badlogic
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9fb2649dd1
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[ts] Fix for #1290, do not carry over time when timeScale of a track entry taht's being replaced by a new one is 0.
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2019-03-04 16:59:28 +01:00 |
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badlogic
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d907ad1610
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[cocos2d-objc] Fixed project configuration for latest Xcode.
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2019-03-01 11:53:32 +01:00 |
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Harald Csaszar
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d64decbe3d
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[unity] Fixed another occurrence of compile errors in Unity 2017.3 when enabling TK2D define due to asmdef files. See #1280.
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2019-02-26 16:58:20 +01:00 |
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badlogic
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b49240cbb7
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[cpp] Closes #1278, parsing of non-essential skeleton data.
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2019-02-25 13:49:48 +01:00 |
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Harald Csaszar
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f811b535a9
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[unity] Added changelog entry for SkeletonGraphic now supporting RectMask2D. See #1283.
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2019-02-21 19:24:43 +01:00 |
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Harald Csaszar
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b706b41be6
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[unity] SkeletonGraphic now supports Unity RectMask2D. Closes #1283.
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2019-02-21 19:10:20 +01:00 |
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Harald Csaszar
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540c61d619
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[unity] Corrected #if guards for Unity 5.x compatibility before Unity added SpriteMasks. See #941.
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2019-02-19 19:54:59 +01:00 |
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Harald Csaszar
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b8a208d382
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[unity] Added #if guards for Unity 5.x compatibility before Unity added SpriteMasks. See #941.
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2019-02-19 19:42:49 +01:00 |
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Harald Csaszar
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cac764fa01
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[unity] Changelog documentation updated for added support for Unity's SpriteMask. See #941.
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2019-02-19 19:03:15 +01:00 |
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Harald Csaszar
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17c19a9ce7
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[unity] Added support for Unity's SpriteMask to SkeletonAnimation and SkeletonMecanim. All mask interaction modes supported. See #941.
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2019-02-19 18:58:14 +01:00 |
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badlogic
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4406cdfba0
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Updated examples in example projects.
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2019-02-19 15:59:30 +01:00 |
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badlogic
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31a21e99a5
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Re-exported examples using pretty printing and non-essential data options.
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2019-02-19 15:58:24 +01:00 |
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badlogic
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e7f018c89b
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[c] Fix typos in short name macros of animation state.
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2019-02-18 11:44:04 +01:00 |
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badlogic
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9bbd2c6175
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[c] Fixes #1282, animation state was missing a null check when iterating mixed out track entries.
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2019-02-18 11:42:23 +01:00 |
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badlogic
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688b661c12
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Revert "[c] Fixes #1282, animation state was missing a null check when iterating mixed out track entries."
This reverts commit f5709a7bbc79733646d49581c78a0e93939974eb.
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2019-02-18 11:39:19 +01:00 |
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badlogic
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8d4086f414
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Merge branch '3.7' of https://github.com/esotericsoftware/spine-runtimes into 3.7
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2019-02-18 11:38:47 +01:00 |
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badlogic
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f5709a7bbc
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[c] Fixes #1282, animation state was missing a null check when iterating mixed out track entries.
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2019-02-18 11:38:39 +01:00 |
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Harald Csaszar
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4342bcfa7d
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[unity] Fixed compile errors with TK2D define due to asmdef files preventing dependency. Closes #1280.
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2019-02-15 13:04:22 +01:00 |
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badlogic
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125b999cae
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Merge branch '3.7' of https://github.com/esotericsoftware/spine-runtimes into 3.7
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2019-02-14 11:43:23 +01:00 |
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badlogic
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c9e760a025
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[ts][player] Closes #1279, expose setAnimation().
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2019-02-14 11:43:17 +01:00 |
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NathanSweet
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30c511f53e
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Javadoc.
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2019-02-13 17:53:35 +01:00 |
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Harald Csaszar
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8a6b75fb9a
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[unity] Updated Mix and Match documentation in code to mention that GetRepackedSkin() is expensive.
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2019-02-12 18:03:29 +01:00 |
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badlogic
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c0277ff12b
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[cpp] Fixed AnimationState not respecting MixBlend.first for rotate timelines. See #1274.
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2019-02-12 14:24:24 +01:00 |
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badlogic
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2843950e18
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[c] Fixed AnimationState not respecting MixBlend.first for rotate timelines. See #1274.
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2019-02-12 14:21:47 +01:00 |
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badlogic
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72094511e3
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[lua] Fixed AnimationState not respecting MixBlend.first for rotate timelines. See #1274.
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2019-02-12 14:18:58 +01:00 |
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badlogic
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fd51eee47f
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[as3] Fixed AnimationState not respecting MixBlend.first for rotate timelines. See #1274.
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2019-02-12 14:14:53 +01:00 |
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badlogic
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19e5edc94b
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[ts] Fixed AnimationState not respecting MixBlend.first for rotate timelines. See #1274.
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2019-02-12 13:59:28 +01:00 |
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Harald Csaszar
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1935d4a488
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[unity] Fixed Unity Timeline editor errors after Add Spine Animation State Clip Clip due to unset Animation Reference. Closes #1257.
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2019-02-11 21:31:42 +01:00 |
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Harald Csaszar
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04e2dd835d
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[csharp] Fixed AnimationState not respecting MixBlend.first for rotate timelines. See #1274.
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2019-02-11 20:39:37 +01:00 |
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NathanSweet
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c7d71a8eb1
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[libgdx] Fixed AnimationState not respecting MixBlend.first for rotate timelines.
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2019-02-10 13:45:50 +01:00 |
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Harald Csaszar
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7ee15d0627
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[unity] SkeletonRenderSeparator now initializes added SkeletonPartsRenderer children correctly. Closes #1269.
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2019-02-07 22:22:56 +01:00 |
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Harald Csaszar
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7b690624f3
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[unity] Fixed SkeletonPartsRenderer mesh tangent error. Also fixed another potential size mismatch at mesh normals or tangents vs vertices. Closes #1265.
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2019-02-06 19:17:56 +01:00 |
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badlogic
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8ea29944d3
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[ts][webgl] Closes #1271, clipping wasn't terminated properly when a slot did not house an attachment.
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2019-02-06 16:02:42 +01:00 |
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Harald Csaszar
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9c8646eb70
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[unity] Fixed compilation errors when TK2D define is set. Closes #1270.
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2019-02-04 18:54:42 +01:00 |
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Harald Csaszar
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9dad34a387
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[unity] Fixed on more occurrence of SkeletonGraphic related import error. Error message was 'Skeleton JSON file not set for SkeletonData asset'. Closes #1226.
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2019-02-01 15:27:43 +01:00 |
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Harald Csaszar
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52245d55f0
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[unity] Fixed SkeletonGraphic related import error occurring occasionally on first import. Error message was usually 'Skeleton JSON file not set for SkeletonData asset'. Closes #1226.
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2019-01-31 14:43:39 +01:00 |
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Harald Csaszar
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4e8365012e
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[unity] Minor changelog text modification in section Detection of Incorrect Texture Settings.
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2019-01-29 17:01:43 +01:00 |
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Harald Csaszar
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68882fb00e
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[unity] Updated changelog for added detection of incorrect material settings feature.
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2019-01-29 16:39:12 +01:00 |
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Harald Csaszar
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29ac3d9d67
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[unity] Added an additional warning when Alpha Is Transparency is enabled at PMA textures, which causes incorrect light ghosting in transparent areas. See #1266.
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2019-01-29 16:37:01 +01:00 |
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badlogic
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ba57dc857a
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Merge branch '3.7' of https://github.com/esotericsoftware/spine-runtimes into 3.7
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2019-01-29 10:55:03 +01:00 |
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badlogic
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58fe4f464e
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[java] Fixed JsonRollback tool. JDK 10 compiler doesn't like untyped generic instantiation anymore.
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2019-01-29 10:54:57 +01:00 |
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badlogic
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1d31ea5f51
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[skeletonviewer] Closes #1268, allow specification of file to load on CLI.
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2019-01-29 10:14:03 +01:00 |
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Harald Csaszar
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c612c81435
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[unity] Fixed previous commit's texture settings warning code preventing border artifacts when mip maps are enabled on PMA textures. Now only issues warning on Spine atlas textures. See #1266.
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2019-01-28 20:08:48 +01:00 |
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Harald Csaszar
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dc676cb25a
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[unity] Changed default texture settings and added warning to prevent border artifacts when mip maps are enabled on PMA textures. Closes #1266.
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2019-01-28 19:55:10 +01:00 |
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Harald Csaszar
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e39dbc4795
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[unity] Fixed SkeletonGraphic's 'Starting Animation' property being cleared upon saving under some circumstances, closes #1252.
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2019-01-28 16:28:28 +01:00 |
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badlogic
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eff518faf7
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[c] Fixed warnings, closes #1267.
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2019-01-28 11:43:31 +01:00 |
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badlogic
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8fe981cfe1
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[ue4] Fixed up PR #1251.
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2019-01-23 16:42:38 +01:00 |
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badlogic
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904665b3fe
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Updated CHANGELOG.
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2019-01-23 14:30:18 +01:00 |
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badlogic
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5c6ac74eab
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[cocos2dx] Updated samples to cocos2d-x 3.17.1.
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2019-01-23 14:29:31 +01:00 |
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badlogic
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0919c1b9d2
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[cpp] Closes #1243, make cleanUpVectorOfPointers() linear in time complexity.
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2019-01-23 13:39:14 +01:00 |
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