11:01:15 +02:00
Davide Tantillo
acd4b1eb98 [haxe] Add coordinates transform and before/after UWT methods. Add stretchyman example. 2024-05-29 11:23:05 +02:00
Davide Tantillo
430cccb03f [haxe] Use Reflect.hasField rather than hasOwnProperty that is present on all platforms 2024-05-29 11:23:05 +02:00
Davide Tantillo
91db26ee40 [haxe] Port of commit 687260a: Removed SlotData#path.
The name now always contains the full path.
2024-05-15 14:05:27 +02:00
Davide Tantillo
d860c3dbb4 [haxe] Add SkeletonSprite.getAnimationBounds() to get the animation bound. Add AnimationBoundExample. 2024-05-04 12:15:41 +02:00
Davide Tantillo
eb80431642 [haxe] Skeleton.getBounds() applies clipping, see #2515. Port of commits b043e5c, 637321a and 2049bed. 2024-05-04 12:01:35 +02:00
Davide Tantillo
511dd0c1da [haxe] Port of commit cb48737 (partially - no copy constructor) 2024-05-01 11:13:49 +02:00
Davide Tantillo
9b5dcdac1f [haxe] Physics porting completed - Added 4 physics examples 2024-04-16 13:01:37 +02:00