Harald Csaszar
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4adbb66167
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[unity] Fixed URP shader compile error with URP 17.1. Closes #2878.
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2025-07-03 21:27:51 +02:00 |
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Harald Csaszar
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6b978fcdf4
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[unity] Disabled raptor project's problematic inheric scale at jaw bone. Increased package version numbers.
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2025-06-24 18:01:26 +02:00 |
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Harald Csaszar
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7427479312
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[unity] Fixed root motion unit test asset.
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2025-06-24 13:44:14 +02:00 |
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Harald Csaszar
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ec757bf9b7
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[csharp][unity] Port of 4.3 changes until (including) 2d9f86a (4.3.37-beta).
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2025-06-20 22:25:27 +02:00 |
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Nathan Sweet
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f4f1ea1fd9
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Ran: examples/export/runtimes.sh
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2025-06-20 15:56:02 -04:00 |
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Harald Csaszar
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1f7ee097c2
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[unity] Updated documentation text of no longer experimental packages.
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2025-04-24 10:54:20 +02:00 |
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Harald Csaszar
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4bb71296fd
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[unity] Updated readme files after promoting on-demand-loading and addressables UPM packages from experimental to regular package.
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2025-04-16 15:05:32 +02:00 |
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Harald Csaszar
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58690b0bbd
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[unity] Promoted on-demand-loading and addressables UPM packages from experimental to regular package.
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2025-04-15 16:49:16 +02:00 |
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Harald Csaszar
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17cf530aa8
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[unity] Updated example skeletons version to 4.3.14-beta.
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2025-04-10 17:27:19 +02:00 |
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Harald Csaszar
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3e779a90df
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[unity] Updated custom unittest asset.
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2025-04-09 18:36:38 +02:00 |
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Harald Csaszar
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dc21334dcd
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[unity] Updated version numbers in package.json and similar files to 4.3.
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2025-04-09 17:23:33 +02:00 |
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Harald Csaszar
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7fe96af60f
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[unity] Adjusted runtime example copy script to deleted LWRP package and added ui-toolkit package.
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2025-04-09 17:23:33 +02:00 |
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Harald Csaszar
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e4ba6e58f7
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[unity] Removed obsolete LWRP shaders package (long succeeded by URP).
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2025-04-09 17:23:33 +02:00 |
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Harald Csaszar
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8f17f545d3
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[unity] Updated example skeletons to latest 4.3-beta version.
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2025-04-09 15:52:10 +02:00 |
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Harald Csaszar
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0ab3a8251a
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[unity] Updated compatible version and example skeletons version to 4.3.
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2025-04-09 15:50:44 +02:00 |
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Nathan Sweet
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f08d58dc98
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License header update.
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2025-04-05 13:42:13 -04:00 |
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Harald Csaszar
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044bb47479
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[unity] Fixed URP Skeleton Lit shader displaying fade to white transparent slots when affected by GI. Closes #2798.
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2025-04-01 18:53:47 +02:00 |
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Harald Csaszar
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01a847b7f7
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[unity] Fixed outline shaders semi transparent gap around skeleton. All outline shaders now provide a Fill parameter. Closes #2758.
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2025-02-20 19:37:20 +01:00 |
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Harald Csaszar
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44646bedfa
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[unity] Added support for Unity 6 Adaptive Probe Volumes at URP Sprite shader. See #2750.
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2025-02-12 18:48:48 +01:00 |
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Harald Csaszar
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36bc5eb9e8
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[unity] Added support for Unity 6 Adaptive Probe Volumes at URP Skeleton Lit shader. Closes #2750.
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2025-02-12 17:49:35 +01:00 |
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Harald Csaszar
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02deca1cba
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[unity] Minor: whitespace formatting fix of last commit.
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2024-11-14 16:51:34 +01:00 |
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Harald Csaszar
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12bc8ae24d
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[unity] Fixed on-demand loading of blend mode materials. See #1890.
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2024-11-14 14:59:47 +01:00 |
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Harald Csaszar
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5bd3f3aeb9
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[unity] Added zwrite variant of URP Skeleton-OutlineOnly shader. Closes #2676.
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2024-11-11 18:46:28 +01:00 |
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Harald Csaszar
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cb98ed71bc
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[unity] Added remark for custom blend modes not being supported by SpineVisualElement.
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2024-11-08 19:12:29 +01:00 |
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Harald Csaszar
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87e8504834
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[unity] Added remark for PMA not being supported by SpineVisualElement. See #2634.
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2024-09-18 16:44:01 +02:00 |
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Harald Csaszar
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54e463048a
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[unity] SpineVisualElement improvements. Now supports settings reference mesh bounds via a different bounds animation.
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2024-08-29 17:27:07 +02:00 |
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Harald Csaszar
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80fb9f3c5a
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[unity] Fixed URP shader compile errors on Unity 6. Closes #2603.
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2024-08-16 18:14:50 +02:00 |
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Harald Csaszar
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0bcdc314b4
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[unity] Fixed errors in URP blend mode shaders when main and additional lights are disabled. Closes #2592.
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2024-08-08 16:06:10 +02:00 |
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Harald Csaszar
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ea1929824f
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[unity] URP Shaders: Exposed Stencil Comparison parameter on URP blend mode shaders.
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2024-07-18 16:06:18 +02:00 |
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Harald Csaszar
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6161636068
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[unity] Fixed URP shader issue with bloom and HDR. Closes #2574.
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2024-07-09 18:51:07 +02:00 |
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Harald Csaszar
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80a0bbed5d
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[unity] URP/Spine/Skeleton shader now performs proper alpha-testing when Depth Write is enabled.
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2024-07-09 17:20:55 +02:00 |
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Harald Csaszar
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2f44b90878
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[unity] OnDemandTextureLoader: Added TextureLoadFailed callback, used by Addressables extension package.
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2024-07-05 12:58:37 +02:00 |
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Harald Csaszar
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e076a1c7d9
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[unity] Added missing attribute drawer changes of last commits for ui-toolkit package (on spine-unity side).
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2024-07-05 12:56:17 +02:00 |
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Harald Csaszar
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d982710070
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[unity] ui-toolkit package: Code cleanup, added documentation. See #1943.
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2024-07-03 10:33:26 +02:00 |
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Harald Csaszar
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06dc94ee11
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[unity] Added spine-unity to package dependency of ui-toolkit package. See #1943.
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2024-07-02 17:50:37 +02:00 |
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Harald Csaszar
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273ec46636
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[unity] Minor formatting and version fixes for ui-toolkit package. See #1943.
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2024-07-02 17:36:35 +02:00 |
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Harald Csaszar
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af57e96f91
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[unity] Added experimental package com.esotericsoftware.spine.ui-toolkit to support UI Toolkit. See #1943.
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2024-07-02 17:24:59 +02:00 |
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Harald Csaszar
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c79f89b1eb
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[unity] Improved readme.md documentation of Addressables extension module.
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2024-06-04 16:12:13 +02:00 |
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Harald Csaszar
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68688a7c94
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[unity] All Outline shaders provide Width in Screen Space parameter for constant screen-space outline width at differently scaled attachments. Closes #1615.
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2024-05-23 15:36:53 +02:00 |
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Harald Csaszar
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986ab71c66
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[unity] Fixed URP/2D/Skeleton Lit shader incorrectly displaying Additive slots. Closes #2533.
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2024-05-23 14:44:45 +02:00 |
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Harald Csaszar
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345448a079
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[unity] Updated example skeleton assets to 4.2.22.
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2024-05-16 08:42:12 +02:00 |
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Mario Zechner
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ff9a6cde8b
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[godot] Fix runtime.sh and export.sh scripts. Reexport all assets with latest editor version.
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2024-04-09 11:03:10 +02:00 |
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Mario Zechner
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32952de12d
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[cpp] Fixed parsing, physics, re-exported all assets and copied to runtime examples.
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2024-04-02 17:51:14 +02:00 |
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Harald Csaszar
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04667ae67c
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[unity] Fixed URP Skeleton Lit shader secondary lights not displayed in build. Closes #2493.
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2024-03-27 19:15:22 +01:00 |
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Mario Zechner
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dcb73ec24e
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Updated example exports
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2024-03-19 10:04:06 +01:00 |
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Nathan Sweet
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ecbc6329a9
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Updated example exports to 4.2.32-beta.
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2024-03-07 22:41:09 -04:00 |
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Harald Csaszar
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f4c0f64f0d
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[unity] Fixed Tint Black for transparent vertex alpha, see #2457 (previous fix was incorrect). Added SkeletonGraphic TintBlack blend mode shaders and separate material sets.
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2024-03-05 18:31:20 +01:00 |
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Harald Csaszar
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f906fb0733
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Merge branch '4.1' into 4.2-beta
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2024-02-26 18:53:59 +01:00 |
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Harald Csaszar
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54fac9d8d0
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[unity] Cosmetic: fixed code formatting of previous commit.
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2024-02-26 16:51:05 +01:00 |
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Harald Csaszar
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580a91d8ee
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[unity] Minor code adjustments following PR. (see #2461).
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2024-02-26 16:46:05 +01:00 |
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