badlogic
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4202fd1363
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[ts] Fixes reference cycle in animation state. See #1174.
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2018-09-10 11:58:32 +02:00 |
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badlogic
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519d7a6278
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[ts] Ported holdPrevious addition in AnimationState. See #1169."
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2018-09-07 16:37:50 +02:00 |
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badlogic
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7c398be3b6
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Merge branch '3.7-beta' into 3.7-beta-cpp
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2018-09-06 16:01:12 +02:00 |
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badlogic
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a4584a1a1c
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[ts] Added event volume and balance, see #1171.
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2018-09-06 14:45:55 +02:00 |
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badlogic
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3a64a3d389
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Merge branch '3.7-beta' into 3.7-beta-cpp
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2018-09-03 15:16:37 +02:00 |
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badlogic
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74734bc542
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[runtimes] Re-exported samples with 3.7.
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2018-09-03 15:16:20 +02:00 |
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badlogic
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f5cc2933be
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Merge branch '3.7-beta' into 3.7-beta-cpp
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2018-08-24 11:37:12 +02:00 |
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badlogic
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d079555f84
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[ts] Fix up for compression IK timeline keys.
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2018-08-23 15:38:44 +02:00 |
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badlogic
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18f2ccf480
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[ts] Ported addition of uniform/compressed IK and rotation fix. See #1163.
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2018-08-23 15:23:18 +02:00 |
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badlogic
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e724231c5f
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Merge branch '3.7-beta' into 3.7-beta-cpp
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2018-08-14 15:09:15 +02:00 |
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badlogic
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4b66fffcd7
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[cpp] Updated samples to include stretch IK flag, implemented stretchy IK for C++.
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2018-08-14 14:30:11 +02:00 |
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badlogic
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f12728f0d2
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Merge branch '3.7-beta' into 3.7-beta-cpp
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2018-08-09 15:18:15 +02:00 |
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Mario Zechner
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cdc2d5bc88
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[ts] Ported stretchy IK. See #1142.
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2018-08-06 15:09:08 +02:00 |
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Mario Zechner
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ac7fe7ca80
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Updated examples to 3.7, including stretchy ik.
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2018-08-03 14:57:10 +02:00 |
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badlogic
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6515b5dcfd
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Merge branch '3.7-beta' into 3.7-beta-cpp
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2018-07-24 13:06:30 +02:00 |
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badlogic
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172bf22d84
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[ts] Ported flipX/flipY -> scaleX/scaleY change. See #1142.
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2018-07-23 14:43:19 +02:00 |
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badlogic
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ca6a6fc930
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Updated all READMEs.
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2018-06-08 14:18:51 +02:00 |
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badlogic
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73fca0ba63
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[ts] Ported fix for #1119
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2018-06-07 16:52:55 +02:00 |
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badlogic
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cd198815e5
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Merge branch '3.6' into 3.7-beta
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2018-06-07 16:47:50 +02:00 |
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KITAGAWA Yasutaka
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35703dbce9
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fix loading multi page atlas (#1124)
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2018-06-07 16:42:33 +02:00 |
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badlogic
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b60f21e6d8
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Merge branch '3.6' into 3.7-beta
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2018-05-17 13:44:53 +02:00 |
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badlogic
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3598f51a65
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[ts][canvas] Closes #1114, alpha tinting support for triangle rendering.
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2018-05-17 13:43:09 +02:00 |
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badlogic
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eb69071a0a
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Merge branch '3.6' into 3.7-beta
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2018-05-16 11:46:01 +02:00 |
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badlogic
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ca15f5e64f
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[ts] Fixes completion event firing for 0 duration animations. See #1112.
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2018-05-16 11:33:18 +02:00 |
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badlogic
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2e4d3a1808
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[ts] port of PathConstraint changes, see #1109.
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2018-05-04 14:07:13 +02:00 |
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badlogic
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a627b4372d
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Updated export script for spine-sfml-c/cpp
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2018-04-12 10:23:41 +02:00 |
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badlogic
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98413c102e
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[ts] Merged WebKit bug fix.
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2018-04-05 16:47:13 +02:00 |
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badlogic
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b06c91333d
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Merge branch '3.6' into 3.7-beta
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2018-04-05 16:44:39 +02:00 |
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smaren
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c28bbebf80
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[TS] WebKit 602 disappearing graphics bug (#1093)
* Added a fix for the iOS 10 issue described at http://esotericsoftware.com/forum/iOS-10-disappearing-graphics-10109
* Renamed uselessFunction and updated documentation
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2018-04-04 11:39:31 +02:00 |
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badlogic
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7f481cd633
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[ts] Port fix to AnimationState, see #1092
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2018-03-28 14:00:17 +02:00 |
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badlogic
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ba90852ad6
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Merge branch '3.6' into 3.7-beta
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2018-02-16 13:48:10 +01:00 |
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badlogic
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4d5010680d
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[ts][webgl] Slot range rendering in SkeletonRenderer and SceneRenderer. Closes #1083
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2018-02-16 13:47:03 +01:00 |
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badlogic
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54e99f1454
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[lua] Ported additive blending, see #1060, see #1029
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2018-01-29 15:37:13 +01:00 |
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badlogic
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6a556de014
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[as3] Ported additive blending. See #1029, #1060
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2018-01-23 15:45:33 +01:00 |
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badlogic
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c24990a1c4
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Merge branch '3.6' into 3.7-beta
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2018-01-22 16:13:22 +01:00 |
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badlogic
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fe9ae97747
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[ts][threejs] Fixed bug in core AssetManager when loading multi-page atlases. Rewrote THREE.JS renderer to support multi-page atlases. Fixed clipping in THREE.JS backend. Closes #1066, closes #677.
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2018-01-22 16:11:42 +01:00 |
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badlogic
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90e1a5ca5a
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Updated owl.
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2018-01-19 13:15:31 +01:00 |
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badlogic
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18eec077e4
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Updated owl to key blink animation properly.
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2018-01-18 15:52:09 +01:00 |
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badlogic
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9aaf57959d
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[ts] Updated build.
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2018-01-18 15:29:49 +01:00 |
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badlogic
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b547280eb9
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Updated samples, added owl.
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2018-01-18 15:18:31 +01:00 |
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badlogic
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c94bec6e4e
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[c] Ported additive blending, including attachment and draw order timeline fixes. See #1029, #1060
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2018-01-18 14:59:26 +01:00 |
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badlogic
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396bd64241
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[ts] Fix for #1060, changes to attachment and draw order timelines.
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2018-01-12 11:22:37 +01:00 |
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badlogic
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456d724ab0
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Merge branch '3.6' into 3.7-beta
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2018-01-12 11:20:31 +01:00 |
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badlogic
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ce124e381e
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[ts] Fixes #1064, delay was calculated incorrectly for non-loop previous track entries.
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2018-01-12 11:06:22 +01:00 |
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badlogic
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4f4a4e8dce
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Closes #1065, make key pairs for mixing data unique
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2018-01-12 10:34:03 +01:00 |
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badlogic
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c3e1f9bc15
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Fixed #1059 for spine-ts.
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2018-01-10 16:36:52 +01:00 |
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badlogic
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e8fa57e3aa
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Merge branch '3.6' into 3.7-beta
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2017-12-14 11:03:22 +01:00 |
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badlogic
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08451f2a8d
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[ts][webgl] Exposing the renderers in SceneRenderer.
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2017-11-17 15:40:39 +01:00 |
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badlogic
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12162b7fee
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Merge branch '3.6' into 3.7-beta
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2017-11-17 14:55:28 +01:00 |
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badlogic
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246c5310d4
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[ts][webgl] SceneRenderer method to draw textures with manually set UVs.
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2017-11-17 14:39:53 +01:00 |
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