273 Commits

Author SHA1 Message Date
Harald Csaszar
4adbb66167 [unity] Fixed URP shader compile error with URP 17.1. Closes #2878. 2025-07-03 21:27:51 +02:00
Harald Csaszar
6b978fcdf4 [unity] Disabled raptor project's problematic inheric scale at jaw bone. Increased package version numbers. 2025-06-24 18:01:26 +02:00
Harald Csaszar
7427479312 [unity] Fixed root motion unit test asset. 2025-06-24 13:44:14 +02:00
Harald Csaszar
ec757bf9b7 [csharp][unity] Port of 4.3 changes until (including) 2d9f86a (4.3.37-beta). 2025-06-20 22:25:27 +02:00
Nathan Sweet
f4f1ea1fd9 Ran: examples/export/runtimes.sh 2025-06-20 15:56:02 -04:00
Harald Csaszar
1f7ee097c2 [unity] Updated documentation text of no longer experimental packages. 2025-04-24 10:54:20 +02:00
Harald Csaszar
4bb71296fd [unity] Updated readme files after promoting on-demand-loading and addressables UPM packages from experimental to regular package. 2025-04-16 15:05:32 +02:00
Harald Csaszar
58690b0bbd [unity] Promoted on-demand-loading and addressables UPM packages from experimental to regular package. 2025-04-15 16:49:16 +02:00
Harald Csaszar
17cf530aa8 [unity] Updated example skeletons version to 4.3.14-beta. 2025-04-10 17:27:19 +02:00
Harald Csaszar
3e779a90df [unity] Updated custom unittest asset. 2025-04-09 18:36:38 +02:00
Harald Csaszar
dc21334dcd [unity] Updated version numbers in package.json and similar files to 4.3. 2025-04-09 17:23:33 +02:00
Harald Csaszar
7fe96af60f [unity] Adjusted runtime example copy script to deleted LWRP package and added ui-toolkit package. 2025-04-09 17:23:33 +02:00
Harald Csaszar
e4ba6e58f7 [unity] Removed obsolete LWRP shaders package (long succeeded by URP). 2025-04-09 17:23:33 +02:00
Harald Csaszar
8f17f545d3 [unity] Updated example skeletons to latest 4.3-beta version. 2025-04-09 15:52:10 +02:00
Harald Csaszar
0ab3a8251a [unity] Updated compatible version and example skeletons version to 4.3. 2025-04-09 15:50:44 +02:00
Nathan Sweet
f08d58dc98 License header update. 2025-04-05 13:42:13 -04:00
Harald Csaszar
044bb47479 [unity] Fixed URP Skeleton Lit shader displaying fade to white transparent slots when affected by GI. Closes #2798. 2025-04-01 18:53:47 +02:00
Harald Csaszar
01a847b7f7 [unity] Fixed outline shaders semi transparent gap around skeleton. All outline shaders now provide a Fill parameter. Closes #2758. 2025-02-20 19:37:20 +01:00
Harald Csaszar
44646bedfa [unity] Added support for Unity 6 Adaptive Probe Volumes at URP Sprite shader. See #2750. 2025-02-12 18:48:48 +01:00
Harald Csaszar
36bc5eb9e8 [unity] Added support for Unity 6 Adaptive Probe Volumes at URP Skeleton Lit shader. Closes #2750. 2025-02-12 17:49:35 +01:00
Harald Csaszar
02deca1cba [unity] Minor: whitespace formatting fix of last commit. 2024-11-14 16:51:34 +01:00
Harald Csaszar
12bc8ae24d [unity] Fixed on-demand loading of blend mode materials. See #1890. 2024-11-14 14:59:47 +01:00
Harald Csaszar
5bd3f3aeb9 [unity] Added zwrite variant of URP Skeleton-OutlineOnly shader. Closes #2676. 2024-11-11 18:46:28 +01:00
Harald Csaszar
cb98ed71bc [unity] Added remark for custom blend modes not being supported by SpineVisualElement. 2024-11-08 19:12:29 +01:00
Harald Csaszar
87e8504834 [unity] Added remark for PMA not being supported by SpineVisualElement. See #2634. 2024-09-18 16:44:01 +02:00
Harald Csaszar
54e463048a [unity] SpineVisualElement improvements. Now supports settings reference mesh bounds via a different bounds animation. 2024-08-29 17:27:07 +02:00
Harald Csaszar
80fb9f3c5a [unity] Fixed URP shader compile errors on Unity 6. Closes #2603. 2024-08-16 18:14:50 +02:00
Harald Csaszar
0bcdc314b4 [unity] Fixed errors in URP blend mode shaders when main and additional lights are disabled. Closes #2592. 2024-08-08 16:06:10 +02:00
Harald Csaszar
ea1929824f [unity] URP Shaders: Exposed Stencil Comparison parameter on URP blend mode shaders. 2024-07-18 16:06:18 +02:00
Harald Csaszar
6161636068 [unity] Fixed URP shader issue with bloom and HDR. Closes #2574. 2024-07-09 18:51:07 +02:00
Harald Csaszar
80a0bbed5d [unity] URP/Spine/Skeleton shader now performs proper alpha-testing when Depth Write is enabled. 2024-07-09 17:20:55 +02:00
Harald Csaszar
2f44b90878 [unity] OnDemandTextureLoader: Added TextureLoadFailed callback, used by Addressables extension package. 2024-07-05 12:58:37 +02:00
Harald Csaszar
e076a1c7d9 [unity] Added missing attribute drawer changes of last commits for ui-toolkit package (on spine-unity side). 2024-07-05 12:56:17 +02:00
Harald Csaszar
d982710070 [unity] ui-toolkit package: Code cleanup, added documentation. See #1943. 2024-07-03 10:33:26 +02:00
Harald Csaszar
06dc94ee11 [unity] Added spine-unity to package dependency of ui-toolkit package. See #1943. 2024-07-02 17:50:37 +02:00
Harald Csaszar
273ec46636 [unity] Minor formatting and version fixes for ui-toolkit package. See #1943. 2024-07-02 17:36:35 +02:00
Harald Csaszar
af57e96f91 [unity] Added experimental package com.esotericsoftware.spine.ui-toolkit to support UI Toolkit. See #1943. 2024-07-02 17:24:59 +02:00
Harald Csaszar
c79f89b1eb [unity] Improved readme.md documentation of Addressables extension module. 2024-06-04 16:12:13 +02:00
Harald Csaszar
68688a7c94 [unity] All Outline shaders provide Width in Screen Space parameter for constant screen-space outline width at differently scaled attachments. Closes #1615. 2024-05-23 15:36:53 +02:00
Harald Csaszar
986ab71c66 [unity] Fixed URP/2D/Skeleton Lit shader incorrectly displaying Additive slots. Closes #2533. 2024-05-23 14:44:45 +02:00
Harald Csaszar
345448a079 [unity] Updated example skeleton assets to 4.2.22. 2024-05-16 08:42:12 +02:00
Mario Zechner
ff9a6cde8b [godot] Fix runtime.sh and export.sh scripts. Reexport all assets with latest editor version. 2024-04-09 11:03:10 +02:00
Mario Zechner
32952de12d [cpp] Fixed parsing, physics, re-exported all assets and copied to runtime examples. 2024-04-02 17:51:14 +02:00
Harald Csaszar
04667ae67c [unity] Fixed URP Skeleton Lit shader secondary lights not displayed in build. Closes #2493. 2024-03-27 19:15:22 +01:00
Mario Zechner
dcb73ec24e Updated example exports 2024-03-19 10:04:06 +01:00
Nathan Sweet
ecbc6329a9 Updated example exports to 4.2.32-beta. 2024-03-07 22:41:09 -04:00
Harald Csaszar
f4c0f64f0d [unity] Fixed Tint Black for transparent vertex alpha, see #2457 (previous fix was incorrect). Added SkeletonGraphic TintBlack blend mode shaders and separate material sets. 2024-03-05 18:31:20 +01:00
Harald Csaszar
f906fb0733 Merge branch '4.1' into 4.2-beta 2024-02-26 18:53:59 +01:00
Harald Csaszar
54fac9d8d0 [unity] Cosmetic: fixed code formatting of previous commit. 2024-02-26 16:51:05 +01:00
Harald Csaszar
580a91d8ee [unity] Minor code adjustments following PR. (see #2461). 2024-02-26 16:46:05 +01:00