10757 Commits

Author SHA1 Message Date
Davide Tantillo
be761e2792 Add set empty animation. 2025-11-05 12:40:20 +01:00
Davide Tantillo
57c2fa1cfd Add play, stop, isPlaying. 2025-11-05 12:31:06 +01:00
Davide Tantillo
8767b81e17 Made OnAnimationEvent more generic allowing empty params to be used as any. 2025-11-05 11:57:56 +01:00
Davide Tantillo
ff8024ed83 Improved OnAnimationEvent. 2025-11-04 17:21:54 +01:00
Davide Tantillo
34bd5a1479 Add is skeleton loaded condition. 2025-11-04 17:05:39 +01:00
Davide Tantillo
2e37fb3855 Add flip x action and condition. 2025-11-04 16:53:51 +01:00
Davide Tantillo
f09ded2744 Use chokidar to watch for json file changes a run the copy asset script. 2025-11-04 15:39:52 +01:00
Davide Tantillo
0eea3e98ec Reduced npm scripts for c3. 2025-11-04 12:38:50 +01:00
Davide Tantillo
e7787cc49c c3-lib is built and copied even if c3 runtime is not edited. 2025-11-04 12:22:40 +01:00
Davide Tantillo
21c2166fcb Move c3-lib inside c3 runtime. 2025-11-04 12:16:48 +01:00
Davide Tantillo
c175c1c5d0 Simplified c3-lib build. 2025-11-04 12:03:02 +01:00
Davide Tantillo
a64ec68c3f Animation error in editor. 2025-11-04 11:33:31 +01:00
Davide Tantillo
f8c82e0fb9 Format. 2025-11-03 15:36:03 +01:00
Davide Tantillo
abbd63013b Small type fixes. 2025-11-03 15:16:29 +01:00
Davide Tantillo
281d36e634 Pull addAnimation from #2949. 2025-11-03 15:16:29 +01:00
Davide Tantillo
19396f435c Pull some improvements from #2949, style fixes, name changes to remove template plugin names. 2025-11-03 15:16:29 +01:00
Davide Tantillo
9af308b2df Add support for multiply and screen blend mode. 2025-11-03 15:16:29 +01:00
Davide Tantillo
e4f6d229c1 Updated c3 to r459 that introduces multiply and screen blending modes. 2025-11-03 15:16:29 +01:00
Davide Tantillo
4b80ec9a81 Removed padUint16ArrayForWebGPU since the bug has been fixed from Scirra. 2025-11-03 15:16:29 +01:00
Davide Tantillo
eac735e5a9 Add vertices colors also for editor. 2025-11-03 15:16:29 +01:00
Davide Tantillo
881449a60b Updated c3 to r457 that introduces vertex colors also to editor SDK. 2025-11-03 15:16:29 +01:00
Davide Tantillo
4c1263207b Add missing reference to spine-construct3. 2025-11-03 15:16:29 +01:00
Davide Tantillo
28555dbfd2 Updated c3 to r455 that introduces updateRender. 2025-11-03 15:16:29 +01:00
Davide Tantillo
75f30e297d Add pma, wraps and filter management. 2025-11-03 15:16:29 +01:00
Davide Tantillo
235a96ca5c Add padding for indices to fix temporarily C3 bug. 2025-11-03 15:16:29 +01:00
Davide Tantillo
abb14cf6ea Asset export. Committed in ts folder, not main repo examples folder. 2025-11-03 15:16:29 +01:00
Davide Tantillo
46920ff54f Improved reset bounds management. 2025-11-03 15:16:29 +01:00
Davide Tantillo
45d94a3201 Updated ts-def to r452. 2025-11-03 15:16:29 +01:00
Davide Tantillo
da12c23c73 Bounds added as properties. Works also in runtime. 2025-11-03 15:16:29 +01:00
Davide Tantillo
8dec202923 Fixed bounds...finally! 2025-11-03 15:16:29 +01:00
Davide Tantillo
93c56d08d0 c3 backup 2025-11-03 15:16:29 +01:00
Davide Tantillo
75da4d6be5 [haxe] Fix SkeletonData default fps. 2025-10-30 09:49:40 +01:00
Davide Tantillo
a76e90fdf3 [ts] Fix PathAttachment missing this and SkeletonData default fps. 2025-10-30 09:49:05 +01:00
Davide Tantillo
1a9ea6edd0 [haxe] Fix missing BonePose shearX. 2025-10-29 17:41:49 +01:00
Davide Tantillo
236989ffec [ts] Fix missing BonePose shearX 2025-10-29 17:38:31 +01:00
Mario Zechner
4200024fbb Formatting 2025-10-29 14:59:01 +01:00
Mario Zechner
63e3e010fb [flutter] Fix publish.sh to run dart pub publish without capture 2025-10-29 14:21:45 +01:00
Mario Zechner
58e30c494a [flutter] Fix linter errors 2025-10-29 14:12:27 +01:00
Mario Zechner
bf5fed0ba9 [flutter] Fix version in CHANGELOG.md 2025-10-29 13:15:25 +01:00
Mario Zechner
679714d938 [flutter] 4.3.0 2025-10-29 13:11:42 +01:00
Mario Zechner
4cdff21b54 Remove Rust test 2025-10-29 12:27:02 +01:00
Harald Csaszar
9efea584a0 [unity] Minor: Updated English 4.3-split-component-upgrade-guide with preceding breaking change. 2025-10-28 20:25:53 +01:00
Harald Csaszar
4d076ba430 [unity][4.3-beta] Fixed mask interaction not being updated at runtime. Breaking change: maskInteraction -> MaskInteraction. Closes #2962. 2025-10-28 17:25:49 +01:00
Musa Asukhanov
42da98a3dd
[ts] Replace Array constructors with dynamic initialization (#2955)
* [ts] Replace Array constructors with dynamic initialization

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Co-authored-by: Davide Tantillo <iamdjj@gmail.com>
2025-10-28 11:05:58 +01:00
Davide Tantillo
eb4fb09765 [ts][phaser-v3][phaser-v4] Fix atlas page url duplication when using file:// + baseURL (#2961) 2025-10-27 17:29:20 +01:00
Harald Csaszar
022a4bacbd [unity] Fixed very long build times due to a regression in commit 32dfaf1 which removed some past improvements. See #2960 2025-10-27 16:22:28 +01:00
Davide Tantillo
c3ac62d1dd [ts] Processed spine-ts (not player) with biome. 2025-10-27 15:54:58 +01:00
Davide Tantillo
9ea694b16f [ts] Processed spine-core with biome. 2025-10-27 15:54:57 +01:00
Harald Csaszar
2dfcc8d045 [unity] Fixed UnloadUnusedAssetsImmediate causing very long build times by removing the statements. Closes #2960. 2025-10-27 15:49:57 +01:00
Harald Csaszar
f6445e69dd [unity] Fixed a bug with threaded updates handling null SkeletonDataAssets when updated on main thread. 2025-10-27 12:45:51 +01:00