Harald Csaszar
|
2d8f815b40
|
[cpp] Updated C++ section of changelog with exhaustive 4.3 change list.
|
2025-10-02 18:16:08 +02:00 |
|
Harald Csaszar
|
e0fe25dc2f
|
[haxe] Updated Haxe section of changelog with exhaustive 4.3 change list.
|
2025-10-02 17:50:15 +02:00 |
|
Harald Csaszar
|
c29cc5d8c4
|
[ts] Updated TS section of changelog with exhaustive 4.3 change list.
|
2025-10-02 17:38:01 +02:00 |
|
Harald Csaszar
|
6661c4096f
|
[libgdx][java] Updated Java section of changelog with exhaustive 4.3 change list.
|
2025-10-02 17:10:51 +02:00 |
|
Harald Csaszar
|
47f4241e22
|
[csharp] more changelog formatting.
|
2025-10-02 15:32:08 +02:00 |
|
Harald Csaszar
|
d231fdd1de
|
[csharp] changelog formatting.
|
2025-10-02 13:24:06 +02:00 |
|
Harald Csaszar
|
04bbc146a0
|
[csharp] Updated changelog with exhaustive list of 4.3 changes.
|
2025-10-02 13:15:41 +02:00 |
|
Luke Ingram
|
cc12304bac
|
[godot] Adds guards needed to build 4.5-stable export templates
|
2025-10-01 19:00:33 -04:00 |
|
Harald Csaszar
|
125827f131
|
[csharp] Updated changelog with 4.3 changes.
|
2025-10-01 22:59:08 +02:00 |
|
Luke Ingram
|
d3b62a2a73
|
[godot] Godot 3.x does not have support for specular maps
|
2025-10-01 13:51:12 -04:00 |
|
Harald Csaszar
|
a07b1de9ce
|
[unity] Fixed PMA workflow preset warning dialog change of commit 9507491 not showing it. See #2940.
|
2025-10-01 18:32:05 +02:00 |
|
Luke Ingram
|
2f48bf16e2
|
[godot] Formatting fixes per latest format.sh
|
2025-10-01 11:35:20 -04:00 |
|
Davide Tantillo
|
666b136a37
|
Updated CHANGELOG for 4.3
|
2025-10-01 11:26:27 -04:00 |
|
Davide Tantillo
|
8f06f7368a
|
[ts] Aligned setMix with reference runtime.
|
2025-10-01 11:26:27 -04:00 |
|
Mario Zechner
|
12d48a79de
|
Updated CHANGELOG for 4.3
|
2025-10-01 11:26:27 -04:00 |
|
Mario Zechner
|
eccc04fc11
|
[godot] Fix friend classes in SpineSkeleton
|
2025-10-01 11:26:27 -04:00 |
|
Davide Tantillo
|
43b6568966
|
Updated CHANGELOG for 4.3
|
2025-10-01 16:58:31 +02:00 |
|
Davide Tantillo
|
d21d5b1d0b
|
[ts] Aligned setMix with reference runtime.
|
2025-10-01 16:46:55 +02:00 |
|
Mario Zechner
|
4376db7a68
|
Updated CHANGELOG for 4.3
|
2025-10-01 16:22:46 +02:00 |
|
Luke Ingram
|
73a38df355
|
[godot] Current WIP to get Spine-Godot working.
|
2025-10-01 09:49:23 -04:00 |
|
Mario Zechner
|
62047e116d
|
[godot] Fix friend classes in SpineSkeleton
|
2025-10-01 15:41:22 +02:00 |
|
Mario Zechner
|
e5e319a4a7
|
[godot] Add missing methods
|
2025-10-01 15:24:00 +02:00 |
|
Mario Zechner
|
93399d104a
|
[godot] Update GDScript docs
|
2025-10-01 15:23:05 +02:00 |
|
Harald Csaszar
|
26efd7e01d
|
[unity] Fixed compile error of preceding commit 9507491 on old Unity versions. See #2940.
|
2025-10-01 11:38:38 +02:00 |
|
Harald Csaszar
|
9507491927
|
[unity] Fixed PMA workflow preset warning dialog only occurring on newly added atlas, not dependent ones where texture is reimported. See #2940.
|
2025-10-01 11:30:58 +02:00 |
|
Davide Tantillo
|
842c96a511
|
[haxe] Port of commit 64ed135: Fixed having a physics reset all timeline in a slider animation.
|
2025-10-01 10:41:26 +02:00 |
|
Harald Csaszar
|
9605df9737
|
[unity] PMA workflow preset warning dialog only occurring once each import run, excluded Spine Examples assets. See #2940.
|
2025-09-30 14:49:57 +02:00 |
|
Davide Tantillo
|
6e7e285b28
|
[ts] Port of commit 64ed135: Fixed having a physics reset all timeline in a slider animation.
|
2025-09-30 10:22:32 +02:00 |
|
Davide Tantillo
|
351bccb8d1
|
[ts] Update biome noUnusedFunctionParameters.
|
2025-09-30 10:14:59 +02:00 |
|
Davide Tantillo
|
e899a99cbb
|
[ts] Fixed AssetManager dispose invalidating textures too early. Close #2905.
|
2025-09-30 10:07:29 +02:00 |
|
Davide Tantillo
|
aded292be3
|
[ts][webcomponent] Fix removeWidget removing all widgets after given one.
|
2025-09-30 10:07:29 +02:00 |
|
Mario Zechner
|
7f1daa1607
|
[godot] Expose slider, fix new/removed properties on Spine object wrappers.
|
2025-09-29 19:08:13 +02:00 |
|
Mario Zechner
|
fa0f92958c
|
[cpp] Fix findConstraint template.
|
2025-09-29 19:08:13 +02:00 |
|
Harald Csaszar
|
7bf2a6f385
|
[unity] Added shorter documentation URL shared between English and translated pages as common section anchor.
|
2025-09-29 18:03:29 +02:00 |
|
Harald Csaszar
|
c4a3239e51
|
[unity] Fixed PMA workflow preset related warnings only occurring on first import. Closes #2940.
|
2025-09-29 17:22:01 +02:00 |
|
Mario Zechner
|
83ba44ed37
|
Formatting
|
2025-09-29 17:20:26 +02:00 |
|
Mario Zechner
|
a3bfbf15c8
|
Formatting
|
2025-09-29 16:17:11 +02:00 |
|
Mario Zechner
|
335308a7ef
|
[c][cpp][flutter][ios] Port of 64ed135e4939d9672f1ab48bdcec645ee50c37ef
|
2025-09-29 16:16:39 +02:00 |
|
Mario Zechner
|
28f93e993a
|
[godot] More 4.3 porting and restructuring WIP
|
2025-09-29 16:11:38 +02:00 |
|
Davide Tantillo
|
7496a4fb55
|
[ts] Fix webglcontextlost/restored not correctly bound. See #2938.
|
2025-09-29 11:51:51 +02:00 |
|
Harald Csaszar
|
201063bbf4
|
[unity] Added a workflow mismatch dialog showing whenever problematic PMA settings are detected at an atlas.
|
2025-09-26 14:31:38 +02:00 |
|
Harald Csaszar
|
77b677bc02
|
[unity] Fixed PMA BlendModeMaterials templates having 'Straight alpha texture' set (likely due to changed shader default). See commit d4aae74, see #2928.
|
2025-09-26 14:31:38 +02:00 |
|
Harald Csaszar
|
1c0a7008b4
|
[unity] Minor: Fixed incorrect param documentation. Closes #2937.
|
2025-09-26 10:25:33 +02:00 |
|
Nathan Sweet
|
64ed135e49
|
[libgdx] Fixed having a physics reset all timeline in a slider animation.
|
2025-09-24 11:18:30 -06:00 |
|
Davide Tantillo
|
2bd00b192c
|
[ts][phaser] Correctly managed scene resize event. See #2916.
|
2025-09-24 14:54:59 +02:00 |
|
Mario Zechner
|
ef7bd48e66
|
[godot] WIP update to 4.3 spine-cpp
|
2025-09-23 18:35:16 +02:00 |
|
Mario Zechner
|
c6495719ca
|
[c][cpp][flutter][ios] Make attachment in Skin.setAttachment optional
|
2025-09-23 17:07:03 +02:00 |
|
Harald Csaszar
|
1531c15505
|
[unity] Fixed one more example scene to use SkeletonGraphic straight alpha texture settings. See #2928.
|
2025-09-22 21:09:02 +02:00 |
|
Harald Csaszar
|
2dc94a282c
|
[unity] Fixed more example scenes to straight alpha textures. See #2928.
|
2025-09-22 18:20:04 +02:00 |
|
Harald Csaszar
|
d4aae74fbb
|
[unity] Adjusted shader parameter defaults to straight alpha texture defaults. See #2928.
|
2025-09-19 16:38:01 +02:00 |
|