Harald Csaszar
|
6a6ac5bda9
|
Merge branch '4.1' into 4.2-beta
|
2023-10-16 22:12:16 +02:00 |
|
Harald Csaszar
|
408c0bcc3d
|
[unity] URP Shaders: Added URP "Blend Mode" shader variants for URP 3D and 2D renderers.
|
2023-10-16 22:10:51 +02:00 |
|
Mario Zechner
|
6241ce9f14
|
Merge branch '4.1' into 4.2-beta
|
2023-10-11 11:45:00 +02:00 |
|
Harald Csaszar
|
ca06a5a7f6
|
[unity] Minor: formatting fixes.
|
2023-10-06 19:18:45 +02:00 |
|
Harald Csaszar
|
9999ea82ca
|
Merge branch '4.1' into 4.2-beta
|
2023-10-06 18:47:28 +02:00 |
|
Harald Csaszar
|
8bc1201b83
|
[unity] On-demand loading of Atlas Textures now supports SkeletonGraphic. Added method RequestLoadTexture and TextureRequested delegate to OnDemandTextureLoader. Fixed missing loader asset name suffix. See #1890.
|
2023-10-06 18:35:32 +02:00 |
|
Harald Csaszar
|
4749175aeb
|
Merge branch '4.1' into 4.2-beta
|
2023-09-21 21:37:11 +02:00 |
|
Harald Csaszar
|
e384bb31e8
|
[unity] URP Shaders: Package examples as samples. Closes #2366.
|
2023-09-21 21:18:39 +02:00 |
|
Harald Csaszar
|
f221cf2085
|
Merge branch '4.1' into 4.2-beta
|
2023-09-14 18:13:13 +02:00 |
|
Harald Csaszar
|
b83ee23be8
|
[unity] URP Shaders: Added Depth Write property to URP 3D shaders URP/Spine/Skeleton and -/Skeleton Lit.
|
2023-09-14 18:10:16 +02:00 |
|
Harald Csaszar
|
0d1948a821
|
Merge branch '4.1' into 4.2-beta
|
2023-09-13 17:47:06 +02:00 |
|
Harald Csaszar
|
74615a5177
|
[unity] Timeline extension package: Added static EditorEvent callback for editor scripts to react to animation events outside play-mode.
|
2023-09-13 16:25:42 +02:00 |
|
Harald Csaszar
|
1dad0098d5
|
Merge branch '4.1' into 4.2-beta
|
2023-09-11 21:52:34 +02:00 |
|
Harald Csaszar
|
51b108f2e1
|
[unity] Fixed a logic error of loader asset creation from commit 76e8538. See #1890.
|
2023-09-08 20:02:31 +02:00 |
|
Harald Csaszar
|
e4721a8cf3
|
[unity] Minor: Formatting changes of last commit 76e8538. See #1890.
|
2023-09-08 19:28:26 +02:00 |
|
Harald Csaszar
|
76e85387d1
|
[unity] Implemented first experimental preview package version of delayed on-demand loading of Atlas assets. See #1890.
|
2023-09-08 19:22:08 +02:00 |
|
Harald Csaszar
|
c2f7c7e0fc
|
Merge branch '4.1' into 4.2-beta
|
2023-08-29 21:12:46 +02:00 |
|
Harald Csaszar
|
c9fb1c372c
|
[unity] Fixed URP shaders compile error on Unity 2023.1 since Unity changed the OUTPUT_SH() signature back again in the same URP package patch version 15.0.6. See #2311. See commit 5635f31.
|
2023-08-29 21:00:26 +02:00 |
|
Harald Csaszar
|
65d063276b
|
Merge branch '4.1' into 4.2-beta
|
2023-08-21 17:53:04 +02:00 |
|
Harald Csaszar
|
a3cc68d077
|
[unity] Updated more license files to the latest license.
|
2023-08-18 12:26:21 +02:00 |
|
Harald Csaszar
|
7c37565520
|
Merge branch '4.1' into 4.2-beta
|
2023-08-14 20:20:54 +02:00 |
|
Harald Csaszar
|
d9d836d5e5
|
[unity] URP Skeleton Lit shader does not apply GI in shadow areas. Closes #2343.
|
2023-08-14 20:14:38 +02:00 |
|
Harald Csaszar
|
cc6c428e32
|
Merge branch '4.1' into 4.2-beta
|
2023-08-02 18:24:01 +02:00 |
|
Harald Csaszar
|
1a6ccff401
|
[unity] URP Shaders: Increased UPM package version for preceding commit c9952ef.
|
2023-08-02 18:21:49 +02:00 |
|
Harald Csaszar
|
c5afe7be35
|
[unity] Updated license headers of Spine Timeline UPM package to 2023 licenses as well (were not covered by script).
|
2023-08-02 18:11:51 +02:00 |
|
Harald Csaszar
|
c9952ef71d
|
[unity] URP Shaders: Fixed a shader compile error in "URP/Spine/Sprite" shader on old Unity versions 2019.X.
|
2023-08-02 17:00:23 +02:00 |
|
Harald Csaszar
|
55e8cf5e78
|
[unity] Fixed preceding merge commit, shader DepthNormals pass section was added twice due to existing 4.2-beta code.
|
2023-07-24 20:50:27 +02:00 |
|
Harald Csaszar
|
ea16621fb1
|
Merge branch '4.1' into 4.2-beta
|
2023-07-24 20:46:11 +02:00 |
|
Harald Csaszar
|
5eca100d60
|
[unity] URP shaders: Fixed DoF effect ignoring written depth when Decal feature is enabled. Closes #2283.
|
2023-07-24 20:34:58 +02:00 |
|
Harald Csaszar
|
1a7e76bab4
|
Merge branch '4.1' into 4.2-beta
|
2023-07-20 18:07:31 +02:00 |
|
Harald Csaszar
|
76d220b3d1
|
[unity] Fixed Spine Timeline not ending at clip end when last clip on track. Restores behaviour as named and documented. Closes #2318.
|
2023-07-20 18:03:31 +02:00 |
|
Harald Csaszar
|
2bb2a12feb
|
Merge branch '4.1' into 4.2-beta
|
2023-07-17 17:02:02 +02:00 |
|
Harald Csaszar
|
0ca3c8e507
|
[unity] Fixed a Timeline SpineAnimationStateClip related bug introduced in commit d4cc1631. Closes #2316.
|
2023-07-17 16:44:28 +02:00 |
|
Harald Csaszar
|
379c0ee6c3
|
Merge branch '4.1' into 4.2-beta
|
2023-07-11 17:55:43 +02:00 |
|
Harald Csaszar
|
d4cc16315f
|
[unity] Fixed Timeline SpineAnimationStateClip ignoring seek and loop. Closes #2316. Removed redundant multiple skeleton updates when multiple animations are started.
|
2023-07-11 17:42:10 +02:00 |
|
Harald Csaszar
|
74819b6c59
|
Merge branch '4.1' into 4.2-beta
|
2023-07-11 13:27:32 +02:00 |
|
Harald Csaszar
|
ccc41337f6
|
[unity] Fixed Timeline preview speed-scale applied twice in Unity 2019 and newer versions. Closes #2312.
|
2023-07-04 18:36:42 +02:00 |
|
Harald Csaszar
|
5635f31053
|
[unity] Fixed URP shaders compile error on Unity 2023.1. Closes #2311.
|
2023-07-03 20:55:19 +02:00 |
|
Harald Csaszar
|
92906f5ab8
|
Merge branch '4.1' into 4.2-beta
|
2023-06-20 17:40:46 +02:00 |
|
Harald Csaszar
|
d75f2d1568
|
[unity] Fixed URP 2D Shaders example scene: previous commit 79be6d4 included accidental additions of SkeletonRenderTexture components, reverted partial changes.
|
2023-06-20 17:37:30 +02:00 |
|
Harald Csaszar
|
f87e507cbd
|
Merge branch '4.1' into 4.2-beta
|
2023-06-09 19:16:10 +02:00 |
|
Harald Csaszar
|
2d9bdb0ec3
|
[unity] Fixed scene preview conflict between Timeline and SkeletonAnimation animation. Closes #2307.
|
2023-06-09 19:07:06 +02:00 |
|
Harald Csaszar
|
6f5b940d93
|
Merge branch '4.1' into 4.2-beta
|
2023-06-01 18:17:55 +02:00 |
|
Harald Csaszar
|
ea1f8021d9
|
[unity] URP shaders: Improvement of previous commit 1979b03, was unnecessary. Fixed final shader compile errors.
|
2023-06-01 18:09:33 +02:00 |
|
Harald Csaszar
|
1979b03df2
|
[unity] URP shaders: Fixed more shader compile errors at some project configurations.
|
2023-06-01 17:35:11 +02:00 |
|
Harald Csaszar
|
0510579e3e
|
Merge branch '4.1' into 4.2-beta
|
2023-06-01 16:08:42 +02:00 |
|
Harald Csaszar
|
1fe8f95e27
|
[unity] URP shaders: Fixed more compile errors with old URP versions.
|
2023-06-01 16:03:50 +02:00 |
|
Harald Csaszar
|
dc3ffc1824
|
Merge branch '4.1' into 4.2-beta
|
2023-05-31 17:54:42 +02:00 |
|
Harald Csaszar
|
a1f27d74b1
|
[unity] URP shaders: Fixed SRP batcher compatibility issues and compile errors at some project configurations.
|
2023-05-31 17:53:02 +02:00 |
|
Harald Csaszar
|
f0c53a757f
|
[unity] Fixed shader compile error occurring during build on Unity URP versions 12.x and 13.x. See related commit 2f1b0b8. (Not related to last commit 1fa6c2e.)
|
2023-05-31 16:38:12 +02:00 |
|