5475 Commits

Author SHA1 Message Date
Harald Csaszar
2518dddad8 [unity] Fixed an exception at SkeletonUtilityBone when using skin bones. Closes #1464. 2019-09-04 17:20:44 +02:00
Harald Csaszar
4c1e01474e [unity] Fixed an exception at SkeletonUtilityBone when using skin bones. Closes #1464. 2019-09-04 17:19:24 +02:00
Harald Csaszar
617eb38340 [unity] Fixed more fragment shader output declarations (from COLOR to SV_Target), fixes ps4 shader compile error. Related to commit e229dab. See #1374. 2019-09-03 20:06:10 +02:00
Harald Csaszar
6b84079a08 [unity] Fixed more fragment shader output declarations (from COLOR to SV_Target), fixes ps4 shader compile error. Related to commit e229dab. See #1374. 2019-09-03 20:03:26 +02:00
Harald Csaszar
df81d607cb [unity] Minor: improved warning message for incorrect material setup, added object reference so that you can jump to the respective object that caused the problem. 2019-09-03 14:52:28 +02:00
Harald Csaszar
3e55e5396e [unity] Minor: improved warning message for incorrect material setup, added object reference so that you can jump to the respective object that caused the problem. 2019-09-03 14:52:12 +02:00
Harald Csaszar
8fd7eb7659 [unity] Minor: Improved material settings warning text to be more precise. 2019-09-03 12:39:47 +02:00
Harald Csaszar
40e69c9164 [unity] Minor: Improved material settings warning text to be more precise. 2019-09-03 12:39:32 +02:00
Harald Csaszar
b1165da709 [unity] Fixed a bug where non-spine json files were reporting false errors. 2019-09-03 12:24:05 +02:00
Harald Csaszar
af3d657a11 [unity] Fixed a bug where non-spine json files were reporting false errors. 2019-09-03 12:23:20 +02:00
NathanSweet
28d85e12b8 [ts] Owl demo updated: use window rather than canvas size, wait for first mouse move. 2019-08-30 16:49:06 +02:00
NathanSweet
f6dcf94115 [libgdx] Removed extra spaces in shader. 2019-08-29 19:18:59 +02:00
Harald Csaszar
69291da7f7 [unity] Fixed exception when .atlas1.txt files found amoung assets. Closes #1473. 2019-08-29 16:43:14 +02:00
Harald Csaszar
dbfceec061 [unity] Fixed exception when .atlas1.txt files found amoung assets. Closes #1473. 2019-08-29 16:42:26 +02:00
Harald Csaszar
38d0204e72 [unity] Providing error dialog and verbose error log message in case of version mismatch. Also providing error description when viewing skeletonData in inspector. Closes #1463. 2019-08-28 17:41:11 +02:00
NathanSweet
45362e60bf [all] Source clean up, formatting, and tabs for indentation. 2019-08-28 17:36:51 +02:00
Harald Csaszar
1a34ed59d5 [unity] Providing error dialog and verbose error log message in case of version mismatch. Also providing error description when viewing skeletonData in inspector. Closes #1463. 2019-08-28 17:30:35 +02:00
NathanSweet
842dffbd83 [all] Source clean up, formatting, and tabs for indentation. 2019-08-27 15:57:14 +02:00
NathanSweet
2fa85fc1c6 [all] AnimationState, fixed an attachment timeline from changing the mix blend for other timelines.
closes #1461
2019-08-27 13:20:24 +02:00
NathanSweet
88ece3181e [libgdx] Made method package private for editor. 2019-08-26 20:29:05 +02:00
NathanSweet
2af6f4c925 [libgdx] Set default size (may fix VM bug in Chinese Android devices). 2019-08-25 17:32:01 +02:00
Harald Csaszar
7f81f6debf [unity] Minor changes: Spine Examples cleanup, removed a misleading unused component in Freezeboy example. 2019-08-23 15:25:25 +02:00
Harald Csaszar
47033fa10a [unity] Minor changes: Spine Examples cleanup, removed a misleading unused component in Freezeboy example. 2019-08-23 15:23:51 +02:00
Harald Csaszar
94c528a62e [unity] Fixed activating and deactivating asmdef files for 2D Toolkit. 2019-08-23 14:01:03 +02:00
Harald Csaszar
f45e13b40d [unity] Fixed activating and deactivating asmdef files for 2D Toolkit. 2019-08-23 14:00:41 +02:00
Harald Csaszar
660e0f3af6 [unity] Fixed a compile error in 2D Toolkit compilation branch. 2019-08-23 13:41:31 +02:00
Harald Csaszar
dabe0456bc [unity] Fixed a compile error in 2D Toolkit compilation branch. 2019-08-23 13:40:51 +02:00
Harald Csaszar
7ec9d497b4 [unity] Added missing changelog entry regarding SkeletonDataAsset.atlasAssets now being an array of the base class AtlasAssetBase.
# Conflicts:
#	CHANGELOG.md
2019-08-22 12:51:05 +02:00
Harald Csaszar
ac6836b173 [unity] Added missing changelog entry regarding SkeletonDataAsset.atlasAssets now being an array of the base class AtlasAssetBase.
# Conflicts:
#	CHANGELOG.md
2019-08-22 12:50:23 +02:00
Harald Csaszar
74f17a0721 [csharp] Added missing file reference (OrderedDictionary.cs) to csproj project. 2019-08-21 17:49:06 +02:00
Harald Csaszar
9b5a5cc0eb [csharp] Added missing file reference (OrderedDictionary.cs) to csproj project. 2019-08-21 17:48:38 +02:00
NathanSweet
c167d8bc52 [libgdx] Fixes for JsonRollback (to 3.7). 2019-08-20 19:25:23 +02:00
Nathan Sweet
47dbc797ef
[cocos2d-objc] Tabs for indentation. 2019-08-20 17:24:52 +02:00
Nathan Sweet
c1e78c9486
[cocos2d-objc] Tabs for indentation. 2019-08-20 17:24:00 +02:00
Harald Csaszar
687b53d15d [unity] Fixed SkeletonGraphic not updating the canvas renderer texture after skin changes (e.g. when calling GetRepackedSkin). Closes #1459. 2019-08-20 15:23:58 +02:00
Harald Csaszar
5c203ee2db [unity] Fixed SkeletonGraphic not updating the canvas renderer texture after skin changes (e.g. when calling GetRepackedSkin). Closes #1459. 2019-08-20 15:23:18 +02:00
NathanSweet
c4fc616a9f Added a SkeletonData asset loader.
#266
#826
2019-08-20 13:32:12 +02:00
Harald Csaszar
0207da7493 [unity] Fixed one more occurrance where a default skin was assumed to exist (which is no longer the case). Related to ae4790b. See #1453. 2019-08-20 11:07:36 +02:00
Harald Csaszar
0d79a4b7c8 [unity] Improved yield instructions for animation track events such as End, Complete, Interrupt. Added a generic version to wait for any combination of events. Closes #1457 2019-08-20 11:05:28 +02:00
Harald Csaszar
a487d6d0d6 [unity] Fixed one more occurrance where a default skin was assumed to exist (which is no longer the case). Related to ae4790b. See #1453. 2019-08-20 11:04:27 +02:00
Harald Csaszar
bf052f9a4e [unity] Improved yield instructions for animation track events such as End, Complete, Interrupt. Added a generic version to wait for any combination of events. Closes #1457 2019-08-20 11:04:27 +02:00
badlogic
7482e4a212 Merge branch '3.8' into 3.9-beta 2019-08-19 17:07:23 +02:00
badlogic
df435cdfc7 Merge branch '3.8' of https://github.com/EsotericSoftware/spine-runtimes into 3.8 2019-08-19 17:07:07 +02:00
badlogic
ae8f2905b7 [cpp] Closes #1454, path constraint timelines parsing was broken. 2019-08-19 17:07:01 +02:00
Harald Csaszar
7cdef0529b [unity] Fixed incorrect region after GetRepackedSkin when maxAtlasSize leads to downscaling. Previous commit be77b0c let this problem surface more often. Closes #1455. 2019-08-19 15:53:59 +02:00
Harald Csaszar
a232f6ee7f [unity] Fixed incorrect region after GetRepackedSkin when maxAtlasSize leads to downscaling. Previous commit be77b0c let this problem surface more often. Closes #1455. 2019-08-19 15:49:03 +02:00
Harald Csaszar
a2393e8a12 [unity] Fixed code where a default skin was assumed to exist (which is no longer the case). Fixes an error at SkeletonDataAsset inspector -> show slots -> show attachments. Closes #1453. 2019-08-19 11:53:29 +02:00
Harald Csaszar
ae4790b85c [unity] Fixed code where a default skin was assumed to exist (which is no longer the case). Fixes an error at SkeletonDataAsset inspector -> show slots -> show attachments. Closes #1453. 2019-08-19 11:48:16 +02:00
Harald Csaszar
be77b0c93d [unity] Fixed GetRepackedSkin ignoring whitespace stripping. Closes #1399. 2019-08-15 14:15:01 +02:00
Harald Csaszar
7a789752ac [unity] Fixed GetRepackedSkin ignoring whitespace stripping. Closes #1399. 2019-08-15 14:12:55 +02:00