48 Commits

Author SHA1 Message Date
Davide Tantillo
9b57f98260 Add Loop expression to determine if the current animation on the specified track is looping. 2026-03-24 17:13:41 +01:00
Davide Tantillo
02ec69de27 SetTimeScale action and TimeScale expressions allow to specify a track. 2026-03-24 16:49:27 +01:00
Davide Tantillo
a4b93c6d68 Remove SetIgnoreGlobalTimeScale action and respective expression added in 61b2b029.
The same result can be achieved with "Set ignore global time scale" system action.
2026-03-23 15:45:26 +01:00
Davide Tantillo
61b2b0291d Add SetIgnoreGlobalTimeScale action and respective expression. 2026-03-18 14:43:00 +01:00
Davide Tantillo
f2c07a02ec Add BoneLength expression. 2026-03-17 12:53:29 +01:00
Davide Tantillo
a079413721 Add SlotAttachmentPlaceholder expression. 2026-03-17 12:46:14 +01:00
Davide Tantillo
a3cda6ea79 Add is-inside-bone-radius action. 2026-03-05 16:07:16 +01:00
Davide Tantillo
52bd849fdc Add setDefaultMix action. 2026-03-05 12:11:44 +01:00
Davide Tantillo
3f099d6b87 Add setBoundsForSkinAnimation and setBoundsForSetupPose actions. 2026-03-04 16:39:25 +01:00
Davide Tantillo
2d3e56c735 Add setBounds action and related bounds expressions to modify skeleton bounds at runtime. 2026-03-04 12:35:54 +01:00
Davide Tantillo
728186bb4f Add expressions for current animation start/end/last giving track index. 2026-02-26 12:27:13 +01:00
Davide Tantillo
a94b17292d Removed animation speed in favor or AnimationState.timeScale. Add expression to get its value. 2026-02-26 11:55:17 +01:00
Davide Tantillo
d5b04ea1bd Replaced flipx with mirror, and add flip, adapting to c3 names. Fix follower flip/mirror. 2026-02-25 15:26:51 +01:00
Davide Tantillo
758058ec39 Bone follower: add with pick, allows multiple followers, remove with pick, remove all. 2026-02-20 16:35:34 +01:00
Davide Tantillo
a4b7081ba3 Add Setup Pose and Setup Bone Slot Pose actions. 2026-02-04 15:33:25 +01:00
Davide Tantillo
3e15e3f688 Changed Updated Bone Pose to Set Bone Pose with the ability of holding a pose, and modif rotation and scale too. Add Release Bone Hold. 2026-02-04 15:01:22 +01:00
Davide Tantillo
3ff5a9e943 Code review. 2026-01-30 15:10:12 +01:00
Davide Tantillo
7f092113d8 Add alert modal when manually inserting animations or skins. 2026-01-28 17:01:45 +01:00
Davide Tantillo
3fa9330c83 Add link property for animation and skin selection. 2026-01-28 12:03:19 +01:00
Davide Tantillo
bab3bf625c Add link property for animation selection (dummy). 2026-01-26 10:29:46 +01:00
Davide Tantillo
7dd315e2dd Add enable collision property and logic. Add AddEmptyAnimation and ClearTrack actions. 2026-01-23 17:19:12 +01:00
Davide Tantillo
329ff5b073 Changed scaleX and scaleY props meaning, they are now offset ratio with the bounds. Removed usage of skeleton scale, in favor of C3Matrix scale.
Add getter/setter to editor instance for numeric properties.
Width and height changes scale the skeleton, not only bbox.
2026-01-09 16:29:13 +01:00
9fb8da80db
Fix JSON description formatting in zh-CN.json (#3006) 2026-01-09 14:18:34 +01:00
Davide Tantillo
ed94892283 Add GetEventData expression. 2025-12-15 15:44:29 +01:00
Davide Tantillo
57363110c3 Add is animation playing condition. 2025-12-15 12:17:18 +01:00
Davide Tantillo
0620a9c841 Add set-bounds prop to manually reset the bounds. Improved automatic bounds reset. 2025-11-20 12:48:46 +01:00
3ef4c024f2
Fixed zh translation. Fix build script for windows. (#2979)
* [c3] fix plugin load failed

* [c3] fix zh-CN file

* [c3] fix build:construct3-lib in windows

* Avoid using single quotes to prevent issues caused by different parsing behaviors on Windows and Linux.
2025-11-19 17:14:48 +01:00
Davide Tantillo
e51b8f00cb Moved error message as a webgl text in editor. Check if textures and atlas consistency when possible. 2025-11-19 16:40:53 +01:00
Davide Tantillo
9d7172602f Code restructure. Add many actions and conditions. 2025-11-14 12:34:37 +01:00
Davide Tantillo
ff2ee5397b Add expression current-animation. 2025-11-07 10:57:14 +01:00
Davide Tantillo
6af077c0a6 Add expression current-skin. 2025-11-07 10:50:16 +01:00
Davide Tantillo
0c189465c7 Add expressions to get bone-x, bone-y- bone-rotation. 2025-11-06 12:39:31 +01:00
Davide Tantillo
c47b829019 Add set-track-alpha and set-track-mix-blend. 2025-11-06 12:00:38 +01:00
Davide Tantillo
8ed7554f14 Add set-skeleton-color. 2025-11-06 11:46:08 +01:00
Davide Tantillo
34e56af5c5 Add set-slot-color and reset-slot-colors. 2025-11-06 11:42:15 +01:00
Davide Tantillo
2918788364 Add set-physics-mode. 2025-11-06 11:07:22 +01:00
Davide Tantillo
3075b5b9b6 Add set-animation-mix. 2025-11-06 10:57:58 +01:00
Davide Tantillo
e90d5d5d82 Add set-animation-time. 2025-11-06 10:48:25 +01:00
Davide Tantillo
10edf10dce Add set-animation-speed. 2025-11-06 10:40:10 +01:00
Davide Tantillo
2fa8601e05 Add create/add/set-custom-skin. 2025-11-06 10:20:50 +01:00
Davide Tantillo
dbf1453e10 Add set attachment action and slot attachment expression. 2025-11-05 15:33:17 +01:00
Davide Tantillo
be761e2792 Add set empty animation. 2025-11-05 12:40:20 +01:00
Davide Tantillo
57c2fa1cfd Add play, stop, isPlaying. 2025-11-05 12:31:06 +01:00
Davide Tantillo
8767b81e17 Made OnAnimationEvent more generic allowing empty params to be used as any. 2025-11-05 11:57:56 +01:00
Davide Tantillo
34bd5a1479 Add is skeleton loaded condition. 2025-11-04 17:05:39 +01:00
Davide Tantillo
2e37fb3855 Add flip x action and condition. 2025-11-04 16:53:51 +01:00
Davide Tantillo
281d36e634 Pull addAnimation from #2949. 2025-11-03 15:16:29 +01:00
Davide Tantillo
19396f435c Pull some improvements from #2949, style fixes, name changes to remove template plugin names. 2025-11-03 15:16:29 +01:00